改了个false
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@@ -56,10 +56,11 @@ namespace Ichni.RhythmGame
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(int)(mpegFile.Length / sizeof(float) / mpegFile.Channels),
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mpegFile.Channels,
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mpegFile.SampleRate,
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true,
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false,
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data => { int actualReadCount = mpegFile.ReadSamples(data, 0, data.Length); },
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position => { mpegFile = new MpegFile(filepath); });
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return ac;
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}
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@@ -12,7 +12,7 @@ namespace Ichni.Editor
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public bool isDebugging;
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public bool isPlaying;
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public AudioSource audioSource;
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private float DspTime => (float)AudioSettings.dspTime;
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private void Update()
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{
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if (isDebugging)
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8
Assets/StreamingAssets/AutoSave/World of white lies.meta
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8
Assets/StreamingAssets/AutoSave/World of white lies.meta
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 8ade827ad61102946926e5f15fbfad63
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,13 @@
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{
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"BeatMap" : {
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"__type" : "Ichni.RhythmGame.Beatmap.BeatmapContainer_BM,Assembly-CSharp",
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"value" : {
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"elementList" : [
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],
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"attachedElementGuid" : {
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"value" : "00000000-0000-0000-0000-000000000000"
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}
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}
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}
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}
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 7a16dd0f183be7e49b40a885552321f1
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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