LookAt,Offset,Effect Remove

Signed-off-by: TRAfoer <lhf190@outlook.com>
This commit is contained in:
2025-07-13 11:55:44 +08:00
parent 46766a39e0
commit c4c1c05ed6
46 changed files with 16260 additions and 17707 deletions

View File

@@ -6,6 +6,7 @@ using Ichni.Editor;
using Ichni.RhythmGame.Beatmap;
using UnityEngine;
using NLayer;
using UnityEngine.Events;
namespace Ichni.RhythmGame
{
public class SongInformation : IBaseElement
@@ -19,14 +20,15 @@ namespace Ichni.RhythmGame
public float songLength;
public float songTime;
public float songBeat => songTime / 60 * bpm;
public float offset = 0f;//设定偏移
public BaseElement_BM matchedBM { get; set; }
public SongInformation(string songName, float bpm, float delay)
public SongInformation(string songName, float bpm, float delay, float offset)
{
this.songName = songName;
this.bpm = bpm;
this.delay = delay;
this.offset = offset;
songLocation = Path.Combine(EditorManager.instance.projectInformation.projectPath, songName);
if (!ES3.FileExists(songLocation))
{
@@ -45,6 +47,11 @@ namespace Ichni.RhythmGame
throw new Exception("Failed to load audio: " + songLocation);
}
songLength = song.length;
EditorManager.instance.uiManager.mainPage.toolBar.songInfoButton.onClick.AddListener(() =>
{
EditorManager.instance.uiManager.inspector.ClearInspector();
SetUpInspector();
});
}
private AudioClip LoadMP3(string filepath)//猜猜我从哪里偷的
{
@@ -64,13 +71,30 @@ namespace Ichni.RhythmGame
return ac;
}
public void SaveBM()
{
matchedBM = new SongInformation_BM(songName, bpm, delay);
matchedBM = new SongInformation_BM(songName, bpm, delay, offset);
}
public void SetUpInspector()
{
IHaveInspection inspector = EditorManager.instance.uiManager.inspector;
var a = inspector.GenerateContainer("Song Info");
var subsetting = a.GenerateSubcontainer(3);
var c = inspector.GenerateInputField(this, subsetting, "Offset", nameof(offset));
var o = inspector.GenerateInputField(this, subsetting, "Delay", nameof(delay));
var p = inspector.GenerateInputField(this, subsetting, "BPM", nameof(bpm));
UnityAction action = (() =>
{
Debug.Log($"Song Information Updated: {songName}, BPM: {bpm}, Delay: {delay}, Offset: {offset}");
EditorManager.instance.uiManager.timeline.timePointerModule.Initialize(delay, bpm);
});
p.AddListenerFunction(action);
o.AddListenerFunction(action);
c.AddListenerFunction(action);
}
}
@@ -82,22 +106,23 @@ namespace Ichni.RhythmGame
public string songName;
public float bpm;
public float delay;
public float offset;
public SongInformation_BM()
{
}
public SongInformation_BM(string songName, float bpm, float delay)
public SongInformation_BM(string songName, float bpm, float delay, float offset)
{
this.songName = songName;
this.bpm = bpm;
this.delay = delay;
this.offset = offset;
}
public override void ExecuteBM()
{
EditorManager.instance.songInformation = new SongInformation(songName, bpm, delay);
EditorManager.instance.songInformation = new SongInformation(songName, bpm, delay, offset);
}
}
}