切换主武器
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
|
||||
// version 1.14.2
|
||||
// version 1.17.0
|
||||
// from Assets/Input/PlayerInputActions.inputactions
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
@@ -228,10 +228,19 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
|
||||
""initialStateCheck"": false
|
||||
},
|
||||
{
|
||||
""name"": ""SwitchMainWeapon"",
|
||||
""type"": ""PassThrough"",
|
||||
""name"": ""SwitchPreviousMainWeapon"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""23373bb7-edbd-4df4-bfc4-6988b75aee1c"",
|
||||
""expectedControlType"": ""Digital"",
|
||||
""expectedControlType"": """",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": true
|
||||
},
|
||||
{
|
||||
""name"": ""SwitchNextMainWeapon"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""64102ac4-5555-45c0-9ad1-5368a2933a15"",
|
||||
""expectedControlType"": """",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": true
|
||||
@@ -263,20 +272,11 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
},
|
||||
{
|
||||
""name"": ""FastSwitchMainWeapon"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""a76b102a-054a-4d95-864d-fa46ebb075dd"",
|
||||
""expectedControlType"": """",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
},
|
||||
{
|
||||
""name"": ""RouletteSwitchMainWeapon"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""518be4f7-4a60-4178-8094-30fb0523362d"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""expectedControlType"": """",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
@@ -561,11 +561,22 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""2690141f-c8c8-4171-a115-9aee303742ed"",
|
||||
""path"": ""<Mouse>/scroll/y"",
|
||||
""interactions"": """",
|
||||
""path"": ""<Keyboard>/r"",
|
||||
""interactions"": ""Press(behavior=1)"",
|
||||
""processors"": """",
|
||||
""groups"": ""KeyboardMouse"",
|
||||
""action"": ""SwitchMainWeapon"",
|
||||
""action"": ""SwitchPreviousMainWeapon"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""3d0ed8b7-a930-4ae4-8357-5c9ad407c03c"",
|
||||
""path"": ""<Keyboard>/f"",
|
||||
""interactions"": ""Press(behavior=1)"",
|
||||
""processors"": """",
|
||||
""groups"": ""KeyboardMouse"",
|
||||
""action"": ""SwitchNextMainWeapon"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
@@ -626,19 +637,19 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""f9136273-ab72-40a8-b130-92f5f599633c"",
|
||||
""id"": ""0c338080-389d-49b4-8925-d1468dbf0e24"",
|
||||
""path"": ""<Keyboard>/f"",
|
||||
""interactions"": ""Press(behavior=1)"",
|
||||
""interactions"": ""Hold"",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""FastSwitchMainWeapon"",
|
||||
""action"": ""RouletteSwitchMainWeapon"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""0c338080-389d-49b4-8925-d1468dbf0e24"",
|
||||
""path"": ""<Keyboard>/f"",
|
||||
""id"": ""474b9871-71cd-415f-94e2-41c5eeb60156"",
|
||||
""path"": ""<Keyboard>/r"",
|
||||
""interactions"": ""Hold"",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
@@ -716,11 +727,11 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
|
||||
m_Player_UseSupportEquipment2 = m_Player.FindAction("UseSupportEquipment2", throwIfNotFound: true);
|
||||
m_Player_UseSupportEquipment3 = m_Player.FindAction("UseSupportEquipment3", throwIfNotFound: true);
|
||||
m_Player_OpenInventory = m_Player.FindAction("OpenInventory", throwIfNotFound: true);
|
||||
m_Player_SwitchMainWeapon = m_Player.FindAction("SwitchMainWeapon", throwIfNotFound: true);
|
||||
m_Player_SwitchPreviousMainWeapon = m_Player.FindAction("SwitchPreviousMainWeapon", throwIfNotFound: true);
|
||||
m_Player_SwitchNextMainWeapon = m_Player.FindAction("SwitchNextMainWeapon", throwIfNotFound: true);
|
||||
m_Player_Walk = m_Player.FindAction("Walk", throwIfNotFound: true);
|
||||
m_Player_FlyUp = m_Player.FindAction("FlyUp", throwIfNotFound: true);
|
||||
m_Player_LockOnTarget = m_Player.FindAction("LockOnTarget", throwIfNotFound: true);
|
||||
m_Player_FastSwitchMainWeapon = m_Player.FindAction("FastSwitchMainWeapon", throwIfNotFound: true);
|
||||
m_Player_RouletteSwitchMainWeapon = m_Player.FindAction("RouletteSwitchMainWeapon", throwIfNotFound: true);
|
||||
}
|
||||
|
||||
@@ -817,11 +828,11 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
|
||||
private readonly InputAction m_Player_UseSupportEquipment2;
|
||||
private readonly InputAction m_Player_UseSupportEquipment3;
|
||||
private readonly InputAction m_Player_OpenInventory;
|
||||
private readonly InputAction m_Player_SwitchMainWeapon;
|
||||
private readonly InputAction m_Player_SwitchPreviousMainWeapon;
|
||||
private readonly InputAction m_Player_SwitchNextMainWeapon;
|
||||
private readonly InputAction m_Player_Walk;
|
||||
private readonly InputAction m_Player_FlyUp;
|
||||
private readonly InputAction m_Player_LockOnTarget;
|
||||
private readonly InputAction m_Player_FastSwitchMainWeapon;
|
||||
private readonly InputAction m_Player_RouletteSwitchMainWeapon;
|
||||
/// <summary>
|
||||
/// Provides access to input actions defined in input action map "Player".
|
||||
@@ -895,9 +906,13 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
|
||||
/// </summary>
|
||||
public InputAction @OpenInventory => m_Wrapper.m_Player_OpenInventory;
|
||||
/// <summary>
|
||||
/// Provides access to the underlying input action "Player/SwitchMainWeapon".
|
||||
/// Provides access to the underlying input action "Player/SwitchPreviousMainWeapon".
|
||||
/// </summary>
|
||||
public InputAction @SwitchMainWeapon => m_Wrapper.m_Player_SwitchMainWeapon;
|
||||
public InputAction @SwitchPreviousMainWeapon => m_Wrapper.m_Player_SwitchPreviousMainWeapon;
|
||||
/// <summary>
|
||||
/// Provides access to the underlying input action "Player/SwitchNextMainWeapon".
|
||||
/// </summary>
|
||||
public InputAction @SwitchNextMainWeapon => m_Wrapper.m_Player_SwitchNextMainWeapon;
|
||||
/// <summary>
|
||||
/// Provides access to the underlying input action "Player/Walk".
|
||||
/// </summary>
|
||||
@@ -911,10 +926,6 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
|
||||
/// </summary>
|
||||
public InputAction @LockOnTarget => m_Wrapper.m_Player_LockOnTarget;
|
||||
/// <summary>
|
||||
/// Provides access to the underlying input action "Player/FastSwitchMainWeapon".
|
||||
/// </summary>
|
||||
public InputAction @FastSwitchMainWeapon => m_Wrapper.m_Player_FastSwitchMainWeapon;
|
||||
/// <summary>
|
||||
/// Provides access to the underlying input action "Player/RouletteSwitchMainWeapon".
|
||||
/// </summary>
|
||||
public InputAction @RouletteSwitchMainWeapon => m_Wrapper.m_Player_RouletteSwitchMainWeapon;
|
||||
@@ -989,9 +1000,12 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
|
||||
@OpenInventory.started += instance.OnOpenInventory;
|
||||
@OpenInventory.performed += instance.OnOpenInventory;
|
||||
@OpenInventory.canceled += instance.OnOpenInventory;
|
||||
@SwitchMainWeapon.started += instance.OnSwitchMainWeapon;
|
||||
@SwitchMainWeapon.performed += instance.OnSwitchMainWeapon;
|
||||
@SwitchMainWeapon.canceled += instance.OnSwitchMainWeapon;
|
||||
@SwitchPreviousMainWeapon.started += instance.OnSwitchPreviousMainWeapon;
|
||||
@SwitchPreviousMainWeapon.performed += instance.OnSwitchPreviousMainWeapon;
|
||||
@SwitchPreviousMainWeapon.canceled += instance.OnSwitchPreviousMainWeapon;
|
||||
@SwitchNextMainWeapon.started += instance.OnSwitchNextMainWeapon;
|
||||
@SwitchNextMainWeapon.performed += instance.OnSwitchNextMainWeapon;
|
||||
@SwitchNextMainWeapon.canceled += instance.OnSwitchNextMainWeapon;
|
||||
@Walk.started += instance.OnWalk;
|
||||
@Walk.performed += instance.OnWalk;
|
||||
@Walk.canceled += instance.OnWalk;
|
||||
@@ -1001,9 +1015,6 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
|
||||
@LockOnTarget.started += instance.OnLockOnTarget;
|
||||
@LockOnTarget.performed += instance.OnLockOnTarget;
|
||||
@LockOnTarget.canceled += instance.OnLockOnTarget;
|
||||
@FastSwitchMainWeapon.started += instance.OnFastSwitchMainWeapon;
|
||||
@FastSwitchMainWeapon.performed += instance.OnFastSwitchMainWeapon;
|
||||
@FastSwitchMainWeapon.canceled += instance.OnFastSwitchMainWeapon;
|
||||
@RouletteSwitchMainWeapon.started += instance.OnRouletteSwitchMainWeapon;
|
||||
@RouletteSwitchMainWeapon.performed += instance.OnRouletteSwitchMainWeapon;
|
||||
@RouletteSwitchMainWeapon.canceled += instance.OnRouletteSwitchMainWeapon;
|
||||
@@ -1063,9 +1074,12 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
|
||||
@OpenInventory.started -= instance.OnOpenInventory;
|
||||
@OpenInventory.performed -= instance.OnOpenInventory;
|
||||
@OpenInventory.canceled -= instance.OnOpenInventory;
|
||||
@SwitchMainWeapon.started -= instance.OnSwitchMainWeapon;
|
||||
@SwitchMainWeapon.performed -= instance.OnSwitchMainWeapon;
|
||||
@SwitchMainWeapon.canceled -= instance.OnSwitchMainWeapon;
|
||||
@SwitchPreviousMainWeapon.started -= instance.OnSwitchPreviousMainWeapon;
|
||||
@SwitchPreviousMainWeapon.performed -= instance.OnSwitchPreviousMainWeapon;
|
||||
@SwitchPreviousMainWeapon.canceled -= instance.OnSwitchPreviousMainWeapon;
|
||||
@SwitchNextMainWeapon.started -= instance.OnSwitchNextMainWeapon;
|
||||
@SwitchNextMainWeapon.performed -= instance.OnSwitchNextMainWeapon;
|
||||
@SwitchNextMainWeapon.canceled -= instance.OnSwitchNextMainWeapon;
|
||||
@Walk.started -= instance.OnWalk;
|
||||
@Walk.performed -= instance.OnWalk;
|
||||
@Walk.canceled -= instance.OnWalk;
|
||||
@@ -1075,9 +1089,6 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
|
||||
@LockOnTarget.started -= instance.OnLockOnTarget;
|
||||
@LockOnTarget.performed -= instance.OnLockOnTarget;
|
||||
@LockOnTarget.canceled -= instance.OnLockOnTarget;
|
||||
@FastSwitchMainWeapon.started -= instance.OnFastSwitchMainWeapon;
|
||||
@FastSwitchMainWeapon.performed -= instance.OnFastSwitchMainWeapon;
|
||||
@FastSwitchMainWeapon.canceled -= instance.OnFastSwitchMainWeapon;
|
||||
@RouletteSwitchMainWeapon.started -= instance.OnRouletteSwitchMainWeapon;
|
||||
@RouletteSwitchMainWeapon.performed -= instance.OnRouletteSwitchMainWeapon;
|
||||
@RouletteSwitchMainWeapon.canceled -= instance.OnRouletteSwitchMainWeapon;
|
||||
@@ -1279,12 +1290,19 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
|
||||
/// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
|
||||
void OnOpenInventory(InputAction.CallbackContext context);
|
||||
/// <summary>
|
||||
/// Method invoked when associated input action "SwitchMainWeapon" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
|
||||
/// Method invoked when associated input action "SwitchPreviousMainWeapon" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
|
||||
/// </summary>
|
||||
/// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
|
||||
/// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
|
||||
/// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
|
||||
void OnSwitchMainWeapon(InputAction.CallbackContext context);
|
||||
void OnSwitchPreviousMainWeapon(InputAction.CallbackContext context);
|
||||
/// <summary>
|
||||
/// Method invoked when associated input action "SwitchNextMainWeapon" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
|
||||
/// </summary>
|
||||
/// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
|
||||
/// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
|
||||
/// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
|
||||
void OnSwitchNextMainWeapon(InputAction.CallbackContext context);
|
||||
/// <summary>
|
||||
/// Method invoked when associated input action "Walk" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
|
||||
/// </summary>
|
||||
@@ -1307,13 +1325,6 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
|
||||
/// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
|
||||
void OnLockOnTarget(InputAction.CallbackContext context);
|
||||
/// <summary>
|
||||
/// Method invoked when associated input action "FastSwitchMainWeapon" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
|
||||
/// </summary>
|
||||
/// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
|
||||
/// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
|
||||
/// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
|
||||
void OnFastSwitchMainWeapon(InputAction.CallbackContext context);
|
||||
/// <summary>
|
||||
/// Method invoked when associated input action "RouletteSwitchMainWeapon" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
|
||||
/// </summary>
|
||||
/// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
|
||||
|
||||
@@ -142,10 +142,19 @@
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "SwitchMainWeapon",
|
||||
"type": "PassThrough",
|
||||
"name": "SwitchPreviousMainWeapon",
|
||||
"type": "Button",
|
||||
"id": "23373bb7-edbd-4df4-bfc4-6988b75aee1c",
|
||||
"expectedControlType": "Digital",
|
||||
"expectedControlType": "",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": true
|
||||
},
|
||||
{
|
||||
"name": "SwitchNextMainWeapon",
|
||||
"type": "Button",
|
||||
"id": "64102ac4-5555-45c0-9ad1-5368a2933a15",
|
||||
"expectedControlType": "",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": true
|
||||
@@ -177,20 +186,11 @@
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "FastSwitchMainWeapon",
|
||||
"type": "Button",
|
||||
"id": "a76b102a-054a-4d95-864d-fa46ebb075dd",
|
||||
"expectedControlType": "",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "RouletteSwitchMainWeapon",
|
||||
"type": "Button",
|
||||
"id": "518be4f7-4a60-4178-8094-30fb0523362d",
|
||||
"expectedControlType": "Button",
|
||||
"expectedControlType": "",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
@@ -475,11 +475,22 @@
|
||||
{
|
||||
"name": "",
|
||||
"id": "2690141f-c8c8-4171-a115-9aee303742ed",
|
||||
"path": "<Mouse>/scroll/y",
|
||||
"interactions": "",
|
||||
"path": "<Keyboard>/r",
|
||||
"interactions": "Press(behavior=1)",
|
||||
"processors": "",
|
||||
"groups": "KeyboardMouse",
|
||||
"action": "SwitchMainWeapon",
|
||||
"action": "SwitchPreviousMainWeapon",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "3d0ed8b7-a930-4ae4-8357-5c9ad407c03c",
|
||||
"path": "<Keyboard>/f",
|
||||
"interactions": "Press(behavior=1)",
|
||||
"processors": "",
|
||||
"groups": "KeyboardMouse",
|
||||
"action": "SwitchNextMainWeapon",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
@@ -540,19 +551,19 @@
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "f9136273-ab72-40a8-b130-92f5f599633c",
|
||||
"id": "0c338080-389d-49b4-8925-d1468dbf0e24",
|
||||
"path": "<Keyboard>/f",
|
||||
"interactions": "Press(behavior=1)",
|
||||
"interactions": "Hold",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "FastSwitchMainWeapon",
|
||||
"action": "RouletteSwitchMainWeapon",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "0c338080-389d-49b4-8925-d1468dbf0e24",
|
||||
"path": "<Keyboard>/f",
|
||||
"id": "474b9871-71cd-415f-94e2-41c5eeb60156",
|
||||
"path": "<Keyboard>/r",
|
||||
"interactions": "Hold",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace MoreMountains.Feedbacks
|
||||
[Tooltip("whether we're working on scaled or unscaled time")]
|
||||
public TimescaleModes TimescaleMode = TimescaleModes.Scaled;
|
||||
[Tooltip("if this is true, the feedback will apply the owner's timescale")]
|
||||
public bool applyOwnerExternalTimescale = true;
|
||||
public bool applyOwnerExternalTimescale = false;
|
||||
|
||||
[Header("Exceptions")]
|
||||
/// if this is true, holding pauses won't wait for this feedback to finish
|
||||
|
||||
@@ -63,7 +63,9 @@ namespace MoreMountains.Feedbacks
|
||||
float baseDelta = (TimescaleMode == TimescaleModes.Scaled) ? Time.deltaTime : Time.unscaledDeltaTime;
|
||||
|
||||
// 关键点:如果当前有时间源,则乘以该来源的局部缩放
|
||||
float multiplier = (CurrentSource != null && CurrentSource.Timing.applyOwnerExternalTimescale && CurrentSource.Owner.ApplyExternalTimeScale)
|
||||
float multiplier = (CurrentSource != null &&
|
||||
CurrentSource.Timing.applyOwnerExternalTimescale &&
|
||||
CurrentSource.Owner.ApplyExternalTimeScale)
|
||||
? CurrentSource.Owner.ExternalTimeScale : 1f;
|
||||
|
||||
return baseDelta * multiplier;
|
||||
|
||||
@@ -1,10 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 149180168381eb44d947d82ed4e54d91
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 242307
|
||||
@@ -13,3 +8,54 @@ AssetOrigin:
|
||||
assetPath: Assets/OtherPlugins/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/License
|
||||
Logo/Others/svg/Dark_Silhouette.svg
|
||||
uploadId: 829902
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 12408, guid: 0000000000000000e000000000000000, type: 0}
|
||||
svgType: 3
|
||||
texturedSpriteMeshType: 0
|
||||
svgPixelsPerUnit: 100
|
||||
gradientResolution: 64
|
||||
alignment: 0
|
||||
customPivot: {x: 0, y: 0}
|
||||
generatePhysicsShape: 0
|
||||
viewportOptions: 0
|
||||
preserveViewport: 0
|
||||
advancedMode: 0
|
||||
tessellationMode: 1
|
||||
predefinedResolutionIndex: 1
|
||||
targetResolution: 1080
|
||||
resolutionMultiplier: 1
|
||||
stepDistance: 10
|
||||
samplingStepDistance: 100
|
||||
maxCordDeviationEnabled: 0
|
||||
maxCordDeviation: 1
|
||||
maxTangentAngleEnabled: 0
|
||||
maxTangentAngle: 5
|
||||
keepTextureAspectRatio: 1
|
||||
textureSize: 256
|
||||
textureWidth: 256
|
||||
textureHeight: 256
|
||||
wrapMode: 0
|
||||
filterMode: 1
|
||||
sampleCount: 4
|
||||
preserveSVGImageAspect: 0
|
||||
useSVGPixelsPerUnit: 0
|
||||
spriteData:
|
||||
TessellationDetail: 0
|
||||
SpriteName:
|
||||
SpritePivot: {x: 0, y: 0}
|
||||
SpriteAlignment: 0
|
||||
SpriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
SpriteRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
SpriteID:
|
||||
PhysicsOutlines: []
|
||||
|
||||
@@ -1,10 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 62e7de5702ca2f34bbe1af809b3ba3c4
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 242307
|
||||
@@ -13,3 +8,54 @@ AssetOrigin:
|
||||
assetPath: Assets/OtherPlugins/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/License
|
||||
Logo/Others/svg/Light_Frame.svg
|
||||
uploadId: 829902
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 12408, guid: 0000000000000000e000000000000000, type: 0}
|
||||
svgType: 3
|
||||
texturedSpriteMeshType: 0
|
||||
svgPixelsPerUnit: 100
|
||||
gradientResolution: 64
|
||||
alignment: 0
|
||||
customPivot: {x: 0, y: 0}
|
||||
generatePhysicsShape: 0
|
||||
viewportOptions: 0
|
||||
preserveViewport: 0
|
||||
advancedMode: 0
|
||||
tessellationMode: 1
|
||||
predefinedResolutionIndex: 1
|
||||
targetResolution: 1080
|
||||
resolutionMultiplier: 1
|
||||
stepDistance: 10
|
||||
samplingStepDistance: 100
|
||||
maxCordDeviationEnabled: 0
|
||||
maxCordDeviation: 1
|
||||
maxTangentAngleEnabled: 0
|
||||
maxTangentAngle: 5
|
||||
keepTextureAspectRatio: 1
|
||||
textureSize: 256
|
||||
textureWidth: 256
|
||||
textureHeight: 256
|
||||
wrapMode: 0
|
||||
filterMode: 1
|
||||
sampleCount: 4
|
||||
preserveSVGImageAspect: 0
|
||||
useSVGPixelsPerUnit: 0
|
||||
spriteData:
|
||||
TessellationDetail: 0
|
||||
SpriteName:
|
||||
SpritePivot: {x: 0, y: 0}
|
||||
SpriteAlignment: 0
|
||||
SpriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
SpriteRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
SpriteID:
|
||||
PhysicsOutlines: []
|
||||
|
||||
@@ -1,10 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cfdb094a636fe3d4499b2563b44b02cb
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 242307
|
||||
@@ -13,3 +8,54 @@ AssetOrigin:
|
||||
assetPath: Assets/OtherPlugins/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/License
|
||||
Logo/Others/svg/Light_Silhouette.svg
|
||||
uploadId: 829902
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 12408, guid: 0000000000000000e000000000000000, type: 0}
|
||||
svgType: 3
|
||||
texturedSpriteMeshType: 0
|
||||
svgPixelsPerUnit: 100
|
||||
gradientResolution: 64
|
||||
alignment: 0
|
||||
customPivot: {x: 0, y: 0}
|
||||
generatePhysicsShape: 0
|
||||
viewportOptions: 0
|
||||
preserveViewport: 0
|
||||
advancedMode: 0
|
||||
tessellationMode: 1
|
||||
predefinedResolutionIndex: 1
|
||||
targetResolution: 1080
|
||||
resolutionMultiplier: 1
|
||||
stepDistance: 10
|
||||
samplingStepDistance: 100
|
||||
maxCordDeviationEnabled: 0
|
||||
maxCordDeviation: 1
|
||||
maxTangentAngleEnabled: 0
|
||||
maxTangentAngle: 5
|
||||
keepTextureAspectRatio: 1
|
||||
textureSize: 256
|
||||
textureWidth: 256
|
||||
textureHeight: 256
|
||||
wrapMode: 0
|
||||
filterMode: 1
|
||||
sampleCount: 4
|
||||
preserveSVGImageAspect: 0
|
||||
useSVGPixelsPerUnit: 0
|
||||
spriteData:
|
||||
TessellationDetail: 0
|
||||
SpriteName:
|
||||
SpritePivot: {x: 0, y: 0}
|
||||
SpriteAlignment: 0
|
||||
SpriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
SpriteRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
SpriteID:
|
||||
PhysicsOutlines: []
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 36baaa8bdcb9d8b49b9199833965d2c3, type: 3}
|
||||
m_Name: PlayerCameraBlend
|
||||
m_EditorClassIdentifier: Unity.Cinemachine::Unity.Cinemachine.CinemachineBlenderSettings
|
||||
CustomBlends:
|
||||
- From: FreeLookCamera
|
||||
To: LockTargetCamera
|
||||
Blend:
|
||||
Style: 1
|
||||
Time: 0.4
|
||||
CustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 0
|
||||
m_PostInfinity: 0
|
||||
m_RotationOrder: 0
|
||||
- From: LockTargetCamera
|
||||
To: FreeLookCamera
|
||||
Blend:
|
||||
Style: 1
|
||||
Time: 0.2
|
||||
CustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 0
|
||||
m_PostInfinity: 0
|
||||
m_RotationOrder: 0
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0a4aaa98b799a504fa428d7c5bb1b4a3
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -10,23 +10,23 @@ AnimatorOverrideController:
|
||||
m_Controller: {fileID: 9100000, guid: fda18c69e5ccb554d8ae8867ca37c7cd, type: 2}
|
||||
m_Clips:
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 99d9faf139ff6064c8e7d4d9d63f58e0, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: d95d162166de6ef43b1b02fd81bfac5f, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: db4e03a90cfcbca4a80335177ce4377e, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: ed2676607db0d6a4c99fa5df36dd09b7, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 5c1c87a6d19434d4fa8401a700723ca0, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: a6530c5433035d040974f3cf8572fe7c, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: b24a11ee47f88ff4eb978d5aca0ae93a, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 006c64cfe8d1ff74a95609b30c08226f, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 2ca224e0bb91d7f4bb55fbb05ba6acf2, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 25258b12f158def43a56416b73f94d80, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 55fc8ba7f6ff77c43b6fa2a248dc76ef, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 2f2de8fb421af5d479106b8ef9505348, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: e6caba10fc3a02649821183412ab5d27, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 6fe92b2195a121740a2634989e0f716c, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 2ac88efeeb1f1134bad19886bfd66dd5, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: a67e0dc7ee6cae741899189ffa2ddc92, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: d70ab478c40d9624280e39279a520606, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: e9235e894ec47e84fb276beef822777e, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 7fde74c9e60900e4ca19db67cf173155, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 22480f2a265d8f64fa8011be5fa360de, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 6cb94489c10e6124b91527e6a9c6680f, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 608dfee9855dc694aa1ea89a29de4d21, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 579a1d70478c8d8488f9286bd7a09b03, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 3943c8602c6198544a485240dc3e4dc5, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: c2cba0ef2c3112d4d9818c080a5e3c0e, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 25fb28e7b50984942bd9ef5d0f77507c, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 44a4a4e66482cdf4a90dfe1a2b8dcf9f, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: bccc7dbf92c6758469065884fc3a092c, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 03b1b65aa412abb40a823ccb29db5e68, type: 2}
