切换主武器

This commit is contained in:
SoulliesOfficial
2025-12-23 19:47:06 -05:00
parent eaa688c7a9
commit 2a2aa728d5
275 changed files with 12579 additions and 2770 deletions

View File

@@ -8,11 +8,11 @@ using UnityEngine;
namespace Cielonos.MainGame.Inventory
{
[CreateAssetMenu(fileName = "FunctionData", menuName = "Cielonos/Items/FunctionData")]
public class FunctionData : SerializedScriptableObject
public partial class FunctionData : SerializedScriptableObject
{
[DictionaryDrawerSettings(KeyLabel = "Attack Unit", DisplayMode = DictionaryDisplayOptions.ExpandedFoldout)]
[Searchable]
public Dictionary<string, ItemFunctionUnit> functionUnits;
public Dictionary<string, FunctionUnit> functionUnits = new Dictionary<string, FunctionUnit>();
[OnInspectorGUI("UpdateUnits")]
public void UpdateUnits()
@@ -23,9 +23,8 @@ namespace Cielonos.MainGame.Inventory
}
}
}
[Serializable]
public class ItemFunctionUnit
public partial class FunctionData
{
public enum IntervalReductionType
{
@@ -34,26 +33,30 @@ namespace Cielonos.MainGame.Inventory
AttackSpeed = 10
}
[ReadOnly]
public FunctionData parentData;
[Serializable]
public class FunctionUnit
{
[ReadOnly]
public FunctionData parentData;
[TitleGroup("Information")]
public bool shownInUI;
[TitleGroup("Information")]
public Sprite icon;
[TitleGroup("Information")]
public List<string> operation;
[TitleGroup("Information")]
public bool shownInUI;
[TitleGroup("Information")]
public Sprite icon;
[TitleGroup("Information")]
public List<string> operation;
[TitleGroup("Costs")]
public float energyCost;
[TitleGroup("Costs")]
public int ammoCost;
[TitleGroup("Costs")]
public float energyCost;
[TitleGroup("Costs")]
public int ammoCost;
[TitleGroup("Interval")]
public float interval;
[TitleGroup("Interval")]
public float intervalLowerLimit;
[TitleGroup("Interval")]
public IntervalReductionType intervalReductionType;
[TitleGroup("Interval")]
public float interval;
[TitleGroup("Interval")]
public float intervalLowerLimit;
[TitleGroup("Interval")]
public IntervalReductionType intervalReductionType;
}
}
}