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Cielonos/Assets/Scripts/MainGame/Base/FunctionalAnimation/Payloads/SpawnVFX.cs
SoulliesOfficial 2a2aa728d5 切换主武器
2025-12-23 19:47:06 -05:00

21 lines
550 B
C#

using System;
using SLSUtilities.FunctionalAnimation;
using UnityEngine;
namespace Cielonos.MainGame.FunctionalAnimation
{
[Serializable]
public class SpawnVFX : FuncAnimPayloadBase
{
public string vfxKey = "VFXKey";
public override void Invoke()
{
VFXObject vfxObject = runtimeFuncAnim.executor.vfxData.SpawnVFX(vfxKey).GetComponent<VFXObject>();
if (vfxObject != null)
{
vfxObject.SetCreator(runtimeFuncAnim.executor);
}
}
}
}