|
||||
@@ -34,25 +34,25 @@ AnimatorOverrideController:
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 60e1d16bb1bf0d34ca9779213d1de121, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 541480da4a0c0fe408415f85f80913d0, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 16e418b0431434e45aceb776e47e4049, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: a129760818165994bb7e83c0607e5476, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: c74a768f9d6c1e5458114c8460fd15f2, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 16fe7b5baf0b4484d82bdf6e65f7f764, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: fcbbe6ec48ef21241a5f6aa22b14239c, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: eae7a8313d5cc0c4381594a0c32d26b7, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: c4be64c0aa99e8d46b18bb9bbfe50b51, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 202ce03b821f1484eba6ca782ce2e090, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: d6b2e580f7360384d988dd4391b99ee4, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: d6cd30a547339cf4ab437b1cf287b3b6, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 08b015479a559c0488469e03da8b6d57, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: a22305c6448bd0944b3abdd9642af5af, type: 2}
|
||||
m_OverrideClip: {fileID: 0}
|
||||
m_OverrideClip: {fileID: 7400000, guid: f11b21589c8864d4688a80bdcba683de, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: a1ddc6114281ae5478f4aa3b07f8e8db, type: 2}
|
||||
m_OverrideClip: {fileID: 0}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 0ebe99e0b48b2844eb5e4e4405172a81, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 1b1eee0d3d253354ca6863fcb54df53d, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: f884d6ba9b2527c4787c4776c877bb09, type: 2}
|
||||
m_OverrideClip: {fileID: 0}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: ed83dc6fe102a5d408821f0bc4eee48d, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 259ece44f6e51e34ba26334acc58d06f, type: 2}
|
||||
m_OverrideClip: {fileID: 0}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: efd49665f3fee004bbe048e6abd6e0c8, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: f80923dac64f5e14da92e4cc84b2905a, type: 2}
|
||||
m_OverrideClip: {fileID: 0}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 57ef23dd45a87584ca15392760c91e82, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 3f62032e978ff7e488e4c94078e1dd37, type: 2}
|
||||
m_OverrideClip: {fileID: 0}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 05f2b4f5d2510214082249b0844ee9cd, type: 2}
|
||||
m_OverrideClip: {fileID: 0}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: dcd7af8ef9758e347bb997d4f58a9409, type: 2}
|
||||
@@ -76,12 +76,12 @@ AnimatorOverrideController:
|
||||
- m_OriginalClip: {fileID: 7400000, guid: c1a20f998e23155458548b50a2e4ef78, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 2f380bb002ea01d4a8aefaa762f78170, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 81cb8ecb343e3cd439e11f575d9f8787, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 9ff66b6c70876334d9af5cf6bac92d28, type: 2}
|
||||
m_OverrideClip: {fileID: 0}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 468d58630242eb54b8c247544e709556, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 4f48af8068b84d04082b8aa1898fd617, type: 2}
|
||||
m_OverrideClip: {fileID: 0}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 7f9bfcedea7f3c24998db68b0ed92fa6, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 33a85906eed9cc540b311b7df97e601f, type: 2}
|
||||
m_OverrideClip: {fileID: 0}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 65e497bb7cf6d72499ca7517982edc19, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 3834ae9dff00e09408a073edf78226d7, type: 2}
|
||||
m_OverrideClip: {fileID: 0}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: be2660eb64d0a60498242c08fc4143f6, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 9ff66b6c70876334d9af5cf6bac92d28, type: 2}
|
||||
m_OverrideClip: {fileID: 0}
|
||||
|
||||
@@ -20,12 +20,15 @@ MonoBehaviour:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes: []
|
||||
SerializationNodes:
|
||||
- Name: variableCollection
|
||||
Entry: 6
|
||||
Data:
|
||||
timeMode: 1
|
||||
animationClip: {fileID: 7400000, guid: d6b2e580f7360384d988dd4391b99ee4, type: 2}
|
||||
animInfo:
|
||||
animationName: HeavyAttack
|
||||
stateName: MainWeapon 4
|
||||
stateName: MainWeapon4
|
||||
useRootMotion: 1
|
||||
disruptionType: 500
|
||||
overridePlaySpeed: 1
|
||||
|
||||
@@ -10,7 +10,7 @@ MonoBehaviour:
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1aad7ba1072fa344088a099ea9469a38, type: 3}
|
||||
m_Name: FutureWand_LightAttack 0
|
||||
m_Name: FutureWand_LightAttack0
|
||||
m_EditorClassIdentifier: Assembly-CSharp::SLSUtilities.FunctionalAnimation.FuncAnimData
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
@@ -20,12 +20,15 @@ MonoBehaviour:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes: []
|
||||
SerializationNodes:
|
||||
- Name: variableCollection
|
||||
Entry: 6
|
||||
Data:
|
||||
timeMode: 1
|
||||
animationClip: {fileID: 7400000, guid: 6cb94489c10e6124b91527e6a9c6680f, type: 2}
|
||||
animInfo:
|
||||
animationName: LightAttack0
|
||||
stateName: MainWeapon 0
|
||||
stateName: MainWeapon0
|
||||
useRootMotion: 1
|
||||
disruptionType: 500
|
||||
overridePlaySpeed: 1
|
||||
@@ -10,7 +10,7 @@ MonoBehaviour:
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1aad7ba1072fa344088a099ea9469a38, type: 3}
|
||||
m_Name: FutureWand_LightAttack 1
|
||||
m_Name: FutureWand_LightAttack1
|
||||
m_EditorClassIdentifier: Assembly-CSharp::SLSUtilities.FunctionalAnimation.FuncAnimData
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
@@ -20,12 +20,15 @@ MonoBehaviour:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes: []
|
||||
SerializationNodes:
|
||||
- Name: variableCollection
|
||||
Entry: 6
|
||||
Data:
|
||||
timeMode: 1
|
||||
animationClip: {fileID: 7400000, guid: 25fb28e7b50984942bd9ef5d0f77507c, type: 2}
|
||||
animInfo:
|
||||
animationName: LightAttack1
|
||||
stateName: MainWeapon 1
|
||||
stateName: MainWeapon1
|
||||
useRootMotion: 1
|
||||
disruptionType: 500
|
||||
overridePlaySpeed: 1
|
||||
@@ -10,7 +10,7 @@ MonoBehaviour:
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1aad7ba1072fa344088a099ea9469a38, type: 3}
|
||||
m_Name: FutureWand_LightAttack 2
|
||||
m_Name: FutureWand_LightAttack2
|
||||
m_EditorClassIdentifier: Assembly-CSharp::SLSUtilities.FunctionalAnimation.FuncAnimData
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
@@ -20,12 +20,15 @@ MonoBehaviour:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes: []
|
||||
SerializationNodes:
|
||||
- Name: variableCollection
|
||||
Entry: 6
|
||||
Data:
|
||||
timeMode: 1
|
||||
animationClip: {fileID: 7400000, guid: c74a768f9d6c1e5458114c8460fd15f2, type: 2}
|
||||
animInfo:
|
||||
animationName: LightAttack2
|
||||
stateName: MainWeapon 2
|
||||
stateName: MainWeapon2
|
||||
useRootMotion: 1
|
||||
disruptionType: 500
|
||||
overridePlaySpeed: 1
|
||||
@@ -10,7 +10,7 @@ MonoBehaviour:
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1aad7ba1072fa344088a099ea9469a38, type: 3}
|
||||
m_Name: FutureWand_LightAttack 3
|
||||
m_Name: FutureWand_LightAttack3
|
||||
m_EditorClassIdentifier: Assembly-CSharp::SLSUtilities.FunctionalAnimation.FuncAnimData
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
@@ -20,12 +20,15 @@ MonoBehaviour:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes: []
|
||||
SerializationNodes:
|
||||
- Name: variableCollection
|
||||
Entry: 6
|
||||
Data:
|
||||
timeMode: 1
|
||||
animationClip: {fileID: 7400000, guid: eae7a8313d5cc0c4381594a0c32d26b7, type: 2}
|
||||
animInfo:
|
||||
animationName: LightAttack3
|
||||
stateName: MainWeapon 3
|
||||
stateName: MainWeapon3
|
||||
useRootMotion: 1
|
||||
disruptionType: 500
|
||||
overridePlaySpeed: 1
|
||||
@@ -0,0 +1,32 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1bfbd542596c9aa4887562352b6768c7, type: 3}
|
||||
m_Name: FutureWand_ViewObjectData
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.Inventory.ViewObjectData
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
SerializedBytes:
|
||||
ReferencedUnityObjects: []
|
||||
SerializedBytesString:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes: []
|
||||
viewObjectUnits:
|
||||
- objectName: Wand
|
||||
objectPrefab: {fileID: 6111094268028555707, guid: c8db7646063743c489291531af1f9213, type: 3}
|
||||
isCustomAttachPoint: 0
|
||||
normalAttachBodyPart: 0
|
||||
customAttachPartName:
|
||||
applyOffset: 0
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
rotationOffset: {x: 0, y: 0, z: 0}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0418af7cddfaad149a449c950a9d6e4c
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -24,14 +24,14 @@ Transform:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 84382256090368481}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.013546758, y: -0.73292774, z: -0.67806935, w: -0.053436276}
|
||||
m_LocalPosition: {x: -0.0486, y: 0.0137, z: 0.0048}
|
||||
m_LocalRotation: {x: 0, y: 0, z: -0.60876137, w: 0.7933534}
|
||||
m_LocalPosition: {x: -0.023, y: 0.089, z: -0.04}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 3020313777976320544}
|
||||
m_Father: {fileID: 6869864649399505549}
|
||||
m_LocalEulerAnglesHint: {x: -82.98, y: -232.302, z: 49.064}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -75}
|
||||
--- !u!1 &521735024687289607
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -121,6 +121,7 @@ MeshRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &5689119907037271271
|
||||
GameObject:
|
||||
@@ -266,4 +267,3 @@ MonoBehaviour:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
item: {fileID: 521735024687289607}
|
||||
|
||||
@@ -92,14 +92,13 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: e05234bf4a83e834cbddedefd61f1ec5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.SlashArea
|
||||
isAutoDespawn: 0
|
||||
autoDespawnTime: 0.5
|
||||
creator: {fileID: 0}
|
||||
itemSource: {fileID: 0}
|
||||
targetFractions:
|
||||
topParent: {fileID: 0}
|
||||
audioContainer: {fileID: 7837599713773604899}
|
||||
areaCollider: {fileID: 0}
|
||||
areaName:
|
||||
isEnabling: 0
|
||||
canTriggerHitEvent: 1
|
||||
--- !u!1 &773025608965509336
|
||||
@@ -4890,7 +4889,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &773025608965509342
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -4936,6 +4935,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -4967,7 +4967,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &773025609092247338
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -9802,7 +9801,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &773025609092247336
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -9848,6 +9847,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 4
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -9879,7 +9879,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &773025609539158641
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -14644,7 +14643,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &773025609539158647
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -14690,6 +14689,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -14721,7 +14721,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &773025609738991800
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -14733,7 +14732,7 @@ GameObject:
|
||||
- component: {fileID: 773025609738991807}
|
||||
- component: {fileID: 773025609738991805}
|
||||
- component: {fileID: 773025609738991806}
|
||||
- component: {fileID: 4626075943703758701}
|
||||
- component: {fileID: 538902538730490104}
|
||||
m_Layer: 0
|
||||
m_Name: BlackHole_Tech_BuildUp
|
||||
m_TagString: Untagged
|
||||
@@ -19486,7 +19485,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &773025609738991806
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -19532,6 +19531,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -19563,8 +19563,7 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!114 &4626075943703758701
|
||||
--- !u!114 &538902538730490104
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
@@ -19573,11 +19572,33 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 773025609738991800}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: cfc79d04c0439624b848efbb0e52b465, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 5dc3f30af6da99e4aa3cece3b17619f8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::SLSFramework.LeanPoolAssistance.PooledObject
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.VFXObject
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
SerializedBytes:
|
||||
ReferencedUnityObjects: []
|
||||
SerializedBytesString:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes: []
|
||||
isAutoDespawn: 0
|
||||
autoDespawnTime: 1
|
||||
despawnTimer: 0
|
||||
affectedByCreatorTimeScale: 1
|
||||
particles:
|
||||
- {fileID: 773025609738991805}
|
||||
- {fileID: 773025609539158646}
|
||||
- {fileID: 773025610501871762}
|
||||
- {fileID: 773025608965509341}
|
||||
- {fileID: 773025609092247343}
|
||||
- {fileID: 2779284079655176674}
|
||||
- {fileID: 2779284080302038179}
|
||||
- {fileID: 2779284080680330203}
|
||||
- {fileID: 773025610316797920}
|
||||
- {fileID: 773025609893201223}
|
||||
--- !u!1 &773025609893201218
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -24394,7 +24415,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &773025609893201216
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -24440,6 +24461,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 2
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -24471,7 +24493,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &773025610316797923
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -29297,7 +29318,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &773025610316797921
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -29343,6 +29364,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -29374,7 +29396,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &773025610501871773
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -34082,7 +34103,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &773025610501871763
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -34129,6 +34150,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 2
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 5
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -34160,7 +34182,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &2779284079655176669
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -39034,7 +39055,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &2779284079655176675
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -39080,6 +39101,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 4
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -39111,7 +39133,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &2779284080302038174
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -43991,7 +44012,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &2779284080302038172
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -44037,6 +44058,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 3
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -44068,7 +44090,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &2779284080680330198
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -48921,7 +48942,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &2779284080680330196
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -48967,6 +48988,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -48998,7 +49020,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &7163881953423204820
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -49041,14 +49062,14 @@ Light:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7163881953423204820}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 11
|
||||
serializedVersion: 12
|
||||
m_Type: 2
|
||||
m_Color: {r: 0.69803923, g: 0.28627452, b: 1, a: 1}
|
||||
m_Intensity: 1
|
||||
m_Range: 10
|
||||
m_SpotAngle: 30
|
||||
m_InnerSpotAngle: 21.80208
|
||||
m_CookieSize: 10
|
||||
m_CookieSize2D: {x: 10, y: 10}
|
||||
m_Shadows:
|
||||
m_Type: 0
|
||||
m_Resolution: -1
|
||||
|
||||
@@ -4837,7 +4837,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &6844857870081273968
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -4883,6 +4883,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -4914,7 +4915,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &3470769738048556170
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -9868,7 +9868,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &3470769738048556172
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -9914,6 +9914,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -9945,7 +9946,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &3470769739388418449
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -14899,7 +14899,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &3470769739388418451
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -14945,6 +14945,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -14976,7 +14977,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &4489682370947736040
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -19863,7 +19863,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &4489682370947736041
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -19909,6 +19909,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 1
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -19940,7 +19941,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &5278773822567731731
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -25001,7 +25001,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &5966241603503463533
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -25047,6 +25047,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -25078,7 +25079,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &6116577090992079013
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -25121,14 +25121,14 @@ Light:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6116577090992079013}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 11
|
||||
serializedVersion: 12
|
||||
m_Type: 2
|
||||
m_Color: {r: 0.69803923, g: 0.28627452, b: 1, a: 1}
|
||||
m_Intensity: 1
|
||||
m_Range: 10
|
||||
m_SpotAngle: 30
|
||||
m_InnerSpotAngle: 21.80208
|
||||
m_CookieSize: 10
|
||||
m_CookieSize2D: {x: 10, y: 10}
|
||||
m_Shadows:
|
||||
m_Type: 0
|
||||
m_Resolution: -1
|
||||
@@ -25318,7 +25318,7 @@ GameObject:
|
||||
- component: {fileID: 8569734466310153066}
|
||||
- component: {fileID: 8569734466310153061}
|
||||
- component: {fileID: 8569734466310153060}
|
||||
- component: {fileID: 7143710130760536568}
|
||||
- component: {fileID: 3106874582479330138}
|
||||
m_Layer: 0
|
||||
m_Name: FX_hit_09
|
||||
m_TagString: Untagged
|
||||
@@ -30151,7 +30151,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &8569734466310153060
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -30197,6 +30197,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -30228,8 +30229,7 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!114 &7143710130760536568
|
||||
--- !u!114 &3106874582479330138
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
@@ -30238,8 +30238,26 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 8569734466310153063}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: cfc79d04c0439624b848efbb0e52b465, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 5dc3f30af6da99e4aa3cece3b17619f8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::SLSFramework.LeanPoolAssistance.PooledObject
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.VFXObject
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
SerializedBytes:
|
||||
ReferencedUnityObjects: []
|
||||
SerializedBytesString:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes: []
|
||||
isAutoDespawn: 1
|
||||
autoDespawnTime: 1
|
||||
despawnTimer: 0
|
||||
affectedByCreatorTimeScale: 1
|
||||
particles:
|
||||
- {fileID: 8569734466310153061}
|
||||
- {fileID: 2107016351103588789}
|
||||
- {fileID: 9117329052082469652}
|
||||
- {fileID: 4489682370947736042}
|
||||
- {fileID: 3470769739388418452}
|
||||
- {fileID: 3470769738048556173}
|
||||
|
||||
@@ -2290,7 +2290,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &7134494285068971979
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -2336,6 +2336,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -2367,7 +2368,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &2255822107655659653
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -2410,14 +2410,14 @@ Light:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2255822107655659653}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 11
|
||||
serializedVersion: 12
|
||||
m_Type: 2
|
||||
m_Color: {r: 0.69803923, g: 0.28627452, b: 1, a: 1}
|
||||
m_Intensity: 1
|
||||
m_Range: 10
|
||||
m_SpotAngle: 30
|
||||
m_InnerSpotAngle: 21.80208
|
||||
m_CookieSize: 10
|
||||
m_CookieSize2D: {x: 10, y: 10}
|
||||
m_Shadows:
|
||||
m_Type: 0
|
||||
m_Resolution: -1
|
||||
@@ -7478,7 +7478,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &5553698953900625099
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -7524,6 +7524,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -7555,7 +7556,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &5553698954419048188
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -12438,7 +12438,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &5553698954419048190
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -12484,6 +12484,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 1
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -12515,7 +12516,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &5553698954868140986
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -17272,7 +17272,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &5553698954868140980
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -17318,6 +17318,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -5
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -17349,7 +17350,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &5553698954879159438
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -22115,7 +22115,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &5553698954879159432
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -22161,6 +22161,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -3
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -22192,7 +22193,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &5553698955086756101
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -27075,7 +27075,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &5553698955086756103
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -27121,6 +27121,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -27152,7 +27153,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &5553698955163864906
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -31909,7 +31909,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &5553698955163864900
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -31955,6 +31955,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -1
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -31986,7 +31987,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &5553698955190518062
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -31998,7 +31998,7 @@ GameObject:
|
||||
- component: {fileID: 5553698955190518057}
|
||||
- component: {fileID: 5553698955190518056}
|
||||
- component: {fileID: 5553698955190518063}
|
||||
- component: {fileID: 858939324779847747}
|
||||
- component: {fileID: -612484297876946705}
|
||||
m_Layer: 0
|
||||
m_Name: Projectile_Hit_Tech
|
||||
m_TagString: Untagged
|
||||
@@ -36754,7 +36754,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &5553698955190518063
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -36800,6 +36800,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -1
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -36831,8 +36832,7 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!114 &858939324779847747
|
||||
--- !u!114 &-612484297876946705
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
@@ -36841,11 +36841,33 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 5553698955190518062}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: cfc79d04c0439624b848efbb0e52b465, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 5dc3f30af6da99e4aa3cece3b17619f8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::SLSFramework.LeanPoolAssistance.PooledObject
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.VFXObject
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
SerializedBytes:
|
||||
ReferencedUnityObjects: []
|
||||
SerializedBytesString:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes: []
|
||||
isAutoDespawn: 1
|
||||
autoDespawnTime: 0.5
|
||||
despawnTimer: 0
|
||||
affectedByCreatorTimeScale: 1
|
||||
particles:
|
||||
- {fileID: 5553698955190518056}
|
||||
- {fileID: 5553698953900625092}
|
||||
- {fileID: 5553698954419048191}
|
||||
- {fileID: 5553698954879159433}
|
||||
- {fileID: 5553698955574746241}
|
||||
- {fileID: 5553698955163864901}
|
||||
- {fileID: 5553698954868140981}
|
||||
- {fileID: 5553698955086756096}
|
||||
- {fileID: 1897639768423292047}
|
||||
- {fileID: 7086141594383671683}
|
||||
--- !u!1 &5553698955574746246
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -41620,7 +41642,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &5553698955574746240
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -41666,6 +41688,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -1
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -41697,7 +41720,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &6873090957886519154
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -43988,7 +44010,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &8906083415751171297
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -44034,6 +44056,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -44065,4 +44088,3 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
|
||||
@@ -4811,7 +4811,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &8027886817907637891
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -4857,6 +4857,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 4
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -4888,7 +4889,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &543846113612561073
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -7237,7 +7237,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &543846113612561071
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -7283,6 +7283,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -7314,7 +7315,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &2208472612519797324
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -9695,7 +9695,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &2208472612519797314
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -9741,6 +9741,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 2
|
||||
@@ -9772,7 +9773,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &5521097271283034985
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -12153,7 +12153,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &5521097271283034987
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -12199,6 +12199,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 2
|
||||
@@ -12230,7 +12231,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &6160925239926211072
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -12242,7 +12242,7 @@ GameObject:
|
||||
- component: {fileID: 8505561016704923790}
|
||||
- component: {fileID: 157290087889468679}
|
||||
- component: {fileID: 2347944243480574669}
|
||||
- component: {fileID: 2336478031487673671}
|
||||
- component: {fileID: 819505820938327948}
|
||||
m_Layer: 0
|
||||
m_Name: Projectile_MuzzleFlash_Tech
|
||||
m_TagString: Untagged
|
||||
@@ -17082,7 +17082,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &2347944243480574669
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -17128,6 +17128,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 1
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -17159,8 +17160,7 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!114 &2336478031487673671
|
||||
--- !u!114 &819505820938327948
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
@@ -17169,11 +17169,29 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 6160925239926211072}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: cfc79d04c0439624b848efbb0e52b465, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 5dc3f30af6da99e4aa3cece3b17619f8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::SLSFramework.LeanPoolAssistance.PooledObject
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.VFXObject
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
SerializedBytes:
|
||||
ReferencedUnityObjects: []
|
||||
SerializedBytesString:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes: []
|
||||
isAutoDespawn: 1
|
||||
autoDespawnTime: 1
|
||||
despawnTimer: 0
|
||||
affectedByCreatorTimeScale: 1
|
||||
particles:
|
||||
- {fileID: 157290087889468679}
|
||||
- {fileID: 2208472612519797315}
|
||||
- {fileID: 8123038841138280957}
|
||||
- {fileID: 6743362379780685691}
|
||||
- {fileID: 543846113612561068}
|
||||
- {fileID: 3236901321950017355}
|
||||
--- !u!1 &6499666023246121904
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -21984,7 +22002,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &2275954084318844897
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -22030,6 +22048,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 4
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -22061,7 +22080,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &6743362379780685684
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -24352,7 +24370,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &6743362379780685690
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -24398,6 +24416,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -24429,7 +24448,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &7768720917289609400
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -29264,7 +29282,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &7526925483896395340
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -29310,6 +29328,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -29341,7 +29360,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &8123038841138280954
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -31635,7 +31653,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &8123038841138280956
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -31681,6 +31699,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -31712,4 +31731,3 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
|
||||
@@ -42,14 +42,14 @@ Light:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 165866445739188827}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 11
|
||||
serializedVersion: 12
|
||||
m_Type: 2
|
||||
m_Color: {r: 0.69803923, g: 0.41960785, b: 0.98039216, a: 1}
|
||||
m_Intensity: 3
|
||||
m_Range: 10
|
||||
m_SpotAngle: 30
|
||||
m_InnerSpotAngle: 21.80208
|
||||
m_CookieSize: 10
|
||||
m_CookieSize2D: {x: 10, y: 10}
|
||||
m_Shadows:
|
||||
m_Type: 0
|
||||
m_Resolution: -1
|
||||
@@ -226,6 +226,8 @@ MonoBehaviour:
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
isFading: 0
|
||||
time: 0
|
||||
--- !u!1 &433906677076811429
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -5042,7 +5044,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &8314531504718009492
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -5088,6 +5090,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 3
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -5119,7 +5122,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &1297733768083344049
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -9936,7 +9938,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &6424451954475373920
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -9982,6 +9984,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -10013,7 +10016,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &6246648577577923580
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -10025,7 +10027,7 @@ GameObject:
|
||||
- component: {fileID: 6246648577577923555}
|
||||
- component: {fileID: 6246648577577923553}
|
||||
- component: {fileID: 6246648577577923554}
|
||||
- component: {fileID: 4762608018743515623}
|
||||
- component: {fileID: 6930909430214010927}
|
||||
m_Layer: 0
|
||||
m_Name: Rubick_Close
|
||||
m_TagString: Untagged
|
||||
@@ -14780,7 +14782,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &6246648577577923554
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -14826,6 +14828,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -14857,8 +14860,7 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!114 &4762608018743515623
|
||||
--- !u!114 &6930909430214010927
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
@@ -14867,11 +14869,30 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 6246648577577923580}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: cfc79d04c0439624b848efbb0e52b465, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 5dc3f30af6da99e4aa3cece3b17619f8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::SLSFramework.LeanPoolAssistance.PooledObject
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.VFXObject
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
SerializedBytes:
|
||||
ReferencedUnityObjects: []
|
||||
SerializedBytesString:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes: []
|
||||
isAutoDespawn: 1
|
||||
autoDespawnTime: 1.5
|
||||
despawnTimer: 0
|
||||
affectedByCreatorTimeScale: 1
|
||||
particles:
|
||||
- {fileID: 6246648577577923553}
|
||||
- {fileID: 6954432564260766838}
|
||||
- {fileID: 6954432564142274955}
|
||||
- {fileID: 165737478077087732}
|
||||
- {fileID: 6954432563986039927}
|
||||
- {fileID: 6954432564272058271}
|
||||
- {fileID: 5616111256327125718}
|
||||
--- !u!1 &6954432563986039930
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -19688,7 +19709,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &6954432563986039928
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -19734,6 +19755,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 3
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -19765,7 +19787,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &6954432564142274958
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -24582,7 +24603,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &6954432564142274956
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -24628,6 +24649,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 3
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -24659,7 +24681,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &6954432564260766841
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -29476,7 +29497,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &6954432564260766839
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -29522,6 +29543,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 4
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -29553,7 +29575,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &6954432564272058338
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -34370,7 +34391,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &6954432564272058336
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -34416,6 +34437,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 3
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -34447,4 +34469,3 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
|
||||
@@ -41,14 +41,14 @@ Light:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2171418392315318114}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 11
|
||||
serializedVersion: 12
|
||||
m_Type: 2
|
||||
m_Color: {r: 0.69803923, g: 0.41960785, b: 0.98039216, a: 1}
|
||||
m_Intensity: 3
|
||||
m_Range: 10
|
||||
m_SpotAngle: 30
|
||||
m_InnerSpotAngle: 21.80208
|
||||
m_CookieSize: 10
|
||||
m_CookieSize2D: {x: 10, y: 10}
|
||||
m_Shadows:
|
||||
m_Type: 0
|
||||
m_Resolution: -1
|
||||
@@ -140,6 +140,7 @@ GameObject:
|
||||
- component: {fileID: 2629470294938326494}
|
||||
- component: {fileID: 3975794203823350808}
|
||||
- component: {fileID: 5024875243903365849}
|
||||
- component: {fileID: -5204305320546033101}
|
||||
m_Layer: 0
|
||||
m_Name: Rubick_Looping
|
||||
m_TagString: Untagged
|
||||
@@ -4892,7 +4893,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &2629470294938326494
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -4938,6 +4939,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -4969,7 +4971,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!114 &3975794203823350808
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -4982,14 +4983,13 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: e0b545ad0056375418f0fff5be482338, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.Projectile
|
||||
isAutoDespawn: 0
|
||||
autoDespawnTime: 1
|
||||
creator: {fileID: 0}
|
||||
itemSource: {fileID: 0}
|
||||
targetFractions:
|
||||
topParent: {fileID: 0}
|
||||
audioContainer: {fileID: 5024875243903365849}
|
||||
areaCollider: {fileID: 0}
|
||||
areaName:
|
||||
isEnabling: 0
|
||||
canTriggerHitEvent: 1
|
||||
--- !u!114 &5024875243903365849
|
||||
@@ -5016,6 +5016,40 @@ MonoBehaviour:
|
||||
- Name: soundEventDictionary
|
||||
Entry: 6
|
||||
Data:
|
||||
--- !u!114 &-5204305320546033101
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2629470294938326495}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5dc3f30af6da99e4aa3cece3b17619f8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.VFXObject
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
SerializedBytes:
|
||||
ReferencedUnityObjects: []
|
||||
SerializedBytesString:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes: []
|
||||
isAutoDespawn: 0
|
||||
autoDespawnTime: 1
|
||||
despawnTimer: 0
|
||||
affectedByCreatorTimeScale: 1
|
||||
particles:
|
||||
- {fileID: 2629470294938326489}
|
||||
- {fileID: 7404619491401565272}
|
||||
- {fileID: 7404619491647196681}
|
||||
- {fileID: 7404619491941469912}
|
||||
- {fileID: 7404619491125682320}
|
||||
- {fileID: 7404619490602458697}
|
||||
- {fileID: 7404619491076464517}
|
||||
- {fileID: 7404619492293372794}
|
||||
--- !u!1 &7404619490602458700
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -9876,7 +9910,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &7404619490602458698
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -9922,6 +9956,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 4
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -9953,7 +9988,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &7404619491076464520
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -14770,7 +14804,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &7404619491076464518
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -14816,6 +14850,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 3
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -14847,7 +14882,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &7404619491125682323
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -19803,7 +19837,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &7404619491125682321
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -19849,6 +19883,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 4
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -19880,7 +19915,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &7404619491401565275
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -24764,7 +24798,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &7404619491401565273
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -24810,6 +24844,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 4
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -24841,7 +24876,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &7404619491647196684
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -29724,7 +29758,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &7404619491647196682
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -29770,6 +29804,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 4
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -29801,7 +29836,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &7404619491941469915
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -34757,7 +34791,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &7404619491941469913
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -34803,6 +34837,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 4
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -34834,7 +34869,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &7404619492293372797
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -39593,7 +39627,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &7404619492293372795
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -39639,6 +39673,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 3
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -39670,4 +39705,3 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
|
||||
@@ -11,6 +11,7 @@ GameObject:
|
||||
- component: {fileID: 2809769058304631182}
|
||||
- component: {fileID: 2809769058304631168}
|
||||
- component: {fileID: 2809769058304631169}
|
||||
- component: {fileID: 7388427871590910877}
|
||||
m_Layer: 0
|
||||
m_Name: Rubick_Open
|
||||
m_TagString: Untagged
|
||||
@@ -25,14 +26,15 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2809769058304631183}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 9.96, y: 3.06, z: 10.98}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 7224320728691605630}
|
||||
- {fileID: 7224320729231492102}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
||||
--- !u!198 &2809769058304631168
|
||||
ParticleSystem:
|
||||
@@ -41,19 +43,19 @@ ParticleSystem:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2809769058304631183}
|
||||
serializedVersion: 7
|
||||
serializedVersion: 8
|
||||
lengthInSec: 0.05
|
||||
simulationSpeed: 1
|
||||
stopAction: 0
|
||||
cullingMode: 0
|
||||
ringBufferMode: 0
|
||||
ringBufferLoopRange: {x: 0, y: 1}
|
||||
emitterVelocityMode: 0
|
||||
looping: 0
|
||||
prewarm: 0
|
||||
playOnAwake: 1
|
||||
useUnscaledTime: 0
|
||||
autoRandomSeed: 1
|
||||
useRigidbodyForVelocity: 1
|
||||
startDelay:
|
||||
serializedVersion: 2
|
||||
minMaxState: 0
|
||||
@@ -252,6 +254,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -281,6 +284,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
startSize:
|
||||
@@ -602,7 +606,9 @@ ParticleSystem:
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
randomizeRotationDirection: 0
|
||||
gravitySource: 0
|
||||
maxNumParticles: 1000
|
||||
customEmitterVelocity: {x: 0, y: 0, z: 0}
|
||||
size3D: 0
|
||||
rotation3D: 0
|
||||
gravityModifier:
|
||||
@@ -1330,6 +1336,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -1359,6 +1366,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
UVModule:
|
||||
@@ -3579,6 +3587,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -3608,6 +3617,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
range: {x: 0, y: 1}
|
||||
@@ -3985,6 +3995,7 @@ ParticleSystem:
|
||||
m_RotationOrder: 4
|
||||
minVertexDistance: 0.2
|
||||
textureMode: 0
|
||||
textureScale: {x: 1, y: 1}
|
||||
ribbonCount: 1
|
||||
shadowBias: 0.5
|
||||
worldSpace: 0
|
||||
@@ -4027,6 +4038,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -4056,6 +4068,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
widthOverTrail:
|
||||
@@ -4143,6 +4156,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -4172,6 +4186,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
CustomDataModule:
|
||||
@@ -4210,6 +4225,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -4239,6 +4255,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
colorLabel0: Color
|
||||
@@ -4492,6 +4509,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -4521,6 +4539,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
colorLabel1: Color
|
||||
@@ -4742,7 +4761,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &2809769058304631169
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -4752,11 +4771,17 @@ ParticleSystemRenderer:
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 0
|
||||
m_ReflectionProbeUsage: 0
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 257
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -4778,10 +4803,13 @@ ParticleSystemRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
m_MinParticleSize: 0
|
||||
m_MaxParticleSize: 0.5
|
||||
@@ -4794,18 +4822,52 @@ ParticleSystemRenderer:
|
||||
m_RenderAlignment: 0
|
||||
m_Pivot: {x: 0, y: 0, z: 0}
|
||||
m_Flip: {x: 0, y: 0, z: 0}
|
||||
m_UseCustomVertexStreams: 0
|
||||
m_EnableGPUInstancing: 1
|
||||
m_ApplyActiveColorSpace: 1
|
||||
m_AllowRoll: 1
|
||||
m_FreeformStretching: 0
|
||||
m_RotateWithStretchDirection: 1
|
||||
m_UseCustomVertexStreams: 0
|
||||
m_VertexStreams: 00010304
|
||||
m_UseCustomTrailVertexStreams: 0
|
||||
m_TrailVertexStreams: 00010304
|
||||
m_Mesh: {fileID: 0}
|
||||
m_Mesh1: {fileID: 0}
|
||||
m_Mesh2: {fileID: 0}
|
||||
m_Mesh3: {fileID: 0}
|
||||
m_MaskInteraction: 0
|
||||
m_MeshWeighting: 1
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
--- !u!114 &7388427871590910877
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2809769058304631183}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5dc3f30af6da99e4aa3cece3b17619f8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.VFXObject
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
SerializedBytes:
|
||||
ReferencedUnityObjects: []
|
||||
SerializedBytesString:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes: []
|
||||
isAutoDespawn: 1
|
||||
autoDespawnTime: 1
|
||||
despawnTimer: 0
|
||||
affectedByCreatorTimeScale: 1
|
||||
particles:
|
||||
- {fileID: 2809769058304631168}
|
||||
- {fileID: 7224320728691605628}
|
||||
- {fileID: 7224320729231492100}
|
||||
--- !u!1 &7224320728691605631
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -4831,12 +4893,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7224320728691605631}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2809769058304631182}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
||||
--- !u!198 &7224320728691605628
|
||||
ParticleSystem:
|
||||
@@ -4845,19 +4908,19 @@ ParticleSystem:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7224320728691605631}
|
||||
serializedVersion: 7
|
||||
serializedVersion: 8
|
||||
lengthInSec: 8
|
||||
simulationSpeed: 1
|
||||
stopAction: 0
|
||||
cullingMode: 0
|
||||
ringBufferMode: 0
|
||||
ringBufferLoopRange: {x: 0, y: 1}
|
||||
emitterVelocityMode: 0
|
||||
looping: 0
|
||||
prewarm: 0
|
||||
playOnAwake: 1
|
||||
useUnscaledTime: 0
|
||||
autoRandomSeed: 1
|
||||
useRigidbodyForVelocity: 1
|
||||
startDelay:
|
||||
serializedVersion: 2
|
||||
minMaxState: 0
|
||||
@@ -5056,6 +5119,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -5085,6 +5149,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
startSize:
|
||||
@@ -5406,7 +5471,9 @@ ParticleSystem:
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
randomizeRotationDirection: 0
|
||||
gravitySource: 0
|
||||
maxNumParticles: 1000
|
||||
customEmitterVelocity: {x: 0, y: 0, z: 0}
|
||||
size3D: 0
|
||||
rotation3D: 0
|
||||
gravityModifier:
|
||||
@@ -6192,6 +6259,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 3
|
||||
minGradient:
|
||||
@@ -6221,6 +6289,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
UVModule:
|
||||
@@ -8441,6 +8510,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -8470,6 +8540,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
range: {x: 0, y: 1}
|
||||
@@ -8847,6 +8918,7 @@ ParticleSystem:
|
||||
m_RotationOrder: 4
|
||||
minVertexDistance: 0.2
|
||||
textureMode: 0
|
||||
textureScale: {x: 1, y: 1}
|
||||
ribbonCount: 1
|
||||
shadowBias: 0.5
|
||||
worldSpace: 0
|
||||
@@ -8889,6 +8961,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -8918,6 +8991,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
widthOverTrail:
|
||||
@@ -9005,6 +9079,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -9034,6 +9109,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
CustomDataModule:
|
||||
@@ -9072,6 +9148,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -9101,6 +9178,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
colorLabel0: Color
|
||||
@@ -9354,6 +9432,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -9383,6 +9462,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
colorLabel1: Color
|
||||
@@ -9604,7 +9684,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &7224320728691605629
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -9614,11 +9694,17 @@ ParticleSystemRenderer:
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 0
|
||||
m_ReflectionProbeUsage: 0
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 257
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -9640,10 +9726,13 @@ ParticleSystemRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 3
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
m_MinParticleSize: 0
|
||||
m_MaxParticleSize: 10
|
||||
@@ -9656,18 +9745,23 @@ ParticleSystemRenderer:
|
||||
m_RenderAlignment: 0
|
||||
m_Pivot: {x: 0, y: 0, z: 0}
|
||||
m_Flip: {x: 0, y: 0, z: 0}
|
||||
m_UseCustomVertexStreams: 1
|
||||
m_EnableGPUInstancing: 1
|
||||
m_ApplyActiveColorSpace: 1
|
||||
m_AllowRoll: 1
|
||||
m_FreeformStretching: 0
|
||||
m_RotateWithStretchDirection: 1
|
||||
m_UseCustomVertexStreams: 1
|
||||
m_VertexStreams: 0001030422
|
||||
m_UseCustomTrailVertexStreams: 0
|
||||
m_TrailVertexStreams: 00010304
|
||||
m_Mesh: {fileID: 0}
|
||||
m_Mesh1: {fileID: 0}
|
||||
m_Mesh2: {fileID: 0}
|
||||
m_Mesh3: {fileID: 0}
|
||||
m_MaskInteraction: 0
|
||||
m_MeshWeighting: 1
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
--- !u!1 &7224320729231492103
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -9693,12 +9787,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7224320729231492103}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2809769058304631182}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
||||
--- !u!198 &7224320729231492100
|
||||
ParticleSystem:
|
||||
@@ -9707,19 +9802,19 @@ ParticleSystem:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7224320729231492103}
|
||||
serializedVersion: 7
|
||||
serializedVersion: 8
|
||||
lengthInSec: 8
|
||||
simulationSpeed: 1
|
||||
stopAction: 0
|
||||
cullingMode: 0
|
||||
ringBufferMode: 0
|
||||
ringBufferLoopRange: {x: 0, y: 1}
|
||||
emitterVelocityMode: 0
|
||||
looping: 0
|
||||
prewarm: 0
|
||||
playOnAwake: 1
|
||||
useUnscaledTime: 0
|
||||
autoRandomSeed: 1
|
||||
useRigidbodyForVelocity: 1
|
||||
startDelay:
|
||||
serializedVersion: 2
|
||||
minMaxState: 0
|
||||
@@ -9918,6 +10013,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -9947,6 +10043,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
startSize:
|
||||
@@ -10268,7 +10365,9 @@ ParticleSystem:
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
randomizeRotationDirection: 0
|
||||
gravitySource: 0
|
||||
maxNumParticles: 1000
|
||||
customEmitterVelocity: {x: 0, y: 0, z: 0}
|
||||
size3D: 0
|
||||
rotation3D: 0
|
||||
gravityModifier:
|
||||
@@ -11054,6 +11153,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 3
|
||||
minGradient:
|
||||
@@ -11083,6 +11183,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
UVModule:
|
||||
@@ -13303,6 +13404,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -13332,6 +13434,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
range: {x: 0, y: 1}
|
||||
@@ -13709,6 +13812,7 @@ ParticleSystem:
|
||||
m_RotationOrder: 4
|
||||
minVertexDistance: 0.2
|
||||
textureMode: 0
|
||||
textureScale: {x: 1, y: 1}
|
||||
ribbonCount: 1
|
||||
shadowBias: 0.5
|
||||
worldSpace: 0
|
||||
@@ -13751,6 +13855,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -13780,6 +13885,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
widthOverTrail:
|
||||
@@ -13867,6 +13973,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -13896,6 +14003,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
CustomDataModule:
|
||||
@@ -13934,6 +14042,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -13963,6 +14072,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
colorLabel0: Color
|
||||
@@ -14216,6 +14326,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
minGradient:
|
||||
@@ -14245,6 +14356,7 @@ ParticleSystem:
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
colorLabel1: Color
|
||||
@@ -14466,7 +14578,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &7224320729231492101
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -14476,11 +14588,17 @@ ParticleSystemRenderer:
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 0
|
||||
m_ReflectionProbeUsage: 0
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 257
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -14502,10 +14620,13 @@ ParticleSystemRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 3
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
m_MinParticleSize: 0
|
||||
m_MaxParticleSize: 10
|
||||
@@ -14518,15 +14639,20 @@ ParticleSystemRenderer:
|
||||
m_RenderAlignment: 0
|
||||
m_Pivot: {x: 0, y: 0, z: 0}
|
||||
m_Flip: {x: 0, y: 0, z: 0}
|
||||
m_UseCustomVertexStreams: 1
|
||||
m_EnableGPUInstancing: 1
|
||||
m_ApplyActiveColorSpace: 1
|
||||
m_AllowRoll: 1
|
||||
m_FreeformStretching: 0
|
||||
m_RotateWithStretchDirection: 1
|
||||
m_UseCustomVertexStreams: 1
|
||||
m_VertexStreams: 0001030422
|
||||
m_UseCustomTrailVertexStreams: 0
|
||||
m_TrailVertexStreams: 00010304
|
||||
m_Mesh: {fileID: 0}
|
||||
m_Mesh1: {fileID: 0}
|
||||
m_Mesh2: {fileID: 0}
|
||||
m_Mesh3: {fileID: 0}
|
||||
m_MaskInteraction: 0
|
||||
m_MeshWeighting: 1
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
|
||||
@@ -34,7 +34,7 @@ Transform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!96 &739167466313486486
|
||||
TrailRenderer:
|
||||
serializedVersion: 3
|
||||
serializedVersion: 4
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -80,6 +80,7 @@ TrailRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_Time: 0.25
|
||||
m_PreviewTimeScale: 1
|
||||
m_Parameters:
|
||||
@@ -147,7 +148,6 @@ TrailRenderer:
|
||||
shadowBias: 0
|
||||
generateLightingData: 0
|
||||
m_MinVertexDistance: 0.1
|
||||
m_MaskInteraction: 0
|
||||
m_Autodestruct: 0
|
||||
m_Emitting: 1
|
||||
m_ApplyActiveColorSpace: 0
|
||||
@@ -2423,7 +2423,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &6722223654703891717
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -2469,6 +2469,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 4
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -2500,7 +2501,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &2052445705238054817
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -2514,6 +2514,7 @@ GameObject:
|
||||
- component: {fileID: 3925749995051995417}
|
||||
- component: {fileID: 8344527369073613075}
|
||||
- component: {fileID: 8696181748043623432}
|
||||
- component: {fileID: 8453400361053058564}
|
||||
m_Layer: 0
|
||||
m_Name: Tech_ProjectileGeometric
|
||||
m_TagString:
|
||||
@@ -4786,7 +4787,7 @@ MonoBehaviour:
|
||||
Data:
|
||||
--- !u!199 &8344527369073613075
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -4832,6 +4833,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -4863,7 +4865,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!114 &8696181748043623432
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -4876,16 +4877,47 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: e0b545ad0056375418f0fff5be482338, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.Projectile
|
||||
isAutoDespawn: 0
|
||||
autoDespawnTime: 1
|
||||
creator: {fileID: 0}
|
||||
itemSource: {fileID: 0}
|
||||
targetFractions:
|
||||
topParent: {fileID: 0}
|
||||
audioContainer: {fileID: 3925749995051995417}
|
||||
areaCollider: {fileID: 0}
|
||||
areaName:
|
||||
isEnabling: 0
|
||||
canTriggerHitEvent: 1
|
||||
--- !u!114 &8453400361053058564
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2052445705238054817}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5dc3f30af6da99e4aa3cece3b17619f8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.VFXObject
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
SerializedBytes:
|
||||
ReferencedUnityObjects: []
|
||||
SerializedBytesString:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes: []
|
||||
isAutoDespawn: 0
|
||||
autoDespawnTime: 1
|
||||
despawnTimer: 0
|
||||
affectedByCreatorTimeScale: 1
|
||||
particles:
|
||||
- {fileID: 313660490528580447}
|
||||
- {fileID: 783677505934911044}
|
||||
- {fileID: 8794147683155685523}
|
||||
- {fileID: 4178385404259022897}
|
||||
- {fileID: 2605241915459791490}
|
||||
- {fileID: 3682259922151847969}
|
||||
--- !u!1 &3135453073426441447
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -7203,7 +7235,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &3207082327723492346
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -7249,6 +7281,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -3
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -7280,7 +7313,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &4314852168009337989
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -7315,7 +7347,7 @@ Transform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!96 &3226133630503772250
|
||||
TrailRenderer:
|
||||
serializedVersion: 3
|
||||
serializedVersion: 4
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -7361,6 +7393,7 @@ TrailRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 1
|
||||
m_MaskInteraction: 0
|
||||
m_Time: 0.28
|
||||
m_PreviewTimeScale: 1
|
||||
m_Parameters:
|
||||
@@ -7428,7 +7461,6 @@ TrailRenderer:
|
||||
shadowBias: 0
|
||||
generateLightingData: 0
|
||||
m_MinVertexDistance: 0.1
|
||||
m_MaskInteraction: 0
|
||||
m_Autodestruct: 0
|
||||
m_Emitting: 1
|
||||
m_ApplyActiveColorSpace: 0
|
||||
@@ -9704,7 +9736,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &6945965166608009524
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -9750,6 +9782,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -3
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 0
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -9781,7 +9814,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &6441170909365868842
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -9823,14 +9855,14 @@ Light:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6441170909365868842}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 11
|
||||
serializedVersion: 12
|
||||
m_Type: 2
|
||||
m_Color: {r: 0.69803923, g: 0.28627452, b: 1, a: 1}
|
||||
m_Intensity: 1
|
||||
m_Range: 10
|
||||
m_SpotAngle: 30
|
||||
m_InnerSpotAngle: 21.80208
|
||||
m_CookieSize: 10
|
||||
m_CookieSize2D: {x: 10, y: 10}
|
||||
m_Shadows:
|
||||
m_Type: 0
|
||||
m_Resolution: -1
|
||||
@@ -9943,7 +9975,7 @@ Transform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!96 &7162231104211218893
|
||||
TrailRenderer:
|
||||
serializedVersion: 3
|
||||
serializedVersion: 4
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -9989,6 +10021,7 @@ TrailRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 1
|
||||
m_MaskInteraction: 0
|
||||
m_Time: 0.4
|
||||
m_PreviewTimeScale: 1
|
||||
m_Parameters:
|
||||
@@ -10047,7 +10080,6 @@ TrailRenderer:
|
||||
shadowBias: 0
|
||||
generateLightingData: 0
|
||||
m_MinVertexDistance: 0.1
|
||||
m_MaskInteraction: 0
|
||||
m_Autodestruct: 0
|
||||
m_Emitting: 1
|
||||
m_ApplyActiveColorSpace: 0
|
||||
@@ -12404,7 +12436,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &1256384337236998309
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -12450,6 +12482,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 4
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -12481,7 +12514,6 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
--- !u!1 &8485932726458991070
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -14835,7 +14867,7 @@ ParticleSystem:
|
||||
vectorLabel1_3: W
|
||||
--- !u!199 &4839532176189815153
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -14881,6 +14913,7 @@ ParticleSystemRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_RenderMode: 4
|
||||
m_MeshDistribution: 0
|
||||
m_SortMode: 0
|
||||
@@ -14912,4 +14945,3 @@ ParticleSystemRenderer:
|
||||
m_MeshWeighting1: 1
|
||||
m_MeshWeighting2: 1
|
||||
m_MeshWeighting3: 1
|
||||
m_MaskInteraction: 0
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1bfbd542596c9aa4887562352b6768c7, type: 3}
|
||||
m_Name: PolyChrome_ViewObjectData
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.Inventory.ObjectData
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
SerializedBytes:
|
||||
ReferencedUnityObjects: []
|
||||
SerializedBytesString:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes: []
|
||||
viewObjectUnits:
|
||||
- objectName: Katana
|
||||
objectPrefab: {fileID: 1024134472905728, guid: e253c8c86efd3c64f9596456ae231dfc, type: 3}
|
||||
isCustomAttachPoint: 0
|
||||
normalAttachBodyPart: 0
|
||||
customAttachPartName:
|
||||
applyOffset: 0
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
rotationOffset: {x: 0, y: 0, z: 0}
|
||||
- objectName: Saya
|
||||
objectPrefab: {fileID: 2643528337827924263, guid: 614cb9fff936f0847bdce5303532ea18, type: 3}
|
||||
isCustomAttachPoint: 0
|
||||
normalAttachBodyPart: 1
|
||||
customAttachPartName:
|
||||
applyOffset: 0
|
||||
positionOffset: {x: 0, y: 0, z: 0}
|
||||
rotationOffset: {x: 0, y: 0, z: 0}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 401e2bde415f34443ab14f20fe48f017
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -9,8 +9,9 @@ GameObject:
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4452642145659374}
|
||||
m_Layer: 0
|
||||
m_Name: ViewObject_Chinamida_Katana
|
||||
- component: {fileID: -2043258515841621766}
|
||||
m_Layer: 6
|
||||
m_Name: ViewObject_PolyChrome_Katana
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
@@ -32,6 +33,61 @@ Transform:
|
||||
- {fileID: 4418094484813770}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &-2043258515841621766
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1024134472905728}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4fde1fabb71a69249babd5c390798dea, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.Inventory.ItemViewObject
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
SerializedBytes:
|
||||
ReferencedUnityObjects:
|
||||
- {fileID: 1024134472905728}
|
||||
SerializedBytesString:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes:
|
||||
- Name: functionalParts
|
||||
Entry: 7
|
||||
Data: 0|System.Collections.Generic.Dictionary`2[[System.String, mscorlib],[UnityEngine.GameObject,
|
||||
UnityEngine.CoreModule]], mscorlib
|
||||
- Name: comparer
|
||||
Entry: 7
|
||||
Data: 1|System.Collections.Generic.GenericEqualityComparer`1[[System.String,
|
||||
mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 1
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: AudioPoint
|
||||
- Name: $v
|
||||
Entry: 10
|
||||
Data: 0
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
item: {fileID: 0}
|
||||
--- !u!1 &1278583482650104
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -43,7 +99,7 @@ GameObject:
|
||||
- component: {fileID: 4076847303700756}
|
||||
- component: {fileID: 33812494482193648}
|
||||
- component: {fileID: 23904638116061492}
|
||||
m_Layer: 0
|
||||
m_Layer: 6
|
||||
m_Name: Katana_Habaki_1
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
@@ -120,6 +176,7 @@ MeshRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &1359599929088578
|
||||
GameObject:
|
||||
@@ -132,7 +189,7 @@ GameObject:
|
||||
- component: {fileID: 4680086331286512}
|
||||
- component: {fileID: 33608014703887582}
|
||||
- component: {fileID: 23921902232780058}
|
||||
m_Layer: 0
|
||||
m_Layer: 6
|
||||
m_Name: Katana_Sori_1
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
@@ -209,6 +266,7 @@ MeshRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &1425158281005096
|
||||
GameObject:
|
||||
@@ -219,7 +277,7 @@ GameObject:
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4418094484813770}
|
||||
m_Layer: 0
|
||||
m_Layer: 6
|
||||
m_Name: Katana
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
@@ -234,8 +292,8 @@ Transform:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1425158281005096}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.21038991, y: 0.000000021421013, z: 0.9776176, w: 0.000000042662908}
|
||||
m_LocalPosition: {x: -0.1539, y: 0.014, z: 0.148}
|
||||
m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5}
|
||||
m_LocalPosition: {x: 0.169, y: 0.117, z: -0.031}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
@@ -244,7 +302,7 @@ Transform:
|
||||
- {fileID: 4280812543739890}
|
||||
- {fileID: 4667825236176958}
|
||||
m_Father: {fileID: 4452642145659374}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: -24.29, z: 180}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90}
|
||||
--- !u!1 &1709126953369730
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -256,7 +314,7 @@ GameObject:
|
||||
- component: {fileID: 4280812543739890}
|
||||
- component: {fileID: 33838327393518654}
|
||||
- component: {fileID: 23230841241324708}
|
||||
m_Layer: 0
|
||||
m_Layer: 6
|
||||
m_Name: Katana_Tsuba_2
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
@@ -333,6 +391,7 @@ MeshRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &1805828741622370
|
||||
GameObject:
|
||||
@@ -345,7 +404,7 @@ GameObject:
|
||||
- component: {fileID: 4667825236176958}
|
||||
- component: {fileID: 33812959593772422}
|
||||
- component: {fileID: 23078089652774526}
|
||||
m_Layer: 0
|
||||
m_Layer: 6
|
||||
m_Name: Katana_Tsuka_1
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
@@ -422,4 +481,5 @@ MeshRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
@@ -11,7 +11,7 @@ GameObject:
|
||||
- component: {fileID: 2921695993081552898}
|
||||
- component: {fileID: 515117966434508466}
|
||||
- component: {fileID: 6423500515614420601}
|
||||
m_Layer: 0
|
||||
m_Layer: 6
|
||||
m_Name: Katana_Saya_1
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
@@ -88,6 +88,7 @@ MeshRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &2643528337827924263
|
||||
GameObject:
|
||||
@@ -98,8 +99,9 @@ GameObject:
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3084066123193059297}
|
||||
m_Layer: 0
|
||||
m_Name: ViewObject_Chinamida_Saya
|
||||
- component: {fileID: 5957677341035483120}
|
||||
m_Layer: 6
|
||||
m_Name: ViewObject_PolyChrome_Saya
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
@@ -121,6 +123,48 @@ Transform:
|
||||
- {fileID: 4087201546630738655}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &5957677341035483120
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2643528337827924263}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4fde1fabb71a69249babd5c390798dea, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.Inventory.ItemViewObject
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
SerializedBytes:
|
||||
ReferencedUnityObjects: []
|
||||
SerializedBytesString:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes:
|
||||
- Name: functionalParts
|
||||
Entry: 7
|
||||
Data: 0|System.Collections.Generic.Dictionary`2[[System.String, mscorlib],[UnityEngine.GameObject,
|
||||
UnityEngine.CoreModule]], mscorlib
|
||||
- Name: comparer
|
||||
Entry: 7
|
||||
Data: 1|System.Collections.Generic.GenericEqualityComparer`1[[System.String,
|
||||
mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 0
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
item: {fileID: 0}
|
||||
--- !u!1 &2976371498491971822
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -132,7 +176,7 @@ GameObject:
|
||||
- component: {fileID: 6402934810196765041}
|
||||
- component: {fileID: 8738348563286384390}
|
||||
- component: {fileID: 8123881348218893580}
|
||||
m_Layer: 0
|
||||
m_Layer: 6
|
||||
m_Name: Katana_Sageo_2
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
@@ -209,6 +253,7 @@ MeshRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &4045843147215738064
|
||||
GameObject:
|
||||
@@ -221,7 +266,7 @@ GameObject:
|
||||
- component: {fileID: 7581893582900635891}
|
||||
- component: {fileID: 1219404920270269449}
|
||||
- component: {fileID: 6764950709619235115}
|
||||
m_Layer: 0
|
||||
m_Layer: 6
|
||||
m_Name: Katana_Kurigata_1
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
@@ -298,6 +343,7 @@ MeshRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &5860223671780944349
|
||||
GameObject:
|
||||
@@ -308,7 +354,7 @@ GameObject:
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4087201546630738655}
|
||||
m_Layer: 0
|
||||
m_Layer: 6
|
||||
m_Name: GameObject
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
@@ -323,8 +369,8 @@ Transform:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5860223671780944349}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.043619405, y: 0, z: 0, w: 0.9990483}
|
||||
m_LocalPosition: {x: -0.0525, y: 0.03, z: -0}
|
||||
m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5}
|
||||
m_LocalPosition: {x: -0, y: 0.107, z: -0.048}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
@@ -333,7 +379,7 @@ Transform:
|
||||
- {fileID: 4736105589428451117}
|
||||
- {fileID: 6402934810196765041}
|
||||
m_Father: {fileID: 3084066123193059297}
|
||||
m_LocalEulerAnglesHint: {x: 5, y: 0, z: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90}
|
||||
--- !u!1 &8101507290776984853
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -345,7 +391,7 @@ GameObject:
|
||||
- component: {fileID: 4736105589428451117}
|
||||
- component: {fileID: 5682648511697828109}
|
||||
- component: {fileID: 3655416701814508026}
|
||||
m_Layer: 0
|
||||
m_Layer: 6
|
||||
m_Name: Katana_Sageo_1
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
@@ -422,4 +468,5 @@ MeshRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
915
Assets/Resources/Items/MainWeapons/FutureWand.prefab
Normal file
915
Assets/Resources/Items/MainWeapons/FutureWand.prefab
Normal file
@@ -0,0 +1,915 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1096462161717453291
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4144713736332461459}
|
||||
- component: {fileID: 5264817877047676679}
|
||||
m_Layer: 6
|
||||
m_Name: Swing
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4144713736332461459
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1096462161717453291}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4528112382595921377}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &5264817877047676679
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1096462161717453291}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 6da43522623d4704e979466dc7650b65, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: MoreMountains.Tools::MoreMountains.Feedbacks.MMF_Player
|
||||
Feedbacks: []
|
||||
InitializationMode: 2
|
||||
AutoInitialization: 1
|
||||
SafeMode: 3
|
||||
Direction: 0
|
||||
AutoChangeDirectionOnEnd: 0
|
||||
AutoPlayOnStart: 0
|
||||
AutoPlayOnEnable: 0
|
||||
ForceTimescaleMode: 0
|
||||
ForcedTimescaleMode: 1
|
||||
DurationMultiplier: 1
|
||||
TimescaleMultiplier: 1
|
||||
ApplyExternalTimeScale: 1
|
||||
ExternalTimeScale: 1
|
||||
RandomizeDuration: 0
|
||||
RandomDurationMultiplier: {x: 0.5, y: 1.5}
|
||||
DisplayFullDurationDetails: 0
|
||||
PlayerTimescaleMode: 0
|
||||
OnlyPlayIfWithinRange: 0
|
||||
RangeCenter: {fileID: 0}
|
||||
RangeDistance: 5
|
||||
UseRangeFalloff: 0
|
||||
RangeFalloff:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
RemapRangeFalloff: {x: 0, y: 1}
|
||||
IgnoreRangeEvents: 0
|
||||
CooldownDuration: 0
|
||||
InitialDelay: 0
|
||||
CanPlay: 1
|
||||
CanPlayWhileAlreadyPlaying: 1
|
||||
ChanceToPlay: 100
|
||||
FeedbacksIntensity: 1
|
||||
Events:
|
||||
TriggerMMFeedbacksEvents: 0
|
||||
TriggerUnityEvents: 1
|
||||
OnPlay:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnPause:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnStop:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnResume:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnChangeDirection:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnComplete:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnRestoreInitialValues:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnSkipToTheEnd:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnInitializationComplete:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnEnable:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnDisable:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
DebugActive: 0
|
||||
InScriptDrivenPause: 0
|
||||
FeedbacksList:
|
||||
- rid: 5266334308210049401
|
||||
KeepPlayModeChanges: 0
|
||||
PerformanceMode: 0
|
||||
RestoreInitialValuesOnDisable: 0
|
||||
StopFeedbacksOnDisable: 0
|
||||
PlayCount: 0
|
||||
references:
|
||||
version: 2
|
||||
RefIds:
|
||||
- rid: 5266334308210049401
|
||||
type: {class: MMF_CinemachineImpulse, ns: MoreMountains.FeedbacksForThirdParty, asm: MoreMountains.Tools}
|
||||
data:
|
||||
Active: 1
|
||||
UniqueID: 122366422
|
||||
Label: Cinemachine Impulse
|
||||
OriginalLabel: Cinemachine Impulse
|
||||
ChannelMode: 0
|
||||
Channel: 0
|
||||
MMChannelDefinition: {fileID: 0}
|
||||
Chance: 100
|
||||
Timing:
|
||||
TimescaleMode: 0
|
||||
applyOwnerExternalTimescale: 1
|
||||
ExcludeFromHoldingPauses: 0
|
||||
ContributeToTotalDuration: 1
|
||||
InitialDelay: 0
|
||||
CooldownDuration: 0
|
||||
InterruptsOnStop: 1
|
||||
NumberOfRepeats: 0
|
||||
RepeatForever: 0
|
||||
DelayBetweenRepeats: 1
|
||||
PlayCount: 0
|
||||
LimitPlayCount: 0
|
||||
MaxPlayCount: 3
|
||||
SetPlayCountToZeroOnReset: 0
|
||||
MMFeedbacksDirectionCondition: 0
|
||||
PlayDirection: 0
|
||||
ConstantIntensity: 0
|
||||
UseIntensityInterval: 0
|
||||
IntensityIntervalMin: 0
|
||||
IntensityIntervalMax: 0
|
||||
Sequence: {fileID: 0}
|
||||
TrackID: 0
|
||||
Quantized: 0
|
||||
TargetBPM: 120
|
||||
AutomatedTargetAcquisition:
|
||||
Mode: 0
|
||||
ChildIndex: 0
|
||||
RandomizeOutput: 0
|
||||
RandomMultiplier: {x: 0.8, y: 1}
|
||||
RandomizeDuration: 0
|
||||
RandomDurationMultiplier: {x: 0.5, y: 2}
|
||||
UseRange: 0
|
||||
RangeDistance: 5
|
||||
UseRangeFalloff: 0
|
||||
RangeFalloff:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
RemapRangeFalloff: {x: 0, y: 1}
|
||||
AutomaticShakerSetupButton:
|
||||
ButtonText: Automatic Shaker Setup
|
||||
Owner: {fileID: 5264817877047676679}
|
||||
DebugActive: 0
|
||||
m_ImpulseDefinition:
|
||||
ImpulseChannel: 1
|
||||
ImpulseShape: 2
|
||||
CustomImpulseShape:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
ImpulseDuration: 0.2
|
||||
ImpulseType: 0
|
||||
DissipationRate: 0
|
||||
RawSignal: {fileID: 11400000, guid: bcf6524ce6451f34cb7106d0c00da9a5, type: 2}
|
||||
AmplitudeGain: 1
|
||||
FrequencyGain: 1
|
||||
RepeatMode: 0
|
||||
Randomize: 1
|
||||
TimeEnvelope:
|
||||
AttackShape:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
DecayShape:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
AttackTime: 0
|
||||
SustainTime: 0.2
|
||||
DecayTime: 0.7
|
||||
ScaleWithImpact: 1
|
||||
HoldForever: 0
|
||||
ImpactRadius: 100
|
||||
DirectionMode: 0
|
||||
DissipationMode: 2
|
||||
DissipationDistance: 100
|
||||
PropagationSpeed: 343
|
||||
Velocity: {x: 0, y: 0, z: 0}
|
||||
ClearImpulseOnStop: 0
|
||||
DrawGizmos: 0
|
||||
--- !u!1 &1531999231273389742
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4528112382595921377}
|
||||
- component: {fileID: 1181514316549350430}
|
||||
- component: {fileID: 5194564820638940080}
|
||||
- component: {fileID: 873105875386414627}
|
||||
m_Layer: 6
|
||||
m_Name: FutureWand
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4528112382595921377
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1531999231273389742}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 4144713736332461459}
|
||||
- {fileID: 1992739708638524400}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1181514316549350430
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1531999231273389742}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 51eaf8675463d7c42aa1860698ef9bfe, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.Inventory.FutureWand
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
SerializedBytes:
|
||||
ReferencedUnityObjects: []
|
||||
SerializedBytesString:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes:
|
||||
- Name: comboSm
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name: functionSm
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name: ammoSm
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name: viewObjects
|
||||
Entry: 7
|
||||
Data: 0|System.Collections.Generic.Dictionary`2[[System.String, mscorlib],[Cielonos.MainGame.Inventory.ItemViewObject,
|
||||
Assembly-CSharp]], mscorlib
|
||||
- Name: comparer
|
||||
Entry: 7
|
||||
Data: 1|System.Collections.Generic.GenericEqualityComparer`1[[System.String,
|
||||
mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 0
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
fullBodyFuncAnims:
|
||||
- {fileID: 11400000, guid: 5ae4e6fb437c04a49b116a062daf9892, type: 2}
|
||||
- {fileID: 11400000, guid: 03ddb2652d7010b47bb65f6eaa27091c, type: 2}
|
||||
- {fileID: 11400000, guid: cc7be8e826d20cc41a72c20f55350257, type: 2}
|
||||
- {fileID: 11400000, guid: 5dae8552f60f2c04b8ec6bd5c070772e, type: 2}
|
||||
- {fileID: 11400000, guid: a31727863ab7d8b46964840f10d6688e, type: 2}
|
||||
viewObjectData: {fileID: 11400000, guid: 0418af7cddfaad149a449c950a9d6e4c, type: 2}
|
||||
vfxData: {fileID: 11400000, guid: 5d145d0d0b68e6b499526e1a13f066a8, type: 2}
|
||||
comboData: {fileID: 11400000, guid: ea9965ca658cdcc45b128a62a54945bd, type: 2}
|
||||
attackData: {fileID: 11400000, guid: c11b8c31bce99984da5171686377ac8d, type: 2}
|
||||
functionData: {fileID: 11400000, guid: f94aa6d20a42c4f4bb97cbd0034f144c, type: 2}
|
||||
ammoData: {fileID: 11400000, guid: 8b49a05c6fe71934ba549cc036b8720f, type: 2}
|
||||
blockData: {fileID: 0}
|
||||
audioContainer: {fileID: 5194564820638940080}
|
||||
feedbackSc: {fileID: 873105875386414627}
|
||||
baseAnimationGroup: {fileID: 11400000, guid: f0d2f7c9e0f2e1f42961b393c736f3fe, type: 2}
|
||||
disablePrimaryPreinput: 0
|
||||
disableSecondaryPreinput: 0
|
||||
disableSpecialAPreinput: 0
|
||||
disableSpecialBPreinput: 0
|
||||
currentTarget: {fileID: 0}
|
||||
--- !u!114 &5194564820638940080
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1531999231273389742}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 02ab9c91fe7438e47b00faa9866da79e, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::SLSFramework.WwiseAssistance.AudioContainer
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
SerializedBytes:
|
||||
ReferencedUnityObjects:
|
||||
- {fileID: 11400000, guid: c23a631a3f6366942a83732af0962371, type: 2}
|
||||
- {fileID: 11400000, guid: 56855d2ad0714ee42b7d9a27af70b7e5, type: 2}
|
||||
- {fileID: 11400000, guid: 8c95ba1266819f04491e39b9af543e96, type: 2}
|
||||
- {fileID: 11400000, guid: 5c480da5ef68f364bb0c0a255baf8ea6, type: 2}
|
||||
- {fileID: 11400000, guid: 4513f05acdc283345a075b27d6838827, type: 2}
|
||||
- {fileID: 11400000, guid: 029e51258f4e4684bb7074b92568ce56, type: 2}
|
||||
SerializedBytesString:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes:
|
||||
- Name: soundEventDictionary
|
||||
Entry: 7
|
||||
Data: 0|System.Collections.Generic.Dictionary`2[[System.String, mscorlib],[AK.Wwise.Event,
|
||||
AK.Wwise.Unity.API.WwiseTypes]], mscorlib
|
||||
- Name: comparer
|
||||
Entry: 7
|
||||
Data: 1|System.Collections.Generic.GenericEqualityComparer`1[[System.String,
|
||||
mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 6
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: NormalHit
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 2|AK.Wwise.Event, AK.Wwise.Unity.API.WwiseTypes
|
||||
- Name: idInternal
|
||||
Entry: 3
|
||||
Data: 0
|
||||
- Name: valueGuidInternal
|
||||
Entry: 7
|
||||
Data: 3|System.Byte[], mscorlib
|
||||
- Name:
|
||||
Entry: 14
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: WwiseObjectReference
|
||||
Entry: 10
|
||||
Data: 0
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: HeavyHit
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 4|AK.Wwise.Event, AK.Wwise.Unity.API.WwiseTypes
|
||||
- Name: idInternal
|
||||
Entry: 3
|
||||
Data: 0
|
||||
- Name: valueGuidInternal
|
||||
Entry: 7
|
||||
Data: 5|System.Byte[], mscorlib
|
||||
- Name:
|
||||
Entry: 14
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: WwiseObjectReference
|
||||
Entry: 10
|
||||
Data: 1
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: NormalProjectileRelease
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 6|AK.Wwise.Event, AK.Wwise.Unity.API.WwiseTypes
|
||||
- Name: idInternal
|
||||
Entry: 3
|
||||
Data: 0
|
||||
- Name: valueGuidInternal
|
||||
Entry: 7
|
||||
Data: 7|System.Byte[], mscorlib
|
||||
- Name:
|
||||
Entry: 14
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: WwiseObjectReference
|
||||
Entry: 10
|
||||
Data: 2
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: HeavyProjectileRelease
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 8|AK.Wwise.Event, AK.Wwise.Unity.API.WwiseTypes
|
||||
- Name: idInternal
|
||||
Entry: 3
|
||||
Data: 0
|
||||
- Name: valueGuidInternal
|
||||
Entry: 7
|
||||
Data: 9|System.Byte[], mscorlib
|
||||
- Name:
|
||||
Entry: 14
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: WwiseObjectReference
|
||||
Entry: 10
|
||||
Data: 3
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: GroundArea
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 10|AK.Wwise.Event, AK.Wwise.Unity.API.WwiseTypes
|
||||
- Name: idInternal
|
||||
Entry: 3
|
||||
Data: 0
|
||||
- Name: valueGuidInternal
|
||||
Entry: 7
|
||||
Data: 11|System.Byte[], mscorlib
|
||||
- Name:
|
||||
Entry: 14
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: WwiseObjectReference
|
||||
Entry: 10
|
||||
Data: 4
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: Swing
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 12|AK.Wwise.Event, AK.Wwise.Unity.API.WwiseTypes
|
||||
- Name: idInternal
|
||||
Entry: 3
|
||||
Data: 0
|
||||
- Name: valueGuidInternal
|
||||
Entry: 7
|
||||
Data: 13|System.Byte[], mscorlib
|
||||
- Name:
|
||||
Entry: 14
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: WwiseObjectReference
|
||||
Entry: 10
|
||||
Data: 5
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
--- !u!114 &873105875386414627
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1531999231273389742}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: edbd81cbf1edbb04b9cc167f9514ffc3, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.Inventory.FeedbackSubcontroller
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
SerializedBytes:
|
||||
ReferencedUnityObjects:
|
||||
- {fileID: 5264817877047676679}
|
||||
- {fileID: 1970790365688036326}
|
||||
SerializedBytesString:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes:
|
||||
- Name: feedbacks
|
||||
Entry: 7
|
||||
Data: 0|System.Collections.Generic.Dictionary`2[[System.String, mscorlib],[SLSFramework.FeelAssistance.FeedbackUnit,
|
||||
Assembly-CSharp]], mscorlib
|
||||
- Name: comparer
|
||||
Entry: 7
|
||||
Data: 1|System.Collections.Generic.GenericEqualityComparer`1[[System.String,
|
||||
mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 2
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: Swing
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 2|SLSFramework.FeelAssistance.FeedbackUnit, Assembly-CSharp
|
||||
- Name: feedback
|
||||
Entry: 10
|
||||
Data: 0
|
||||
- Name: action
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name: canPlay
|
||||
Entry: 5
|
||||
Data: false
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: Hit
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 3|SLSFramework.FeelAssistance.FeedbackUnit, Assembly-CSharp
|
||||
- Name: feedback
|
||||
Entry: 10
|
||||
Data: 1
|
||||
- Name: action
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name: canPlay
|
||||
Entry: 5
|
||||
Data: false
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
owner: {fileID: 1181514316549350430}
|
||||
--- !u!1 &1607319644205644852
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1992739708638524400}
|
||||
- component: {fileID: 1970790365688036326}
|
||||
m_Layer: 6
|
||||
m_Name: Hit
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1992739708638524400
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1607319644205644852}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4528112382595921377}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1970790365688036326
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1607319644205644852}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 6da43522623d4704e979466dc7650b65, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: MoreMountains.Tools::MoreMountains.Feedbacks.MMF_Player
|
||||
Feedbacks: []
|
||||
InitializationMode: 2
|
||||
AutoInitialization: 1
|
||||
SafeMode: 3
|
||||
Direction: 0
|
||||
AutoChangeDirectionOnEnd: 0
|
||||
AutoPlayOnStart: 0
|
||||
AutoPlayOnEnable: 0
|
||||
ForceTimescaleMode: 0
|
||||
ForcedTimescaleMode: 1
|
||||
DurationMultiplier: 1
|
||||
TimescaleMultiplier: 1
|
||||
ApplyExternalTimeScale: 1
|
||||
ExternalTimeScale: 1
|
||||
RandomizeDuration: 0
|
||||
RandomDurationMultiplier: {x: 0.5, y: 1.5}
|
||||
DisplayFullDurationDetails: 0
|
||||
PlayerTimescaleMode: 0
|
||||
OnlyPlayIfWithinRange: 0
|
||||
RangeCenter: {fileID: 0}
|
||||
RangeDistance: 5
|
||||
UseRangeFalloff: 0
|
||||
RangeFalloff:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
RemapRangeFalloff: {x: 0, y: 1}
|
||||
IgnoreRangeEvents: 0
|
||||
CooldownDuration: 0
|
||||
InitialDelay: 0
|
||||
CanPlay: 1
|
||||
CanPlayWhileAlreadyPlaying: 1
|
||||
ChanceToPlay: 100
|
||||
FeedbacksIntensity: 1
|
||||
Events:
|
||||
TriggerMMFeedbacksEvents: 0
|
||||
TriggerUnityEvents: 1
|
||||
OnPlay:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnPause:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnStop:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnResume:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnChangeDirection:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnComplete:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnRestoreInitialValues:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnSkipToTheEnd:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnInitializationComplete:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnEnable:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnDisable:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
DebugActive: 0
|
||||
InScriptDrivenPause: 0
|
||||
FeedbacksList:
|
||||
- rid: 5266334308210049411
|
||||
KeepPlayModeChanges: 0
|
||||
PerformanceMode: 0
|
||||
RestoreInitialValuesOnDisable: 0
|
||||
StopFeedbacksOnDisable: 0
|
||||
PlayCount: 0
|
||||
references:
|
||||
version: 2
|
||||
RefIds:
|
||||
- rid: 5266334308210049411
|
||||
type: {class: MMF_FreezeFrame, ns: MoreMountains.Feedbacks, asm: MoreMountains.Tools}
|
||||
data:
|
||||
Active: 1
|
||||
UniqueID: 338322809
|
||||
Label: Freeze Frame
|
||||
OriginalLabel: Freeze Frame
|
||||
ChannelMode: 0
|
||||
Channel: 0
|
||||
MMChannelDefinition: {fileID: 0}
|
||||
Chance: 100
|
||||
Timing:
|
||||
TimescaleMode: 0
|
||||
applyOwnerExternalTimescale: 1
|
||||
ExcludeFromHoldingPauses: 0
|
||||
ContributeToTotalDuration: 1
|
||||
InitialDelay: 0
|
||||
CooldownDuration: 0
|
||||
InterruptsOnStop: 1
|
||||
NumberOfRepeats: 0
|
||||
RepeatForever: 0
|
||||
DelayBetweenRepeats: 1
|
||||
PlayCount: 0
|
||||
LimitPlayCount: 0
|
||||
MaxPlayCount: 3
|
||||
SetPlayCountToZeroOnReset: 0
|
||||
MMFeedbacksDirectionCondition: 0
|
||||
PlayDirection: 0
|
||||
ConstantIntensity: 0
|
||||
UseIntensityInterval: 0
|
||||
IntensityIntervalMin: 0
|
||||
IntensityIntervalMax: 0
|
||||
Sequence: {fileID: 0}
|
||||
TrackID: 0
|
||||
Quantized: 0
|
||||
TargetBPM: 120
|
||||
AutomatedTargetAcquisition:
|
||||
Mode: 0
|
||||
ChildIndex: 0
|
||||
RandomizeOutput: 0
|
||||
RandomMultiplier: {x: 0.8, y: 1}
|
||||
RandomizeDuration: 0
|
||||
RandomDurationMultiplier: {x: 0.5, y: 2}
|
||||
UseRange: 0
|
||||
RangeDistance: 5
|
||||
UseRangeFalloff: 0
|
||||
RangeFalloff:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
RemapRangeFalloff: {x: 0, y: 1}
|
||||
AutomaticShakerSetupButton:
|
||||
ButtonText: Automatic Shaker Setup
|
||||
Owner: {fileID: 1970790365688036326}
|
||||
DebugActive: 0
|
||||
FreezeFrameDuration: 0.04
|
||||
MinimumTimescaleThreshold: 0.1
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7d558764fdb8236428b07bbd554f0397
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -6452,6 +6452,26 @@ MonoBehaviour:
|
||||
- Name: ammoSm
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name: weaponObjects
|
||||
Entry: 7
|
||||
Data: 0|System.Collections.Generic.Dictionary`2[[System.String, mscorlib],[UnityEngine.GameObject,
|
||||
UnityEngine.CoreModule]], mscorlib
|
||||
- Name: comparer
|
||||
Entry: 7
|
||||
Data: 1|System.Collections.Generic.GenericEqualityComparer`1[[System.String,
|
||||
mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 0
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
viewObject: {fileID: 0}
|
||||
fullBodyFuncAnims:
|
||||
- {fileID: 11400000, guid: 66d7c97acde74ce4e899ad9b96187c0e, type: 2}
|
||||
@@ -6466,6 +6486,7 @@ MonoBehaviour:
|
||||
- {fileID: 11400000, guid: 22f3bd8004835c846b9b71c010ecd5e4, type: 2}
|
||||
- {fileID: 11400000, guid: 77b2b9f117528f74590f162cd6a632ab, type: 2}
|
||||
- {fileID: 11400000, guid: 00f41d4451088774bad58271ff0097bc, type: 2}
|
||||
objectData: {fileID: 11400000, guid: 401e2bde415f34443ab14f20fe48f017, type: 2}
|
||||
vfxData: {fileID: 11400000, guid: f3ff888e4a6e2804fbd6faa8a732a2f2, type: 2}
|
||||
comboData: {fileID: 11400000, guid: 11936c91a83eaf940b1c3c2d97f20132, type: 2}
|
||||
attackData: {fileID: 11400000, guid: a422243c6dbe4d54aa72d4fb8b96d639, type: 2}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -18,7 +18,7 @@ namespace Cielonos.MainGame
|
||||
float angularSpeed, float angularAcceleration, Vector3 initialDirection, bool stopWhenHit) : base(attackArea, stopWhenHit)
|
||||
{
|
||||
this.target = target;
|
||||
this.targetTransform = target.transform;
|
||||
this.targetTransform = target != null ? target.transform : null;
|
||||
this.angularSpeed = angularSpeed;
|
||||
this.angularAcceleration = angularAcceleration;
|
||||
this.moveSpeed = moveSpeed;
|
||||
@@ -30,6 +30,11 @@ namespace Cielonos.MainGame
|
||||
{
|
||||
if (target == null || target.statusSm.isDead)
|
||||
{
|
||||
moveSpeed += moveAcceleration * Time.deltaTime;
|
||||
moveSpeed = Mathf.Max(moveSpeed, 0f);
|
||||
unscaledVelocity = projectile.forward * moveSpeed;
|
||||
scaledVelocity = unscaledVelocity * timeScaleCoefficient; //attackArea.creator.selfTimeModule
|
||||
projectile.position += scaledVelocity * Time.deltaTime;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using Sirenix.OdinInspector;
|
||||
using SLSUtilities.FunctionalAnimation;
|
||||
using UnityEngine;
|
||||
@@ -5,6 +6,7 @@ using UnityEngine.Serialization;
|
||||
|
||||
namespace Cielonos.MainGame.FunctionalAnimation
|
||||
{
|
||||
[Serializable]
|
||||
public class ChangeCollisionLayers : FuncAnimPayloadBase
|
||||
{
|
||||
[Tooltip("是否在排除这些碰撞层,若为否则表示添加(通常是加回,恢复)这些碰撞层")]
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
using System;
|
||||
using SLSUtilities.FunctionalAnimation;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cielonos.MainGame.FunctionalAnimation
|
||||
{
|
||||
[Serializable]
|
||||
public class InvokeAnimScFunction : FuncAnimPayloadBase
|
||||
{
|
||||
public string functionKey = "FunctionKey";
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
using System;
|
||||
using SLSUtilities.FunctionalAnimation;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cielonos.MainGame.FunctionalAnimation
|
||||
{
|
||||
[Serializable]
|
||||
public class PlaySoundFX : FuncAnimPayloadBase
|
||||
{
|
||||
public string soundKey = "SoundKey";
|
||||
|
||||
@@ -8,6 +8,7 @@ using UnityEngine.Serialization;
|
||||
|
||||
namespace Cielonos.MainGame.FunctionalAnimation
|
||||
{
|
||||
[Serializable]
|
||||
public class SetBreakthroughResistance : FuncAnimPayloadBase
|
||||
{
|
||||
[InfoBox("设置角色的突破抗性状态,同时开启或关闭轮廓线效果。\n角色会被突破类型相同或更高的攻击打断,不会被低于该突破类型的攻击打断。")]
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using Cielonos.MainGame.Characters;
|
||||
using Sirenix.OdinInspector;
|
||||
using SLSUtilities.FunctionalAnimation;
|
||||
@@ -5,6 +6,7 @@ using UnityEngine;
|
||||
|
||||
namespace Cielonos.MainGame.FunctionalAnimation
|
||||
{
|
||||
[Serializable]
|
||||
public class SetRootAdsorptionAdjustment : FuncAnimPayloadBase<bool>
|
||||
{
|
||||
[InfoBox("这个payload只能在运行时由代码调用,不能直接放在动画事件里使用")]
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Cielonos.MainGame.Characters;
|
||||
using Sirenix.OdinInspector;
|
||||
@@ -6,6 +7,7 @@ using UnityEngine;
|
||||
|
||||
namespace Cielonos.MainGame.FunctionalAnimation
|
||||
{
|
||||
[Serializable]
|
||||
public class SetStatus : FuncAnimPayloadBase
|
||||
{
|
||||
[Tooltip("要添加或移除的状态列表")]
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
using System;
|
||||
using SLSUtilities.FunctionalAnimation;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cielonos.MainGame.FunctionalAnimation
|
||||
{
|
||||
[Serializable]
|
||||
public class SpawnVFX : FuncAnimPayloadBase
|
||||
{
|
||||
public string vfxKey = "VFXKey";
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
using System;
|
||||
using SLSUtilities.FunctionalAnimation;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cielonos.MainGame.FunctionalAnimation
|
||||
{
|
||||
[Serializable]
|
||||
public class SwitchFuncAnim : FuncAnimPayloadBase
|
||||
{
|
||||
public string animationName;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using SickscoreGames.HUDNavigationSystem;
|
||||
using Sirenix.OdinInspector;
|
||||
using SLSFramework.General;
|
||||
using SLSFramework.WwiseAssistance;
|
||||
@@ -50,6 +51,9 @@ namespace Cielonos.MainGame.Characters
|
||||
public ReactionSubcontroller reactionSc;
|
||||
public FeedbackSubcontroller feedbackSc;
|
||||
|
||||
[TitleGroup("Navigation")]
|
||||
public HUDNavigationElement navigationElement;
|
||||
|
||||
protected virtual void Awake()
|
||||
{
|
||||
InitializeSubcontrollers();
|
||||
|
||||
@@ -1,23 +1,51 @@
|
||||
using System.Collections.Generic;
|
||||
using Cielonos.MainGame.Inventory;
|
||||
using Sirenix.OdinInspector;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
namespace Cielonos.MainGame.Characters
|
||||
{
|
||||
public class BodyPartsSubcontroller : SubcontrollerBase<CharacterBase>
|
||||
public partial class BodyPartsSubcontroller : SubcontrollerBase<CharacterBase>
|
||||
{
|
||||
[FormerlySerializedAs("centerPoint")] [Title("Main Parts")]
|
||||
[Title("Main Parts")]
|
||||
public Transform flexibleCenterPoint;
|
||||
public Transform staticCenterPoint;
|
||||
public Transform cameraLockingPoint;
|
||||
public Transform footPoint;
|
||||
public Transform head;
|
||||
public Transform leftHand;
|
||||
public Transform rightHand;
|
||||
public Transform back;
|
||||
public Transform hips;
|
||||
public Transform leftFoot;
|
||||
public Transform rightFoot;
|
||||
|
||||
[Title("Custom Parts")]
|
||||
public Dictionary<string, Transform> customBodyParts;
|
||||
}
|
||||
|
||||
public partial class BodyPartsSubcontroller
|
||||
{
|
||||
public Transform GetPart(ViewObjectData.AttachBodyPartType partType)
|
||||
{
|
||||
return partType switch
|
||||
{
|
||||
ViewObjectData.AttachBodyPartType.RightHand => rightHand,
|
||||
ViewObjectData.AttachBodyPartType.LeftHand => leftHand,
|
||||
ViewObjectData.AttachBodyPartType.Head => head,
|
||||
ViewObjectData.AttachBodyPartType.FlexibleCenterPoint => flexibleCenterPoint,
|
||||
ViewObjectData.AttachBodyPartType.Back => back,
|
||||
ViewObjectData.AttachBodyPartType.Hips => hips,
|
||||
ViewObjectData.AttachBodyPartType.RightFoot => rightFoot,
|
||||
ViewObjectData.AttachBodyPartType.LeftFoot => leftFoot,
|
||||
_ => null
|
||||
};
|
||||
}
|
||||
|
||||
public Transform GetPart(string partName)
|
||||
{
|
||||
return customBodyParts.GetValueOrDefault(partName);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -56,7 +56,7 @@ namespace Cielonos.MainGame.Characters
|
||||
|
||||
if (owner is Player player)
|
||||
{
|
||||
dashRotation.y = player.viewSc.isLockingTarget
|
||||
dashRotation.y = player.viewSc.lockTargetModule.isUsingLockTargetCamera
|
||||
? player.viewSc.cameraRotationSm.cinemachineEndLockYaw + angle
|
||||
: player.viewSc.cameraRotationSm.cinemachineTargetYaw + angle;
|
||||
}
|
||||
|
||||
@@ -230,19 +230,19 @@ namespace Cielonos.MainGame.Characters
|
||||
}
|
||||
};
|
||||
|
||||
inputActions.Player.SwitchMainWeapon.performed += ctx =>
|
||||
inputActions.Player.SwitchPreviousMainWeapon.performed += ctx =>
|
||||
{
|
||||
if (ctx.performed && isCursorLocked.Value)
|
||||
{
|
||||
operation.SwitchMainWeapon(ctx.ReadValue<float>());
|
||||
operation.SwitchMainWeapon(-1);
|
||||
}
|
||||
};
|
||||
|
||||
inputActions.Player.FastSwitchMainWeapon.performed += ctx =>
|
||||
inputActions.Player.SwitchNextMainWeapon.performed += ctx =>
|
||||
{
|
||||
if (ctx.performed && isCursorLocked.Value)
|
||||
{
|
||||
operation.FastSwitchMainWeapon();
|
||||
operation.SwitchMainWeapon(1);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
using System.Collections.Generic;
|
||||
using Cielonos.MainGame.Inventory;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cielonos.MainGame.Characters
|
||||
{
|
||||
public class PlayerBackpack
|
||||
{
|
||||
public List<MainWeaponBase> mainWeapons = new List<MainWeaponBase>();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b2c6ef7e33fccdf41848bc44e0432c59
|
||||
@@ -13,11 +13,24 @@ namespace Cielonos.MainGame.Characters
|
||||
public PlayerEquipmentSubmodule(PlayerInventorySubcontroller owner) : base(owner)
|
||||
{
|
||||
preparedMainWeapons = new List<MainWeaponBase>();
|
||||
foreach (MainWeaponBase mainWeapon in owner.backpack.mainWeapons)
|
||||
{
|
||||
ObtainMainWeapon(mainWeapon);
|
||||
}
|
||||
EquipMainWeapon(preparedMainWeapons[0]);
|
||||
}
|
||||
|
||||
public void ObtainMainWeapon(MainWeaponBase newWeapon)
|
||||
{
|
||||
if (!preparedMainWeapons.Contains(newWeapon))
|
||||
{
|
||||
preparedMainWeapons.Add(newWeapon);
|
||||
newWeapon.Initialize();
|
||||
}
|
||||
}
|
||||
|
||||
public void EquipMainWeapon(MainWeaponBase newWeapon)
|
||||
{
|
||||
newWeapon.Initialize();
|
||||
currentMainWeapon = newWeapon;
|
||||
currentMainWeapon.OnEquipped();
|
||||
currentMainWeapon.RegisterFullBodyFuncAnims();
|
||||
@@ -27,8 +40,23 @@ namespace Cielonos.MainGame.Characters
|
||||
|
||||
public void RemoveMainWeapon()
|
||||
{
|
||||
Debug.Log("Unequipping main weapon: " + currentMainWeapon);
|
||||
currentMainWeapon.OnUnequipped();
|
||||
currentMainWeapon = null;
|
||||
}
|
||||
|
||||
public void DiscardMainWeapon(MainWeaponBase weaponToDiscard)
|
||||
{
|
||||
if (preparedMainWeapons.Contains(weaponToDiscard))
|
||||
{
|
||||
if (currentMainWeapon == weaponToDiscard)
|
||||
{
|
||||
RemoveMainWeapon();
|
||||
}
|
||||
|
||||
preparedMainWeapons.Remove(weaponToDiscard);
|
||||
Object.Destroy(weaponToDiscard);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
using Cielonos.MainGame.Inventory;
|
||||
using Cielonos.MainGame.Inventory;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cielonos.MainGame.Characters
|
||||
@@ -8,15 +8,14 @@ namespace Cielonos.MainGame.Characters
|
||||
public Player player => owner;
|
||||
private PlayerInputSubcontroller inputSc => player.inputSc;
|
||||
private PlayerOperationSubcontroller operationSc => player.operationSc;
|
||||
public MainWeaponBase testMainWeapon;
|
||||
public PlayerBackpack backpack;
|
||||
public PlayerEquipmentSubmodule equipmentSm;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
RegisterOperations();
|
||||
equipmentSm = new PlayerEquipmentSubmodule(this);
|
||||
equipmentSm.EquipMainWeapon(testMainWeapon);
|
||||
equipmentSm ??= new PlayerEquipmentSubmodule(this);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -38,6 +37,8 @@ namespace Cielonos.MainGame.Characters
|
||||
operationSc.OnMainWeaponQuaternaryPress += MainWeaponSpecialBPress;
|
||||
operationSc.OnMainWeaponQuaternaryRelease += MainWeaponSpecialBRelease;
|
||||
|
||||
operationSc.OnSwitchMainWeapon += SwitchMainWeapon;
|
||||
|
||||
/*
|
||||
operationSc.OnSwitchMainWeapon += delegate(float dir) { SwitchMainWeapon(dir > 0 ? 1 : -1); };
|
||||
operationSc.OnUseSupportEquipment0Press += delegate { SupportEquipmentPress(0); };
|
||||
@@ -73,6 +74,15 @@ namespace Cielonos.MainGame.Characters
|
||||
|
||||
public partial class PlayerInventorySubcontroller
|
||||
{
|
||||
private void SwitchMainWeapon(int direction)
|
||||
{
|
||||
int currentIndex = equipmentSm.preparedMainWeapons.IndexOf(currentMainWeapon);
|
||||
equipmentSm.RemoveMainWeapon();
|
||||
int newIndex = (currentIndex + direction + equipmentSm.preparedMainWeapons.Count) % equipmentSm.preparedMainWeapons.Count;
|
||||
Debug.Log($"Switching main weapon from index {currentIndex} to {newIndex}");
|
||||
equipmentSm.EquipMainWeapon(equipmentSm.preparedMainWeapons[newIndex]);
|
||||
}
|
||||
|
||||
public void MainWeaponPrimaryPress()
|
||||
{
|
||||
if (currentMainWeapon != null)
|
||||
|
||||
@@ -44,7 +44,7 @@ namespace Cielonos.MainGame.Characters
|
||||
public event Action OnMainWeaponQuaternaryHold;
|
||||
public event Action OnMainWeaponQuaternaryRelease;
|
||||
|
||||
public event Action<float> OnSwitchMainWeapon;
|
||||
public event Action<int> OnSwitchMainWeapon;
|
||||
public event Action OnOpenMainWeaponRoulette;
|
||||
public event Action OnCloseMainWeaponRoulette;
|
||||
public event Action OnFastSwitchMainWeapon;
|
||||
@@ -95,7 +95,7 @@ namespace Cielonos.MainGame.Characters
|
||||
public void MainWeaponQuaternaryHold() => OnMainWeaponQuaternaryHold?.Invoke();
|
||||
public void MainWeaponSpecialBRelease() => OnMainWeaponQuaternaryRelease?.Invoke();
|
||||
|
||||
public void SwitchMainWeapon(float direction) => OnSwitchMainWeapon?.Invoke(direction);
|
||||
public void SwitchMainWeapon(int direction) => OnSwitchMainWeapon?.Invoke(direction);
|
||||
|
||||
public void OpenMainWeaponRoulette() => OnOpenMainWeaponRoulette?.Invoke();
|
||||
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
using DG.Tweening;
|
||||
using Sirenix.OdinInspector;
|
||||
using SLSFramework.General;
|
||||
using UnityEngine;
|
||||
using Ease = DG.Tweening.Ease;
|
||||
|
||||
namespace Cielonos.MainGame.Characters
|
||||
{
|
||||
@@ -18,7 +20,6 @@ namespace Cielonos.MainGame.Characters
|
||||
public float cinemachineTargetPitch;
|
||||
public float topClamp = 70.0f;
|
||||
public float bottomClamp = -30.0f;
|
||||
public float cameraAngleOverride = 0.0f;
|
||||
public bool lockCameraPosition = false;
|
||||
|
||||
[Title("Combat Recenter Settings")]
|
||||
@@ -61,13 +62,16 @@ namespace Cielonos.MainGame.Characters
|
||||
|
||||
cinemachineTargetYaw = MathExtensions.ClampAngle(cinemachineTargetYaw, float.MinValue, float.MaxValue);
|
||||
cinemachineTargetPitch = MathExtensions.ClampAngle(cinemachineTargetPitch, bottomClamp, topClamp);
|
||||
|
||||
viewSc.cameraRoot.rotation = Quaternion.Euler(
|
||||
cinemachineTargetPitch + cameraAngleOverride /*- viewSc.muzzleLiftModule.currentMuzzlePositionY*/, cinemachineTargetYaw, 0.0f);
|
||||
|
||||
if (viewSc.isLockingTarget)
|
||||
|
||||
|
||||
if (viewSc.lockTargetModule.isUsingLockTargetCamera)
|
||||
{
|
||||
cinemachineEndLockYaw = viewSc.lockOnCamera.transform.eulerAngles.y;
|
||||
cinemachineEndLockYaw = viewSc.lockingTargetCamera.transform.eulerAngles.y;
|
||||
}
|
||||
else
|
||||
{
|
||||
viewSc.cameraRoot.rotation = Quaternion.Euler(
|
||||
cinemachineTargetPitch /*- viewSc.muzzleLiftModule.currentMuzzlePositionY*/, cinemachineTargetYaw, 0.0f);
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -108,23 +112,34 @@ namespace Cielonos.MainGame.Characters
|
||||
recenterTimer = duration;
|
||||
isRecentering = true;
|
||||
}
|
||||
|
||||
private bool tt;
|
||||
|
||||
// 将此方法添加到你控制相机旋转的脚本中 (例如 PlayerCameraController)
|
||||
public void SyncRotationWithCamera(Camera camera = null)
|
||||
/// <summary>
|
||||
/// 同步相机旋转到当前摄像机朝向
|
||||
/// </summary>
|
||||
public void SyncRotationWithCamera()
|
||||
{
|
||||
camera ??= viewSc.playerCamera;
|
||||
// 确保获取的是当前正在起作用的锁定相机的旋转
|
||||
var camera = viewSc.currentCamera;
|
||||
Vector3 currentEuler = camera.transform.eulerAngles;
|
||||
cinemachineTargetYaw = currentEuler.y;
|
||||
float currentPitch = currentEuler.x;
|
||||
if (currentPitch > 180)
|
||||
{
|
||||
currentPitch -= 360;
|
||||
}
|
||||
cinemachineTargetPitch = currentPitch - cameraAngleOverride;
|
||||
|
||||
float yaw = currentEuler.y;
|
||||
float pitch = currentEuler.x;
|
||||
|
||||
// --- 核心修复:处理欧拉角跨度问题 ---
|
||||
// 如果 pitch > 180 (例如 355), 则转为负数 ( -5 )
|
||||
if (pitch > 180) pitch -= 360;
|
||||
|
||||
isRecentering = false;
|
||||
// 强制执行一次旋转更新,防止下一帧才生效导致的微小跳动 (可选)
|
||||
// viewSc.cameraRoot.rotation = Quaternion.Euler(
|
||||
// cinemachineTargetPitch + cameraAngleOverride, cinemachineTargetYaw, 0.0f);
|
||||
|
||||
// 更新目标值
|
||||
cinemachineTargetYaw = yaw;
|
||||
cinemachineTargetPitch = pitch;
|
||||
|
||||
// --- 立即应用旋转 ---
|
||||
// 强制立即更新一次 cameraRoot,防止等待下一帧 Update 产生的跳变
|
||||
viewSc.cameraRoot.rotation = Quaternion.Euler(cinemachineTargetPitch, cinemachineTargetYaw, 0.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cbc378284638d9549945b8c5090f5a1b
|
||||
@@ -0,0 +1,138 @@
|
||||
using System;
|
||||
using DG.Tweening;
|
||||
using SickscoreGames.HUDNavigationSystem;
|
||||
using UniRx;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using SLSFramework.General;
|
||||
using Ease = DG.Tweening.Ease;
|
||||
|
||||
namespace Cielonos.MainGame.Characters
|
||||
{
|
||||
public partial class LockTargetSubmodule : SubmoduleBase<PlayerViewSubcontroller>
|
||||
{
|
||||
private Player player => owner.player;
|
||||
private PlayerViewSubcontroller viewSc => owner;
|
||||
private PlayerInputSubcontroller inputSc => player.inputSc;
|
||||
private HUDNavigationSystem navigationSystem => HUDNavigationSystem.Instance;
|
||||
private HUDNavigationCanvas navigationCanvas => HUDNavigationCanvas.Instance;
|
||||
|
||||
/// <summary>
|
||||
/// 通常ACT类武器锁定目标时自动旋转摄像机,即使用LockTargetCamera
|
||||
/// TPS类远程武器不自动旋转,仅在目标上显示锁定标记,不切换摄像机
|
||||
/// </summary>
|
||||
public bool isAutoRotate;
|
||||
/// <summary>
|
||||
/// 是否正在锁定目标
|
||||
/// </summary>
|
||||
public bool isLocking;
|
||||
/// <summary>
|
||||
/// 是否正在使用锁定目标摄像机
|
||||
/// </summary>
|
||||
public bool isUsingLockTargetCamera => isLocking && isAutoRotate;
|
||||
public bool isDuringSwitch;
|
||||
public CharacterBase lockTarget;
|
||||
public Transform targetPoint;
|
||||
private Tweener iconTween;
|
||||
|
||||
public LockTargetSubmodule(PlayerViewSubcontroller owner) : base(owner)
|
||||
{
|
||||
isLocking = false;
|
||||
isAutoRotate = false;
|
||||
isDuringSwitch = false;
|
||||
lockTarget = null;
|
||||
targetPoint = null;
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
if (isUsingLockTargetCamera && !isDuringSwitch)
|
||||
{
|
||||
viewSc.cameraRoot.LookAt(targetPoint);
|
||||
float distance = (targetPoint.position - viewSc.cameraRoot.transform.position).Flatten().magnitude;
|
||||
if (isUsingLockTargetCamera && distance < 1f)
|
||||
{
|
||||
UnlockTarget();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public partial class LockTargetSubmodule
|
||||
{
|
||||
public void SwitchLockState()
|
||||
{
|
||||
if (isLocking)
|
||||
{
|
||||
UnlockTarget();
|
||||
}
|
||||
else
|
||||
{
|
||||
LockTarget(true);
|
||||
}
|
||||
}
|
||||
|
||||
public void LockTarget(bool isAutoRotate)
|
||||
{
|
||||
if(isDuringSwitch) return;
|
||||
|
||||
CharacterBase target = BattleManager.EnemySm.GetNearestEnemy(50f);
|
||||
|
||||
if (target != null)
|
||||
{
|
||||
this.isLocking = true;
|
||||
this.isAutoRotate = isAutoRotate;
|
||||
this.lockTarget = target;
|
||||
this.isDuringSwitch = true;
|
||||
|
||||
if (isAutoRotate)
|
||||
{
|
||||
targetPoint = target.bodyPartsSc.cameraLockingPoint ?? target.bodyPartsSc.staticCenterPoint;
|
||||
viewSc.currentCamera = viewSc.lockingTargetCamera;
|
||||
viewSc.lockingTargetCamera.LookAt = targetPoint;
|
||||
viewSc.stateDrivenCamera.GetComponent<Animator>().SetBool("isLockTarget", true);
|
||||
viewSc.cameraRoot.DOLookAt(targetPoint.position, 0.5f)
|
||||
.SetEase(Ease.InOutSine)
|
||||
.OnComplete(() => { isDuringSwitch = false; })
|
||||
.Play();
|
||||
}
|
||||
else
|
||||
{
|
||||
Observable.Timer(TimeSpan.FromSeconds(0.5f)).First().Subscribe(_ =>
|
||||
{
|
||||
isDuringSwitch = false;
|
||||
});
|
||||
}
|
||||
|
||||
lockTarget.navigationElement.showIndicator = true;
|
||||
Image icon = lockTarget.navigationElement.Indicator.OnscreenIcon;
|
||||
iconTween?.Kill(true);
|
||||
iconTween = icon.GetComponent<RectTransform>().DOScale(1f, 0.5f).From(0f).SetEase(Ease.OutQuart).Play();
|
||||
}
|
||||
}
|
||||
|
||||
public void UnlockTarget()
|
||||
{
|
||||
if(isDuringSwitch) return;
|
||||
|
||||
if (isAutoRotate)
|
||||
{
|
||||
viewSc.cameraRotationSm.SyncRotationWithCamera();
|
||||
viewSc.stateDrivenCamera.GetComponent<Animator>().SetBool("isLockTarget", false);
|
||||
viewSc.stateDrivenCamera.InternalUpdateCameraState(Vector3.up, Time.deltaTime);
|
||||
viewSc.currentCamera = viewSc.freeLookCamera;
|
||||
}
|
||||
this.isLocking = false;
|
||||
this.isAutoRotate = false;
|
||||
Image icon = lockTarget.navigationElement.Indicator.OnscreenIcon;
|
||||
iconTween?.Kill(true);
|
||||
iconTween = icon.GetComponent<RectTransform>().DOScale(0f, 0.5f).SetEase(Ease.OutQuart).OnComplete(() =>
|
||||
{
|
||||
lockTarget.navigationElement.showIndicator = false;
|
||||
this.lockTarget = null;
|
||||
this.targetPoint = null;
|
||||
this.isDuringSwitch = false;
|
||||
}).Play();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e462ecfd74196754181689f4a89f54af
|
||||
@@ -12,99 +12,45 @@ namespace Cielonos.MainGame.Characters
|
||||
public class PlayerViewSubcontroller : SubcontrollerBase<Player>, IPlayerSubcontroller
|
||||
{
|
||||
public Player player => owner;
|
||||
|
||||
|
||||
public Camera playerCamera;
|
||||
public Transform cameraRoot;
|
||||
public CinemachineStateDrivenCamera stateDrivenCamera;
|
||||
public CinemachineCamera currentCamera;
|
||||
public CinemachineCamera freeLookCamera;
|
||||
public CinemachineCamera lockOnCamera;
|
||||
[FormerlySerializedAs("isLockedOn")] public bool isLockingTarget = false;
|
||||
public bool isLockedSetRoot;
|
||||
public CinemachineCamera lockingTargetCamera;
|
||||
public CharacterBase testEnemy;
|
||||
public Transform testEnemyTarget;
|
||||
|
||||
|
||||
public CameraRotationSubmodule cameraRotationSm;
|
||||
public OcclusionFadeSubmodule occlusionFadeSm;
|
||||
|
||||
public LockTargetSubmodule lockTargetModule;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
cameraRotationSm = new CameraRotationSubmodule(this, player.transform.eulerAngles.y);
|
||||
occlusionFadeSm = new OcclusionFadeSubmodule(this);
|
||||
lockTargetModule = new LockTargetSubmodule(this);
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
testEnemyTarget = testEnemy.bodyPartsSc.staticCenterPoint;
|
||||
//SwitchToLockTarget( testEnemyTarget );
|
||||
currentCamera = freeLookCamera;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (Keyboard.current.tabKey.wasPressedThisFrame)
|
||||
{
|
||||
if (!isLockingTarget)
|
||||
{
|
||||
SwitchToLockTarget( testEnemyTarget );
|
||||
}
|
||||
else
|
||||
{
|
||||
SwitchToFreeLook();
|
||||
}
|
||||
lockTargetModule.SwitchLockState();
|
||||
}
|
||||
}
|
||||
|
||||
private void LateUpdate()
|
||||
{
|
||||
cameraRotationSm.Update();
|
||||
|
||||
if (!isLockingTarget)
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
if(isLockedSetRoot) cameraRoot.LookAt(testEnemyTarget);
|
||||
float distance = (testEnemyTarget.position - cameraRoot.transform.position).Flatten().magnitude;
|
||||
if(distance < 1f) SwitchToFreeLook();
|
||||
}
|
||||
lockTargetModule.Update();
|
||||
occlusionFadeSm.Update();
|
||||
}
|
||||
|
||||
void SwitchToLockTarget(Transform target)
|
||||
{
|
||||
testEnemyTarget = target;
|
||||
isLockingTarget = true;
|
||||
isLockedSetRoot = false;
|
||||
|
||||
// --- CM3 核心操作 ---
|
||||
// 1. 设置 LookAt 目标。在 CM3 中,LookingAt 是 Target 结构体的一部分,或者直接赋值给 LookAt 属性
|
||||
lockOnCamera.Target.LookAtTarget = testEnemyTarget;
|
||||
|
||||
// 2. 提高优先级,激活锁定相机
|
||||
stateDrivenCamera.GetComponent<Animator>().SetBool("isLockTarget", true);
|
||||
cameraRoot.DOLookAt(testEnemyTarget.position, 0.5f).SetEase(Ease.InOutSine).OnComplete(()=>isLockedSetRoot = true).Play();
|
||||
|
||||
// (可选) 你可以在这里播放锁定音效或显示 UI 准星
|
||||
Debug.Log($"Locked on: {target.name}");
|
||||
}
|
||||
|
||||
void SwitchToFreeLook()
|
||||
{
|
||||
cameraRotationSm.SyncRotationWithCamera(playerCamera);
|
||||
|
||||
isLockingTarget = false;
|
||||
|
||||
// --- CM3 核心操作 ---
|
||||
// 1. 重置 LookAt 目标
|
||||
//lockOnCamera.Target.LookAtTarget = null;
|
||||
|
||||
// 2. 降低优先级,切换回自由视角相机
|
||||
stateDrivenCamera.GetComponent<Animator>().SetBool("isLockTarget", false);
|
||||
|
||||
// (可选) 你可以在这里播放解锁音效或隐藏 UI 准星
|
||||
Debug.Log("Switched to Free Look");
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -15,14 +15,14 @@ namespace Cielonos.MainGame.Inventory
|
||||
public Player player => MainGameManager.Instance.player;
|
||||
protected PlayerAnimationSubcontroller animationSc => player.animationSc;
|
||||
protected FunctionalAnimationSubmodule fullBodyFuncAnimSm => animationSc.fullBodyFuncAnimSm;
|
||||
|
||||
public ItemViewObject viewObject;
|
||||
|
||||
[Title("Data")]
|
||||
public List<FuncAnimData> fullBodyFuncAnims = new List<FuncAnimData>();
|
||||
[HideInInspector]
|
||||
private List<string> registeredFunctionNames = new List<string>();
|
||||
|
||||
[FormerlySerializedAs("objectData")]
|
||||
public ViewObjectData viewObjectData;
|
||||
public VFXData vfxData;
|
||||
public ComboData comboData;
|
||||
public AttackData attackData;
|
||||
@@ -41,10 +41,12 @@ namespace Cielonos.MainGame.Inventory
|
||||
[Title("Subcontrollers")]
|
||||
public FeedbackSubcontroller feedbackSc;
|
||||
|
||||
|
||||
[Title("View Objects")]
|
||||
public Dictionary<string, ItemViewObject> viewObjects = new Dictionary<string, ItemViewObject>();
|
||||
|
||||
protected virtual void Update()
|
||||
{
|
||||
functionSm.Update(player.selfTimeSm.DeltaTime);
|
||||
functionSm?.Update(player.selfTimeSm.DeltaTime);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@ namespace Cielonos.MainGame.Inventory
|
||||
{
|
||||
public partial class ItemViewObject : SerializedMonoBehaviour
|
||||
{
|
||||
public GameObject item;
|
||||
public Dictionary<string, GameObject> functionalParts;
|
||||
|
||||
public GameObject Part(string partName)
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System.Collections.Generic;
|
||||
using Cielonos.MainGame.Characters;
|
||||
using MoreMountains.Feedbacks;
|
||||
using MoreMountains.FeedbacksForThirdParty;
|
||||
@@ -7,7 +8,6 @@ namespace Cielonos.MainGame.Inventory
|
||||
{
|
||||
public abstract partial class MainWeaponBase : ItemBase
|
||||
{
|
||||
|
||||
public BaseAnimationGroup baseAnimationGroup;
|
||||
}
|
||||
|
||||
@@ -16,17 +16,45 @@ namespace Cielonos.MainGame.Inventory
|
||||
public virtual void OnEquipped()
|
||||
{
|
||||
baseAnimationGroup.SetUp(animationSc);
|
||||
foreach (ViewObjectData.ViewObjectDataUnit unit in viewObjectData.viewObjectUnits)
|
||||
{
|
||||
Transform attachPoint = !unit.isCustomAttachPoint ?
|
||||
player.bodyPartsSc.GetPart(unit.normalAttachBodyPart) :
|
||||
player.bodyPartsSc.GetPart(unit.customAttachPartName);
|
||||
if (attachPoint != null)
|
||||
{
|
||||
ItemViewObject view = Instantiate(unit.objectPrefab, attachPoint).GetComponent<ItemViewObject>();
|
||||
if (unit.applyOffset)
|
||||
{
|
||||
view.transform.localPosition = unit.positionOffset;
|
||||
view.transform.localEulerAngles = unit.rotationOffset;
|
||||
}
|
||||
viewObjects[unit.objectName] = view;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void OnUnequipped()
|
||||
{
|
||||
RemoveAllRegisteredFunctions();
|
||||
|
||||
foreach (ItemViewObject view in viewObjects.Values)
|
||||
{
|
||||
Destroy(view.gameObject);
|
||||
}
|
||||
viewObjects.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
public partial class MainWeaponBase
|
||||
{
|
||||
protected Transform muzzle => viewObject.functionalParts["Muzzle"].transform;
|
||||
protected override void Update()
|
||||
{
|
||||
if (player.inventorySc.equipmentSm.currentMainWeapon == this)
|
||||
{
|
||||
functionSm?.Update(player.selfTimeSm.DeltaTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public partial class MainWeaponBase
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class LockTargetCamera : MonoBehaviour
|
||||
public class ContentData : MonoBehaviour
|
||||
{
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
2
Assets/Scripts/MainGame/Items/Data/ContentData.cs.meta
Normal file
2
Assets/Scripts/MainGame/Items/Data/ContentData.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fd6893a98c17a0e47af8bd555a67190b
|
||||
@@ -8,11 +8,11 @@ using UnityEngine;
|
||||
namespace Cielonos.MainGame.Inventory
|
||||
{
|
||||
[CreateAssetMenu(fileName = "FunctionData", menuName = "Cielonos/Items/FunctionData")]
|
||||
public class FunctionData : SerializedScriptableObject
|
||||
public partial class FunctionData : SerializedScriptableObject
|
||||
{
|
||||
[DictionaryDrawerSettings(KeyLabel = "Attack Unit", DisplayMode = DictionaryDisplayOptions.ExpandedFoldout)]
|
||||
[Searchable]
|
||||
public Dictionary<string, ItemFunctionUnit> functionUnits;
|
||||
public Dictionary<string, FunctionUnit> functionUnits = new Dictionary<string, FunctionUnit>();
|
||||
|
||||
[OnInspectorGUI("UpdateUnits")]
|
||||
public void UpdateUnits()
|
||||
@@ -23,9 +23,8 @@ namespace Cielonos.MainGame.Inventory
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class ItemFunctionUnit
|
||||
|
||||
public partial class FunctionData
|
||||
{
|
||||
public enum IntervalReductionType
|
||||
{
|
||||
@@ -34,26 +33,30 @@ namespace Cielonos.MainGame.Inventory
|
||||
AttackSpeed = 10
|
||||
}
|
||||
|
||||
[ReadOnly]
|
||||
public FunctionData parentData;
|
||||
[Serializable]
|
||||
public class FunctionUnit
|
||||
{
|
||||
[ReadOnly]
|
||||
public FunctionData parentData;
|
||||
|
||||
[TitleGroup("Information")]
|
||||
public bool shownInUI;
|
||||
[TitleGroup("Information")]
|
||||
public Sprite icon;
|
||||
[TitleGroup("Information")]
|
||||
public List<string> operation;
|
||||
[TitleGroup("Information")]
|
||||
public bool shownInUI;
|
||||
[TitleGroup("Information")]
|
||||
public Sprite icon;
|
||||
[TitleGroup("Information")]
|
||||
public List<string> operation;
|
||||
|
||||
[TitleGroup("Costs")]
|
||||
public float energyCost;
|
||||
[TitleGroup("Costs")]
|
||||
public int ammoCost;
|
||||
[TitleGroup("Costs")]
|
||||
public float energyCost;
|
||||
[TitleGroup("Costs")]
|
||||
public int ammoCost;
|
||||
|
||||
[TitleGroup("Interval")]
|
||||
public float interval;
|
||||
[TitleGroup("Interval")]
|
||||
public float intervalLowerLimit;
|
||||
[TitleGroup("Interval")]
|
||||
public IntervalReductionType intervalReductionType;
|
||||
[TitleGroup("Interval")]
|
||||
public float interval;
|
||||
[TitleGroup("Interval")]
|
||||
public float intervalLowerLimit;
|
||||
[TitleGroup("Interval")]
|
||||
public IntervalReductionType intervalReductionType;
|
||||
}
|
||||
}
|
||||
}
|
||||
48
Assets/Scripts/MainGame/Items/Data/ViewObjectData.cs
Normal file
48
Assets/Scripts/MainGame/Items/Data/ViewObjectData.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Sirenix.OdinInspector;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
namespace Cielonos.MainGame.Inventory
|
||||
{
|
||||
[CreateAssetMenu(fileName = "ViewObjectData", menuName = "Cielonos/Items/ViewObjectData")]
|
||||
public partial class ViewObjectData : SerializedScriptableObject
|
||||
{
|
||||
[ListDrawerSettings(ShowFoldout = true)]
|
||||
public List<ViewObjectDataUnit> viewObjectUnits = new List<ViewObjectDataUnit>();
|
||||
}
|
||||
|
||||
public partial class ViewObjectData
|
||||
{
|
||||
public enum AttachBodyPartType
|
||||
{
|
||||
RightHand,
|
||||
LeftHand,
|
||||
Head,
|
||||
FlexibleCenterPoint,
|
||||
Back,
|
||||
Hips,
|
||||
RightFoot,
|
||||
LeftFoot,
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class ViewObjectDataUnit
|
||||
{
|
||||
public string objectName;
|
||||
public GameObject objectPrefab;
|
||||
public bool isCustomAttachPoint;
|
||||
[HideIf("isCustomAttachPoint")]
|
||||
public AttachBodyPartType normalAttachBodyPart;
|
||||
[ShowIf("isCustomAttachPoint")]
|
||||
public string customAttachPartName;
|
||||
|
||||
public bool applyOffset;
|
||||
[ShowIf("applyOffset")]
|
||||
public Vector3 positionOffset;
|
||||
[ShowIf("applyOffset")]
|
||||
public Vector3 rotationOffset;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1bfbd542596c9aa4887562352b6768c7
|
||||
@@ -23,6 +23,10 @@ namespace Cielonos.MainGame.Inventory
|
||||
{
|
||||
PlayTargetedAnimation("LightAttack" + comboSm.GetCurrentNodeName(), currentTarget, 5f);
|
||||
}
|
||||
else
|
||||
{
|
||||
PlayTargetedAnimation("LightAttack" + comboSm.GetCurrentNodeName(), null, 5f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,6 +41,10 @@ namespace Cielonos.MainGame.Inventory
|
||||
{
|
||||
PlayTargetedAnimation("HeavyAttack", currentTarget, 3f);
|
||||
}
|
||||
else
|
||||
{
|
||||
PlayTargetedAnimation("HeavyAttack", null, 3f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -50,6 +58,11 @@ namespace Cielonos.MainGame.Inventory
|
||||
private void LightAttack3() => GenerateProjectile("HeavyProjectile", currentTarget, 10f);
|
||||
private void HeavyAttack() => GenerateGroundArea("GroundArea");
|
||||
}
|
||||
|
||||
public partial class FutureWand : MainWeaponBase
|
||||
{
|
||||
private Transform muzzle => viewObjects["Wand"].functionalParts["Muzzle"].transform;
|
||||
}
|
||||
|
||||
public partial class FutureWand
|
||||
{
|
||||
|
||||
@@ -12,12 +12,16 @@ namespace Cielonos.MainGame.Inventory
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
perfectBlockedTimer -= player.selfTimeSm.DeltaTime;
|
||||
if (player.inventorySc.equipmentSm.currentMainWeapon == this)
|
||||
{
|
||||
functionSm?.Update(player.selfTimeSm.DeltaTime);
|
||||
perfectBlockedTimer -= player.selfTimeSm.DeltaTime;
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnEquipped()
|
||||
{
|
||||
base.OnEquipped();
|
||||
RegisterFunctionsToAnimSc(
|
||||
LightAttack0, LightAttack1, LightAttack2, LightAttack3,
|
||||
TripleAttack_0, TripleAttack_1, TripleAttack_2,
|
||||
|
||||
@@ -36,11 +36,11 @@ namespace Cielonos.MainGame.Inventory
|
||||
{
|
||||
private CharacterBase character => owner.owner.player;
|
||||
|
||||
public ItemFunctionUnit data;
|
||||
public FunctionData.FunctionUnit data;
|
||||
public float currentCooldown;
|
||||
public float maxCooldown;
|
||||
|
||||
public RuntimeFunctionUnit(FunctionSubmodule owner, ItemFunctionUnit data) : base(owner)
|
||||
public RuntimeFunctionUnit(FunctionSubmodule owner, FunctionData.FunctionUnit data) : base(owner)
|
||||
{
|
||||
this.data = data;
|
||||
maxCooldown = data.interval;
|
||||
|
||||
@@ -21,6 +21,15 @@ namespace Cielonos.MainGame
|
||||
{
|
||||
Application.targetFrameRate = 60;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
float frame = 1.0f / Application.targetFrameRate;
|
||||
if (frame < 10f && Time.time > 5f)
|
||||
{
|
||||
//Debug.Break();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public partial class MainGameManager
|
||||
|
||||
@@ -12,8 +12,8 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
|
||||
m_Name: PC_RPAsset
|
||||
m_EditorClassIdentifier:
|
||||
k_AssetVersion: 12
|
||||
k_AssetPreviousVersion: 12
|
||||
k_AssetVersion: 13
|
||||
k_AssetPreviousVersion: 13
|
||||
m_RendererType: 1
|
||||
m_RendererData: {fileID: 0}
|
||||
m_RendererDataList:
|
||||
@@ -129,9 +129,11 @@ MonoBehaviour:
|
||||
m_PrefilterSoftShadowsQualityHigh: 1
|
||||
m_PrefilterSoftShadows: 0
|
||||
m_PrefilterScreenCoord: 1
|
||||
m_PrefilterScreenSpaceIrradiance: 0
|
||||
m_PrefilterNativeRenderPass: 1
|
||||
m_PrefilterUseLegacyLightmaps: 0
|
||||
m_PrefilterBicubicLightmapSampling: 1
|
||||
m_PrefilterReflectionProbeRotation: 0
|
||||
m_PrefilterReflectionProbeBlending: 0
|
||||
m_PrefilterReflectionProbeBoxProjection: 0
|
||||
m_PrefilterReflectionProbeAtlas: 0
|
||||
|
||||
@@ -376,6 +376,9 @@ MonoBehaviour:
|
||||
highQualityFiltering:
|
||||
m_OverrideState: 0
|
||||
m_Value: 0
|
||||
filter:
|
||||
m_OverrideState: 0
|
||||
m_Value: 0
|
||||
downscale:
|
||||
m_OverrideState: 0
|
||||
m_Value: 0
|
||||
|
||||
@@ -62,24 +62,12 @@ MonoBehaviour:
|
||||
- rid: 9117685403900706822
|
||||
- rid: 9117685403900706823
|
||||
- rid: 9117685403900706824
|
||||
- rid: 563130798526955520
|
||||
- rid: 563130798526955521
|
||||
- rid: 563130798526955522
|
||||
m_RuntimeSettings:
|
||||
m_List:
|
||||
- rid: 6852985685364965378
|
||||
- rid: 6852985685364965379
|
||||
- rid: 6852985685364965380
|
||||
- rid: 6852985685364965381
|
||||
- rid: 6852985685364965384
|
||||
- rid: 6852985685364965385
|
||||
- rid: 6852985685364965387
|
||||
- rid: 6852985685364965392
|
||||
- rid: 6852985685364965394
|
||||
- rid: 8712630790384254976
|
||||
- rid: 9117685403900706817
|
||||
- rid: 9117685403900706819
|
||||
- rid: 9117685403900706820
|
||||
- rid: 9117685403900706823
|
||||
- rid: 9117685403900706824
|
||||
m_AssetVersion: 8
|
||||
m_List: []
|
||||
m_AssetVersion: 9
|
||||
m_ObsoleteDefaultVolumeProfile: {fileID: 0}
|
||||
m_RenderingLayerNames:
|
||||
- Light Layer default
|
||||
@@ -109,6 +97,29 @@ MonoBehaviour:
|
||||
references:
|
||||
version: 2
|
||||
RefIds:
|
||||
- rid: 563130798526955520
|
||||
type: {class: RayTracingRenderPipelineResources, ns: UnityEngine.Rendering.UnifiedRayTracing, asm: Unity.UnifiedRayTracing.Runtime}
|
||||
data:
|
||||
m_Version: 1
|
||||
m_GeometryPoolKernels: {fileID: 7200000, guid: 98e3d58cae7210c4786f67f504c9e899, type: 3}
|
||||
m_CopyBuffer: {fileID: 7200000, guid: 1b95b5dcf48d1914c9e1e7405c7660e3, type: 3}
|
||||
m_CopyPositions: {fileID: 7200000, guid: 1ad53a96b58d3c3488dde4f14db1aaeb, type: 3}
|
||||
m_BitHistogram: {fileID: 7200000, guid: 8670f7ce4b60cef43bed36148aa1b0a2, type: 3}
|
||||
m_BlockReducePart: {fileID: 7200000, guid: 4e034cc8ea2635c4e9f063e5ddc7ea7a, type: 3}
|
||||
m_BlockScan: {fileID: 7200000, guid: 4d6d5de35fa45ef4a92119397a045cc9, type: 3}
|
||||
m_BuildHlbvh: {fileID: 7200000, guid: 2d70cd6be91bd7843a39a54b51c15b13, type: 3}
|
||||
m_RestructureBvh: {fileID: 7200000, guid: 56641cb88dcb31a4398a4997ef7a7a8c, type: 3}
|
||||
m_Scatter: {fileID: 7200000, guid: a2eaeefdac4637a44b734e85b7be9186, type: 3}
|
||||
- rid: 563130798526955521
|
||||
type: {class: OnTilePostProcessResource, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
||||
data:
|
||||
m_Version: 0
|
||||
m_UberPostShader: {fileID: 4800000, guid: fe4f13c1004a07d4ea1e30bfd0326d9e, type: 3}
|
||||
- rid: 563130798526955522
|
||||
type: {class: URPReflectionProbeSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Universal.Runtime}
|
||||
data:
|
||||
version: 1
|
||||
useReflectionProbeRotation: 0
|
||||
- rid: 6852985685364965376
|
||||
type: {class: URPShaderStrippingSetting, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
||||
data:
|
||||
@@ -170,11 +181,11 @@ MonoBehaviour:
|
||||
m_SpriteUnshadowShader: {fileID: 4800000, guid: de02b375720b5c445afe83cd483bedf3, type: 3}
|
||||
m_GeometryShadowShader: {fileID: 4800000, guid: 19349a0f9a7ed4c48a27445bcf92e5e1, type: 3}
|
||||
m_GeometryUnshadowShader: {fileID: 4800000, guid: 77774d9009bb81447b048c907d4c6273, type: 3}
|
||||
m_FallOffLookup: {fileID: 2800000, guid: 5688ab254e4c0634f8d6c8e0792331ca, type: 3}
|
||||
m_CopyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
|
||||
m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
|
||||
m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
|
||||
m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2}
|
||||
m_DefaultMesh2DLitMaterial: {fileID: 2100000, guid: 9452ae1262a74094f8a68013fbcd1834, type: 2}
|
||||
- rid: 6852985685364965383
|
||||
type: {class: UniversalRenderPipelineEditorMaterials, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
||||
data:
|
||||
|
||||
@@ -26,40 +26,34 @@ namespace SLSFramework.Rendering.PostProcessing
|
||||
.Where(c => c.InjectionPoint == CustomPostProcessInjectionPoint.AfterTransparent)
|
||||
.OrderBy(c => c.OrderInInjectionPoint)
|
||||
.ToList();
|
||||
afterTransparentPass =
|
||||
new ScriptablePostProcessorPass("Custom PostProcessor - after Transparent", afterTransparentPostProcessors)
|
||||
{
|
||||
renderPassEvent = RenderPassEvent.AfterRenderingTransparents
|
||||
};
|
||||
afterTransparentPass = new ScriptablePostProcessorPass("Custom PostProcessor - after Transparent", afterTransparentPostProcessors)
|
||||
{
|
||||
renderPassEvent = RenderPassEvent.AfterRenderingTransparents
|
||||
};
|
||||
|
||||
var beforePostProcessPostProcessors = postProcessorVolumes
|
||||
.Where(c => c.InjectionPoint == CustomPostProcessInjectionPoint.BeforePostProcess)
|
||||
.OrderBy(c => c.OrderInInjectionPoint)
|
||||
.ToList();
|
||||
beforePostProcessPass =
|
||||
new ScriptablePostProcessorPass("Custom PostProcessor - before PostProcessing", beforePostProcessPostProcessors)
|
||||
{
|
||||
renderPassEvent = RenderPassEvent.BeforeRenderingPostProcessing
|
||||
};
|
||||
beforePostProcessPass = new ScriptablePostProcessorPass("Custom PostProcessor - before PostProcessing", beforePostProcessPostProcessors)
|
||||
{
|
||||
renderPassEvent = RenderPassEvent.BeforeRenderingPostProcessing
|
||||
};
|
||||
|
||||
var afterPostProcessPostProcessors = postProcessorVolumes
|
||||
.Where(c => c.InjectionPoint == CustomPostProcessInjectionPoint.AfterPostProcess)
|
||||
.OrderBy(c => c.OrderInInjectionPoint)
|
||||
.ToList();
|
||||
afterPostProcessPass =
|
||||
new ScriptablePostProcessorPass("Custom PostProcessor - after PostProcessing", afterPostProcessPostProcessors)
|
||||
{
|
||||
renderPassEvent = RenderPassEvent.AfterRenderingPostProcessing
|
||||
};
|
||||
afterPostProcessPass = new ScriptablePostProcessorPass("Custom PostProcessor - after PostProcessing", afterPostProcessPostProcessors)
|
||||
{
|
||||
renderPassEvent = RenderPassEvent.AfterRenderingPostProcessing
|
||||
};
|
||||
}
|
||||
|
||||
public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData renderingData)
|
||||
{
|
||||
// 只有在相机开启后处理时才执行
|
||||
if (renderingData.cameraData.postProcessEnabled)
|
||||
{
|
||||
// 关键点:将 renderingData 传递给 Pass 的 Setup 方法
|
||||
// 这样我们就能把数据缓存下来给 RenderGraph 使用了
|
||||
if (afterTransparentPass.Setup(ref renderingData))
|
||||
{
|
||||
afterTransparentPass.ConfigureInput(ScriptableRenderPassInput.Color);
|
||||
@@ -82,21 +76,19 @@ namespace SLSFramework.Rendering.PostProcessing
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
if (disposing)
|
||||
{
|
||||
if (postProcessorVolumes != null)
|
||||
{
|
||||
foreach (var item in postProcessorVolumes)
|
||||
{
|
||||
item.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
// 关键点:调用 Pass 的清理函数,销毁缓存池中的材质
|
||||
afterTransparentPass?.Cleanup();
|
||||
beforePostProcessPass?.Cleanup();
|
||||
afterPostProcessPass?.Cleanup();
|
||||
|
||||
afterTransparentPass = null;
|
||||
beforePostProcessPass = null;
|
||||
afterPostProcessPass = null;
|
||||
postProcessorVolumes = null;
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -15,6 +15,8 @@ namespace SLSFramework.Rendering.PostProcessing
|
||||
private string profilerTag;
|
||||
private List<ProfilingSampler> profilingSamplers;
|
||||
|
||||
// 核心:材质缓存池,确保每个 Shader 只对应一个材质实例
|
||||
private Dictionary<string, Material> m_MaterialCache = new Dictionary<string, Material>();
|
||||
|
||||
public ScriptablePostProcessorPass(string profilerTag, List<ScriptablePostProcessorVolume> postProcessors)
|
||||
{
|
||||
@@ -26,6 +28,30 @@ namespace SLSFramework.Rendering.PostProcessing
|
||||
|
||||
private RenderingData m_RenderingData;
|
||||
|
||||
// 清理函数,由 Feature.Dispose 调用
|
||||
public void Cleanup()
|
||||
{
|
||||
foreach (var mat in m_MaterialCache.Values)
|
||||
{
|
||||
if (mat != null) CoreUtils.Destroy(mat);
|
||||
}
|
||||
m_MaterialCache.Clear();
|
||||
}
|
||||
|
||||
private Material GetOrCreateMaterial(string shaderName)
|
||||
{
|
||||
if (string.IsNullOrEmpty(shaderName)) return null;
|
||||
if (m_MaterialCache.TryGetValue(shaderName, out var mat) && mat != null) return mat;
|
||||
|
||||
// 调用你的静态工具类创建材质
|
||||
var shader = Shader.Find(shaderName);
|
||||
if (shader == null) return null;
|
||||
|
||||
mat = CoreUtils.CreateEngineMaterial(shader);
|
||||
m_MaterialCache[shaderName] = mat;
|
||||
return mat;
|
||||
}
|
||||
|
||||
private class PassData
|
||||
{
|
||||
public TextureHandle SourceTexture;
|
||||
@@ -35,20 +61,23 @@ namespace SLSFramework.Rendering.PostProcessing
|
||||
public List<int> ActiveIndices;
|
||||
public List<ScriptablePostProcessorVolume> Volumes;
|
||||
public List<ProfilingSampler> Profilers;
|
||||
public RenderingData RenderingData; // 数据结构保持不变
|
||||
public RenderingData RenderingData;
|
||||
}
|
||||
|
||||
// 修改 Setup:接收 RenderingData 并保存
|
||||
// 注意:这里的 Setup 需要在 AddRenderPasses 中调用
|
||||
public bool Setup(ref RenderingData renderingData)
|
||||
{
|
||||
this.m_RenderingData = renderingData; // 捕获数据
|
||||
this.m_RenderingData = renderingData;
|
||||
|
||||
activePostProcessorIndex.Clear();
|
||||
for (int i = 0; i < postProcessors.Count; i++)
|
||||
{
|
||||
postProcessors[i].Setup();
|
||||
if (postProcessors[i].IsActive())
|
||||
var volume = postProcessors[i];
|
||||
// 关键修复:从 Pass 的缓存池获取材质并注入给 Volume
|
||||
var mat = GetOrCreateMaterial(volume.GetShaderName());
|
||||
volume.SetMaterial(mat);
|
||||
|
||||
volume.Setup();
|
||||
if (volume.IsActive())
|
||||
{
|
||||
activePostProcessorIndex.Add(i);
|
||||
}
|
||||
@@ -61,50 +90,37 @@ namespace SLSFramework.Rendering.PostProcessing
|
||||
var resourceData = frameData.Get<UniversalResourceData>();
|
||||
var cameraData = frameData.Get<UniversalCameraData>();
|
||||
|
||||
// 如果没有激活的后处理,直接跳过
|
||||
if (activePostProcessorIndex.Count == 0) return;
|
||||
|
||||
// 1. 获取相机的基础描述符 (这是旧的 RenderTextureDescriptor)
|
||||
var cameraDesc = cameraData.cameraTargetDescriptor;
|
||||
|
||||
// 2. 【核心修正】创建一个新的 RenderGraph 专用描述符 (TextureDesc)
|
||||
// 只有 TextureDesc 才能设置 name,也不能直接把 cameraDesc 强转过去,必须手动赋值
|
||||
var rgDesc = new TextureDesc(cameraDesc.width, cameraDesc.height);
|
||||
rgDesc.colorFormat = cameraDesc.graphicsFormat;
|
||||
rgDesc.depthBufferBits = DepthBits.None; // 后处理不需要深度
|
||||
rgDesc.msaaSamples = MSAASamples.None; // 后处理通常不需要 MSAA
|
||||
rgDesc.depthBufferBits = DepthBits.None;
|
||||
rgDesc.msaaSamples = MSAASamples.None;
|
||||
|
||||
using (var builder = renderGraph.AddUnsafePass<PassData>(profilerTag, out var passData))
|
||||
{
|
||||
// 填充数据
|
||||
passData.SourceTexture = resourceData.activeColorTexture;
|
||||
passData.TargetTexture = resourceData.activeColorTexture;
|
||||
passData.ActiveIndices = activePostProcessorIndex;
|
||||
passData.Volumes = postProcessors;
|
||||
passData.Profilers = profilingSamplers;
|
||||
|
||||
// 使用我们在 Setup 中缓存的旧版数据 (解决 UniversalRenderingData 找不到的问题)
|
||||
passData.RenderingData = m_RenderingData;
|
||||
|
||||
// 3. 【核心修正】设置名字并创建纹理
|
||||
// 这里使用的是 rgDesc (TextureDesc 类型),它有 name 属性
|
||||
rgDesc.name = "_TemporaryRenderTextureA";
|
||||
passData.TempTextureA = renderGraph.CreateTexture(rgDesc);
|
||||
|
||||
rgDesc.name = "_TemporaryRenderTextureB";
|
||||
passData.TempTextureB = renderGraph.CreateTexture(rgDesc);
|
||||
|
||||
// 声明依赖关系 (保持不变)
|
||||
builder.UseTexture(passData.SourceTexture, AccessFlags.Read);
|
||||
builder.UseTexture(passData.TempTextureA, AccessFlags.ReadWrite);
|
||||
builder.UseTexture(passData.TempTextureB, AccessFlags.ReadWrite);
|
||||
builder.UseTexture(passData.TargetTexture, AccessFlags.ReadWrite);
|
||||
|
||||
// 设置执行逻辑 (保持不变)
|
||||
builder.SetRenderFunc((PassData data, UnsafeGraphContext context) =>
|
||||
{
|
||||
var cmd = CommandBufferHelpers.GetNativeCommandBuffer(context.cmd);
|
||||
|
||||
var source = data.SourceTexture;
|
||||
var target = data.TargetTexture;
|
||||
var tempA = data.TempTextureA;
|
||||
@@ -117,7 +133,6 @@ namespace SLSFramework.Rendering.PostProcessing
|
||||
{
|
||||
data.Volumes[index].Render(cmd, ref data.RenderingData, source, tempA);
|
||||
}
|
||||
|
||||
Blitter.BlitCameraTexture(cmd, tempA, target);
|
||||
}
|
||||
else
|
||||
@@ -133,10 +148,8 @@ namespace SLSFramework.Rendering.PostProcessing
|
||||
{
|
||||
postProcessor.Render(cmd, ref data.RenderingData, currSource, currDest);
|
||||
}
|
||||
|
||||
CoreUtils.Swap(ref currSource, ref currDest);
|
||||
}
|
||||
|
||||
Blitter.BlitCameraTexture(cmd, currSource, target);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -13,7 +13,7 @@ namespace SLSFramework.Rendering.PostProcessing
|
||||
AfterPostProcess
|
||||
}
|
||||
|
||||
public abstract class ScriptablePostProcessorVolume : VolumeComponent, IPostProcessComponent, IDisposable
|
||||
public abstract class ScriptablePostProcessorVolume : VolumeComponent, IPostProcessComponent
|
||||
{
|
||||
public virtual CustomPostProcessInjectionPoint InjectionPoint =>
|
||||
CustomPostProcessInjectionPoint.AfterPostProcess;
|
||||
@@ -22,26 +22,18 @@ namespace SLSFramework.Rendering.PostProcessing
|
||||
|
||||
protected Material material;
|
||||
|
||||
protected abstract string GetShaderName();
|
||||
// 注入材质的句柄,由 Pass 调用
|
||||
public void SetMaterial(Material mat) => material = mat;
|
||||
|
||||
public abstract string GetShaderName();
|
||||
|
||||
public virtual void Setup()
|
||||
{
|
||||
material = InternalShaderHelpers.GenerateTransientMaterial(GetShaderName());
|
||||
|
||||
}
|
||||
|
||||
public abstract void Render(CommandBuffer cmd, ref RenderingData renderingData, RTHandle source, RTHandle destination);
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
public virtual void Dispose(bool disposing)
|
||||
{
|
||||
CoreUtils.Destroy(material);
|
||||
}
|
||||
|
||||
public abstract bool IsActive();
|
||||
|
||||
public bool IsTileCompatible() => false;
|
||||
|
||||
@@ -43,7 +43,7 @@ namespace SLSFramework.Rendering.PostProcessing
|
||||
[Tooltip("遮罩边缘的软硬度")]
|
||||
public ClampedFloatParameter maskHardness = new(0.2f, 0.01f, 1f);
|
||||
|
||||
protected override string GetShaderName() => "SLS/Postprocessing/AdvancedChromaticAberration";
|
||||
public override string GetShaderName() => "SLS/Postprocessing/AdvancedChromaticAberration";
|
||||
|
||||
public override void Render(CommandBuffer cmd, ref RenderingData renderingData, RTHandle source, RTHandle destination)
|
||||
{
|
||||
|
||||
@@ -31,9 +31,9 @@ namespace SLSFramework.Rendering.PostProcessing
|
||||
|
||||
[Tooltip("圆度。1 = 圆形,0 = 方形。")]
|
||||
public ClampedFloatParameter roundness = new(1f, 0f, 1f);
|
||||
|
||||
|
||||
protected override string GetShaderName() => "SLS/Postprocessing/AdvancedVignette";
|
||||
|
||||
public override string GetShaderName() => "SLS/Postprocessing/AdvancedVignette";
|
||||
|
||||
public override void Render(CommandBuffer cmd, ref RenderingData renderingData, RTHandle source, RTHandle destination)
|
||||
{
|
||||
|
||||
@@ -13,7 +13,7 @@ namespace SLSFramework.Rendering.PostProcessing
|
||||
|
||||
public ClampedFloatParameter intensity = new(0f, 0f, 1f);
|
||||
public ClampedFloatParameter speed = new(10f, 0f, 100f);
|
||||
protected override string GetShaderName() => "SLS/Postprocessing/RGBSplitGlitch";
|
||||
public override string GetShaderName() => "SLS/Postprocessing/RGBSplitGlitch";
|
||||
|
||||
private float elapsedTime = 1.0f;
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace SLSFramework.Rendering.PostProcessing
|
||||
public ClampedFloatParameter radialCenterX = new(0.5f, 0f, 1f);
|
||||
public ClampedFloatParameter radialCenterY = new(0.5f, 0f, 1f);
|
||||
|
||||
protected override string GetShaderName() => "SLS/Postprocessing/RadialBlur";
|
||||
public override string GetShaderName() => "SLS/Postprocessing/RadialBlur";
|
||||
|
||||
public override void Render(CommandBuffer cmd, ref RenderingData renderingData, RTHandle source, RTHandle target)
|
||||
{
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace SLSFramework.Rendering.PostProcessing
|
||||
[Tooltip("最大亮度钳制(防光晕)。\n限制像素亮度的最大变化幅度,防止边缘出现刺眼的白边或黑边。\n减小此值可让锐化更自然。\n建议值:0.1 - 0.3。")]
|
||||
public ClampedFloatParameter clamp = new(0.2f, 0f, 1f);
|
||||
|
||||
protected override string GetShaderName() => "SLS/Postprocessing/Sharpen";
|
||||
public override string GetShaderName() => "SLS/Postprocessing/Sharpen";
|
||||
|
||||
public override void Render(CommandBuffer cmd, ref RenderingData renderingData, RTHandle source, RTHandle destination)
|
||||
{
|
||||
|
||||
@@ -25,8 +25,8 @@ namespace SLSFramework.Rendering.PostProcessing
|
||||
public ClampedFloatParameter maskScale = new(1f, 0f, 2f);
|
||||
public ClampedFloatParameter maskHardness = new(0f, 0f, 1f);
|
||||
public FloatParameter maskPower = new(5f);
|
||||
|
||||
protected override string GetShaderName() => "SLS/Postprocessing/SpeedLines";
|
||||
|
||||
public override string GetShaderName() => "SLS/Postprocessing/SpeedLines";
|
||||
public override bool IsActive() => speedLinesRemap.value < 1f || color.value.a > 0f;
|
||||
|
||||
public override void Render(CommandBuffer cmd, ref RenderingData renderingData, RTHandle source, RTHandle target)
|
||||
|
||||
@@ -41,7 +41,7 @@ namespace SLSFramework.Rendering.PostProcessing
|
||||
[Tooltip("感光权重")]
|
||||
public Vector3Parameter luminanceWeights = new(new Vector3(0.2126f, 0.7152f, 0.0722f));
|
||||
|
||||
protected override string GetShaderName() => "SLS/Postprocessing/StrobeFlash";
|
||||
public override string GetShaderName() => "SLS/Postprocessing/StrobeFlash";
|
||||
|
||||
public override void Render(CommandBuffer cmd, ref RenderingData renderingData, RTHandle source, RTHandle destination)
|
||||
{
|
||||
|
||||
@@ -1,10 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 12228eef952534d4fbb29fc8a2ad3e47
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 285331
|
||||
@@ -12,3 +7,54 @@ AssetOrigin:
|
||||
packageVersion: 1.0.1
|
||||
assetPath: Assets/Navidtbt/Game Weapon Icon Pack/Single Icons/2 color/SVG/Amazonensabel.svg
|
||||
uploadId: 665037
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 12408, guid: 0000000000000000e000000000000000, type: 0}
|
||||
svgType: 3
|
||||
texturedSpriteMeshType: 0
|
||||
svgPixelsPerUnit: 100
|
||||
gradientResolution: 64
|
||||
alignment: 0
|
||||
customPivot: {x: 0, y: 0}
|
||||
generatePhysicsShape: 0
|
||||
viewportOptions: 0
|
||||
preserveViewport: 0
|
||||
advancedMode: 0
|
||||
tessellationMode: 1
|
||||
predefinedResolutionIndex: 1
|
||||
targetResolution: 1080
|
||||
resolutionMultiplier: 1
|
||||
stepDistance: 10
|
||||
samplingStepDistance: 100
|
||||
maxCordDeviationEnabled: 0
|
||||
maxCordDeviation: 1
|
||||
maxTangentAngleEnabled: 0
|
||||
maxTangentAngle: 5
|
||||
keepTextureAspectRatio: 1
|
||||
textureSize: 256
|
||||
textureWidth: 256
|
||||
textureHeight: 256
|
||||
wrapMode: 0
|
||||
filterMode: 1
|
||||
sampleCount: 4
|
||||
preserveSVGImageAspect: 0
|
||||
useSVGPixelsPerUnit: 0
|
||||
spriteData:
|
||||
TessellationDetail: 0
|
||||
SpriteName:
|
||||
SpritePivot: {x: 0, y: 0}
|
||||
SpriteAlignment: 0
|
||||
SpriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
SpriteRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
SpriteID:
|
||||
PhysicsOutlines: []
|
||||
|
||||
@@ -1,10 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 10350630438dcf044a1d15b179c937c5
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 285331
|
||||
@@ -13,3 +8,54 @@ AssetOrigin:
|
||||
assetPath: Assets/Navidtbt/Game Weapon Icon Pack/Single Icons/2 color/SVG/Barbaren
|
||||
Axe.svg
|
||||
uploadId: 665037
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 12408, guid: 0000000000000000e000000000000000, type: 0}
|
||||
svgType: 3
|
||||
texturedSpriteMeshType: 0
|
||||
svgPixelsPerUnit: 100
|
||||
gradientResolution: 64
|
||||
alignment: 0
|
||||
customPivot: {x: 0, y: 0}
|
||||
generatePhysicsShape: 0
|
||||
viewportOptions: 0
|
||||
preserveViewport: 0
|
||||
advancedMode: 0
|
||||
tessellationMode: 1
|
||||
predefinedResolutionIndex: 1
|
||||
targetResolution: 1080
|
||||
resolutionMultiplier: 1
|
||||
stepDistance: 10
|
||||
samplingStepDistance: 100
|
||||
maxCordDeviationEnabled: 0
|
||||
maxCordDeviation: 1
|
||||
maxTangentAngleEnabled: 0
|
||||
maxTangentAngle: 5
|
||||
keepTextureAspectRatio: 1
|
||||
textureSize: 256
|
||||
textureWidth: 256
|
||||
textureHeight: 256
|
||||
wrapMode: 0
|
||||
filterMode: 1
|
||||
sampleCount: 4
|
||||
preserveSVGImageAspect: 0
|
||||
useSVGPixelsPerUnit: 0
|
||||
spriteData:
|
||||
TessellationDetail: 0
|
||||
SpriteName:
|
||||
SpritePivot: {x: 0, y: 0}
|
||||
SpriteAlignment: 0
|
||||
SpriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
SpriteRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
SpriteID:
|
||||
PhysicsOutlines: []
|
||||
|
||||
@@ -1,10 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c3ed9536432690844b5c126194048fcc
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 285331
|
||||
@@ -12,3 +7,54 @@ AssetOrigin:
|
||||
packageVersion: 1.0.1
|
||||
assetPath: Assets/Navidtbt/Game Weapon Icon Pack/Single Icons/2 color/SVG/Barong.svg
|
||||
uploadId: 665037
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 12408, guid: 0000000000000000e000000000000000, type: 0}
|
||||
svgType: 3
|
||||
texturedSpriteMeshType: 0
|
||||
svgPixelsPerUnit: 100
|
||||
gradientResolution: 64
|
||||
alignment: 0
|
||||
customPivot: {x: 0, y: 0}
|
||||
generatePhysicsShape: 0
|
||||
viewportOptions: 0
|
||||
preserveViewport: 0
|
||||
advancedMode: 0
|
||||
tessellationMode: 1
|
||||
predefinedResolutionIndex: 1
|
||||
targetResolution: 1080
|
||||
resolutionMultiplier: 1
|
||||
stepDistance: 10
|
||||
samplingStepDistance: 100
|
||||
maxCordDeviationEnabled: 0
|
||||
maxCordDeviation: 1
|
||||
maxTangentAngleEnabled: 0
|
||||
maxTangentAngle: 5
|
||||
keepTextureAspectRatio: 1
|
||||
textureSize: 256
|
||||
textureWidth: 256
|
||||
textureHeight: 256
|
||||
wrapMode: 0
|
||||
filterMode: 1
|
||||
sampleCount: 4
|
||||
preserveSVGImageAspect: 0
|
||||
useSVGPixelsPerUnit: 0
|
||||
spriteData:
|
||||
TessellationDetail: 0
|
||||
SpriteName:
|
||||
SpritePivot: {x: 0, y: 0}
|
||||
SpriteAlignment: 0
|
||||
SpriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
SpriteRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
SpriteID:
|
||||
PhysicsOutlines: []
|
||||
|
||||
@@ -1,10 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ab74307fb6bc2a946baf714c726303a8
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 285331
|
||||
@@ -13,3 +8,54 @@ AssetOrigin:
|
||||
assetPath: Assets/Navidtbt/Game Weapon Icon Pack/Single Icons/2 color/SVG/Baseball
|
||||
Bat.svg
|
||||
uploadId: 665037
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 12408, guid: 0000000000000000e000000000000000, type: 0}
|
||||
svgType: 3
|
||||
texturedSpriteMeshType: 0
|
||||
svgPixelsPerUnit: 100
|
||||
gradientResolution: 64
|
||||
alignment: 0
|
||||
customPivot: {x: 0, y: 0}
|
||||
generatePhysicsShape: 0
|
||||
viewportOptions: 0
|
||||
preserveViewport: 0
|
||||
advancedMode: 0
|
||||
tessellationMode: 1
|
||||
predefinedResolutionIndex: 1
|
||||
targetResolution: 1080
|
||||
resolutionMultiplier: 1
|
||||
stepDistance: 10
|
||||
samplingStepDistance: 100
|
||||
maxCordDeviationEnabled: 0
|
||||
maxCordDeviation: 1
|
||||
maxTangentAngleEnabled: 0
|
||||
maxTangentAngle: 5
|
||||
keepTextureAspectRatio: 1
|
||||
textureSize: 256
|
||||
textureWidth: 256
|
||||
textureHeight: 256
|
||||
wrapMode: 0
|
||||
filterMode: 1
|
||||
sampleCount: 4
|
||||
preserveSVGImageAspect: 0
|
||||
useSVGPixelsPerUnit: 0
|
||||
spriteData:
|
||||
TessellationDetail: 0
|
||||
SpriteName:
|
||||
SpritePivot: {x: 0, y: 0}
|
||||
SpriteAlignment: 0
|
||||
SpriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
SpriteRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
SpriteID:
|
||||
PhysicsOutlines: []
|
||||
|
||||
@@ -1,10 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 43e826160e1dbbd4ea505c2c2ceb1e48
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 285331
|
||||
@@ -12,3 +7,54 @@ AssetOrigin:
|
||||
packageVersion: 1.0.1
|
||||
assetPath: Assets/Navidtbt/Game Weapon Icon Pack/Single Icons/2 color/SVG/Basiliskanzunge.svg
|
||||
uploadId: 665037
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 12408, guid: 0000000000000000e000000000000000, type: 0}
|
||||
svgType: 3
|
||||
texturedSpriteMeshType: 0
|
||||
svgPixelsPerUnit: 100
|
||||
gradientResolution: 64
|
||||
alignment: 0
|
||||
customPivot: {x: 0, y: 0}
|
||||
generatePhysicsShape: 0
|
||||
viewportOptions: 0
|
||||
preserveViewport: 0
|
||||
advancedMode: 0
|
||||
tessellationMode: 1
|
||||
predefinedResolutionIndex: 1
|
||||
targetResolution: 1080
|
||||
resolutionMultiplier: 1
|
||||
stepDistance: 10
|
||||
samplingStepDistance: 100
|
||||
maxCordDeviationEnabled: 0
|
||||
maxCordDeviation: 1
|
||||
maxTangentAngleEnabled: 0
|
||||
maxTangentAngle: 5
|
||||
keepTextureAspectRatio: 1
|
||||
textureSize: 256
|
||||
textureWidth: 256
|
||||
textureHeight: 256
|
||||
wrapMode: 0
|
||||
filterMode: 1
|
||||
sampleCount: 4
|
||||
preserveSVGImageAspect: 0
|
||||
useSVGPixelsPerUnit: 0
|
||||
spriteData:
|
||||
TessellationDetail: 0
|
||||
SpriteName:
|
||||
SpritePivot: {x: 0, y: 0}
|
||||
SpriteAlignment: 0
|
||||
SpriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
SpriteRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
SpriteID:
|
||||
PhysicsOutlines: []
|
||||
|
||||
@@ -1,10 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d6051b841b22e3b42b5abed9da32c849
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 285331
|
||||
@@ -13,3 +8,54 @@ AssetOrigin:
|
||||
assetPath: Assets/Navidtbt/Game Weapon Icon Pack/Single Icons/2 color/SVG/Bastardschwert
|
||||
Type 01.svg
|
||||
uploadId: 665037
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 12408, guid: 0000000000000000e000000000000000, type: 0}
|
||||
svgType: 3
|
||||
texturedSpriteMeshType: 0
|
||||
svgPixelsPerUnit: 100
|
||||
gradientResolution: 64
|
||||
alignment: 0
|
||||
customPivot: {x: 0, y: 0}
|
||||
generatePhysicsShape: 0
|
||||
viewportOptions: 0
|
||||
preserveViewport: 0
|
||||
advancedMode: 0
|
||||
tessellationMode: 1
|
||||
predefinedResolutionIndex: 1
|
||||
targetResolution: 1080
|
||||
resolutionMultiplier: 1
|
||||
stepDistance: 10
|
||||
samplingStepDistance: 100
|
||||
maxCordDeviationEnabled: 0
|
||||
maxCordDeviation: 1
|
||||
maxTangentAngleEnabled: 0
|
||||
maxTangentAngle: 5
|
||||
keepTextureAspectRatio: 1
|
||||
textureSize: 256
|
||||
textureWidth: 256
|
||||
textureHeight: 256
|
||||
wrapMode: 0
|
||||
filterMode: 1
|
||||
sampleCount: 4
|
||||
preserveSVGImageAspect: 0
|
||||
useSVGPixelsPerUnit: 0
|
||||
spriteData:
|
||||
TessellationDetail: 0
|
||||
SpriteName:
|
||||
SpritePivot: {x: 0, y: 0}
|
||||
SpriteAlignment: 0
|
||||
SpriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
SpriteRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
SpriteID:
|
||||
PhysicsOutlines: []
|
||||
|
||||
@@ -1,10 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f3b4984eab3d4714aaffa33fe654be73
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 285331
|
||||
@@ -13,3 +8,54 @@ AssetOrigin:
|
||||
assetPath: Assets/Navidtbt/Game Weapon Icon Pack/Single Icons/2 color/SVG/Bastardschwert
|
||||
Type 02.svg
|
||||
uploadId: 665037
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 12408, guid: 0000000000000000e000000000000000, type: 0}
|
||||
svgType: 3
|
||||
texturedSpriteMeshType: 0
|
||||
svgPixelsPerUnit: 100
|
||||
gradientResolution: 64
|
||||
alignment: 0
|
||||
customPivot: {x: 0, y: 0}
|
||||
generatePhysicsShape: 0
|
||||
viewportOptions: 0
|
||||
preserveViewport: 0
|
||||
advancedMode: 0
|
||||
tessellationMode: 1
|
||||
predefinedResolutionIndex: 1
|
||||
targetResolution: 1080
|
||||
resolutionMultiplier: 1
|
||||
stepDistance: 10
|
||||
samplingStepDistance: 100
|
||||
maxCordDeviationEnabled: 0
|
||||
maxCordDeviation: 1
|
||||
maxTangentAngleEnabled: 0
|
||||
maxTangentAngle: 5
|
||||
keepTextureAspectRatio: 1
|
||||
textureSize: 256
|
||||
textureWidth: 256
|
||||
textureHeight: 256
|
||||
wrapMode: 0
|
||||
filterMode: 1
|
||||
sampleCount: 4
|
||||
preserveSVGImageAspect: 0
|
||||
useSVGPixelsPerUnit: 0
|
||||
spriteData:
|
||||
TessellationDetail: 0
|
||||
SpriteName:
|
||||
SpritePivot: {x: 0, y: 0}
|
||||
SpriteAlignment: 0
|
||||
SpriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
SpriteRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
SpriteID:
|
||||
PhysicsOutlines: []
|
||||
|
||||
@@ -1,10 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0279efbb3a4a00744a2100614de4b10b
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 285331
|
||||
@@ -13,3 +8,54 @@ AssetOrigin:
|
||||
assetPath: Assets/Navidtbt/Game Weapon Icon Pack/Single Icons/2 color/SVG/Bastardschwert
|
||||
Type 03.svg
|
||||
uploadId: 665037
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 12408, guid: 0000000000000000e000000000000000, type: 0}
|
||||
svgType: 3
|
||||
texturedSpriteMeshType: 0
|
||||
svgPixelsPerUnit: 100
|
||||
gradientResolution: 64
|
||||
alignment: 0
|
||||
customPivot: {x: 0, y: 0}
|
||||
generatePhysicsShape: 0
|
||||
viewportOptions: 0
|
||||
preserveViewport: 0
|
||||
advancedMode: 0
|
||||
tessellationMode: 1
|
||||
predefinedResolutionIndex: 1
|
||||
targetResolution: 1080
|
||||
resolutionMultiplier: 1
|
||||
stepDistance: 10
|
||||
samplingStepDistance: 100
|
||||
maxCordDeviationEnabled: 0
|
||||
maxCordDeviation: 1
|
||||
maxTangentAngleEnabled: 0
|
||||
maxTangentAngle: 5
|
||||
keepTextureAspectRatio: 1
|
||||
textureSize: 256
|
||||
textureWidth: 256
|
||||
textureHeight: 256
|
||||
wrapMode: 0
|
||||
filterMode: 1
|
||||
sampleCount: 4
|
||||
preserveSVGImageAspect: 0
|
||||
useSVGPixelsPerUnit: 0
|
||||
spriteData:
|
||||
TessellationDetail: 0
|
||||
SpriteName:
|
||||
SpritePivot: {x: 0, y: 0}
|
||||
SpriteAlignment: 0
|
||||
SpriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
SpriteRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
SpriteID:
|
||||
PhysicsOutlines: []
|
||||
|
||||
@@ -1,10 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7f1841a0ba67d9345b00b3dddf070a36
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 285331
|
||||
@@ -12,3 +7,54 @@ AssetOrigin:
|
||||
packageVersion: 1.0.1
|
||||
assetPath: Assets/Navidtbt/Game Weapon Icon Pack/Single Icons/2 color/SVG/Bat.svg
|
||||
uploadId: 665037
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 12408, guid: 0000000000000000e000000000000000, type: 0}
|
||||
svgType: 3
|
||||
texturedSpriteMeshType: 0
|
||||
svgPixelsPerUnit: 100
|
||||
gradientResolution: 64
|
||||
alignment: 0
|
||||
customPivot: {x: 0, y: 0}
|
||||
generatePhysicsShape: 0
|
||||
viewportOptions: 0
|
||||
preserveViewport: 0
|
||||
advancedMode: 0
|
||||
tessellationMode: 1
|
||||
predefinedResolutionIndex: 1
|
||||
targetResolution: 1080
|
||||
resolutionMultiplier: 1
|
||||
stepDistance: 10
|
||||
samplingStepDistance: 100
|
||||
maxCordDeviationEnabled: 0
|
||||
maxCordDeviation: 1
|
||||
maxTangentAngleEnabled: 0
|
||||
maxTangentAngle: 5
|
||||
keepTextureAspectRatio: 1
|
||||
textureSize: 256
|
||||
textureWidth: 256
|
||||
textureHeight: 256
|
||||
wrapMode: 0
|
||||
filterMode: 1
|
||||
sampleCount: 4
|
||||
preserveSVGImageAspect: 0
|
||||
useSVGPixelsPerUnit: 0
|
||||
spriteData:
|
||||
TessellationDetail: 0
|
||||
SpriteName:
|
||||
SpritePivot: {x: 0, y: 0}
|
||||
SpriteAlignment: 0
|
||||
SpriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
SpriteRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
SpriteID:
|
||||
PhysicsOutlines: []
|
||||
|
||||
@@ -1,10 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 43860a11ae0b46243a5eafd4b3d9ee4d
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 285331
|
||||
@@ -12,3 +7,54 @@ AssetOrigin:
|
||||
packageVersion: 1.0.1
|
||||
assetPath: Assets/Navidtbt/Game Weapon Icon Pack/Single Icons/2 color/SVG/Baton.svg
|
||||
uploadId: 665037
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 12408, guid: 0000000000000000e000000000000000, type: 0}
|
||||
svgType: 3
|
||||
texturedSpriteMeshType: 0
|
||||
svgPixelsPerUnit: 100
|
||||
gradientResolution: 64
|
||||
alignment: 0
|
||||
customPivot: {x: 0, y: 0}
|
||||
generatePhysicsShape: 0
|
||||
viewportOptions: 0
|
||||
preserveViewport: 0
|
||||
advancedMode: 0
|
||||
tessellationMode: 1
|
||||
predefinedResolutionIndex: 1
|
||||
targetResolution: 1080
|
||||
resolutionMultiplier: 1
|
||||
stepDistance: 10
|
||||
samplingStepDistance: 100
|
||||
maxCordDeviationEnabled: 0
|
||||
maxCordDeviation: 1
|
||||
maxTangentAngleEnabled: 0
|
||||
maxTangentAngle: 5
|
||||
keepTextureAspectRatio: 1
|
||||
textureSize: 256
|
||||
textureWidth: 256
|
||||
textureHeight: 256
|
||||
wrapMode: 0
|
||||
filterMode: 1
|
||||
sampleCount: 4
|
||||
preserveSVGImageAspect: 0
|
||||
useSVGPixelsPerUnit: 0
|
||||
spriteData:
|
||||
TessellationDetail: 0
|
||||
SpriteName:
|
||||
SpritePivot: {x: 0, y: 0}
|
||||
SpriteAlignment: 0
|
||||
SpriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
SpriteRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
SpriteID:
|
||||
PhysicsOutlines: []
|
||||
|
||||
@@ -1,10 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e2dc5b41df4667349b7df53db4c0e49f
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 285331
|
||||
@@ -12,3 +7,54 @@ AssetOrigin:
|
||||
packageVersion: 1.0.1
|
||||
assetPath: Assets/Navidtbt/Game Weapon Icon Pack/Single Icons/2 color/SVG/Billhook.svg
|
||||
uploadId: 665037
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 12408, guid: 0000000000000000e000000000000000, type: 0}
|
||||
svgType: 3
|
||||
texturedSpriteMeshType: 0
|
||||
svgPixelsPerUnit: 100
|
||||
gradientResolution: 64
|
||||
alignment: 0
|
||||
customPivot: {x: 0, y: 0}
|
||||
generatePhysicsShape: 0
|
||||
viewportOptions: 0
|
||||
preserveViewport: 0
|
||||
advancedMode: 0
|
||||
tessellationMode: 1
|
||||
predefinedResolutionIndex: 1
|
||||
targetResolution: 1080
|
||||
resolutionMultiplier: 1
|
||||
stepDistance: 10
|
||||
samplingStepDistance: 100
|
||||
maxCordDeviationEnabled: 0
|
||||
maxCordDeviation: 1
|
||||
maxTangentAngleEnabled: 0
|
||||
maxTangentAngle: 5
|
||||
keepTextureAspectRatio: 1
|
||||
textureSize: 256
|
||||
textureWidth: 256
|
||||
textureHeight: 256
|
||||
wrapMode: 0
|
||||
filterMode: 1
|
||||
sampleCount: 4
|
||||
preserveSVGImageAspect: 0
|
||||
useSVGPixelsPerUnit: 0
|
||||
spriteData:
|
||||
TessellationDetail: 0
|
||||
SpriteName:
|
||||
SpritePivot: {x: 0, y: 0}
|
||||
SpriteAlignment: 0
|
||||
SpriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
SpriteRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
SpriteID:
|
||||
PhysicsOutlines: []
|
||||
|
||||
@@ -1,10 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c3ad5aac0c4704346be3bc31f9229170
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 285331
|
||||
@@ -12,3 +7,54 @@ AssetOrigin:
|
||||
packageVersion: 1.0.1
|
||||
assetPath: Assets/Navidtbt/Game Weapon Icon Pack/Single Icons/2 color/SVG/Bolo.svg
|
||||
uploadId: 665037
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 12408, guid: 0000000000000000e000000000000000, type: 0}
|
||||
svgType: 3
|
||||
texturedSpriteMeshType: 0
|
||||
svgPixelsPerUnit: 100
|
||||
gradientResolution: 64
|
||||
alignment: 0
|
||||
customPivot: {x: 0, y: 0}
|
||||
generatePhysicsShape: 0
|
||||
viewportOptions: 0
|
||||
preserveViewport: 0
|
||||
advancedMode: 0
|
||||
tessellationMode: 1
|
||||
predefinedResolutionIndex: 1
|
||||
targetResolution: 1080
|
||||
resolutionMultiplier: 1
|
||||
stepDistance: 10
|
||||
samplingStepDistance: 100
|
||||
maxCordDeviationEnabled: 0
|
||||
maxCordDeviation: 1
|
||||
maxTangentAngleEnabled: 0
|
||||
maxTangentAngle: 5
|
||||
keepTextureAspectRatio: 1
|
||||
textureSize: 256
|
||||
textureWidth: 256
|
||||
textureHeight: 256
|
||||
wrapMode: 0
|
||||
filterMode: 1
|
||||
sampleCount: 4
|
||||
preserveSVGImageAspect: 0
|
||||
useSVGPixelsPerUnit: 0
|
||||
spriteData:
|
||||
TessellationDetail: 0
|
||||
SpriteName:
|
||||
SpritePivot: {x: 0, y: 0}
|
||||
SpriteAlignment: 0
|
||||
SpriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
SpriteRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
SpriteID:
|
||||
PhysicsOutlines: []
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user