LookAt,Offset,Effect Remove

Signed-off-by: TRAfoer <lhf190@outlook.com>
This commit is contained in:
2025-07-13 11:55:44 +08:00
parent 46766a39e0
commit c4c1c05ed6
46 changed files with 16260 additions and 17707 deletions

File diff suppressed because it is too large Load Diff

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

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@@ -32,6 +32,9 @@ namespace Ichni.Editor
Scale.GenerateElement("New Scale", Guid.NewGuid(), new List<string>(), true, gameElement,
new FlexibleFloat(), new FlexibleFloat(), new FlexibleFloat());
}); //缩放
var LookAtButton = inspector.GenerateButton(gameElement, animationSubcontainer, "Look At",
() => LookAt.GenerateElement("New Look At", Guid.NewGuid(),
new List<string>(), true, gameElement, null, new FlexibleBool()));
}
public static void GenerateForLoading()
{

View File

@@ -94,7 +94,7 @@ namespace Ichni.Editor
public void SetTime(string time)
{
EditorManager.instance.musicPlayer.PauseMusic();
EditorManager.instance.musicPlayer.audioSource.time = float.Parse(time);
EditorManager.instance.musicPlayer.audioSource.time = Mathf.Clamp(float.Parse(time) - EditorManager.instance.songInformation.offset, 0, EditorManager.instance.songInformation.songLength);
EditorManager.instance.songInformation.songTime = float.Parse(time);
timePointerModule.UpdatePointers();
@@ -104,7 +104,7 @@ namespace Ichni.Editor
public void SetBeat(string beat)
{
EditorManager.instance.musicPlayer.PauseMusic();
EditorManager.instance.musicPlayer.audioSource.time = float.Parse(beat) * timePerBeat;
EditorManager.instance.musicPlayer.audioSource.time = Mathf.Clamp((float.Parse(beat) * timePerBeat) - EditorManager.instance.songInformation.offset, 0, EditorManager.instance.songInformation.songLength);
EditorManager.instance.songInformation.songTime = float.Parse(beat) * timePerBeat;
timePointerModule.UpdatePointers();

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@@ -15,7 +15,7 @@ namespace Ichni.RhythmGame
/// </summary>
public partial class LookAt : AnimationBase
{
public GameElement targetGameElement;
public TransformSubmodule targetTransformSubmodule;
public GameElement lookAtObject;
public FlexibleBool enabling;
@@ -33,9 +33,9 @@ namespace Ichni.RhythmGame
look.enabling = enabling;
look.animationReturnType = FlexibleReturnType.Before;
look.targetGameElement = lookAtTarget;
look.targetTransformSubmodule = (animatedObject as IHaveTransformSubmodule).transformSubmodule;
//look.timeDurationSubmodule.SetDuration(-999f, 999f); //TODO: 换为(-delay, songLength)
@@ -49,8 +49,9 @@ namespace Ichni.RhythmGame
protected override void UpdateAnimation(float songTime)
{
if (lookAtObject is null) return;
enabling.UpdateFlexibleBool(songTime);
if (enabling.value)
{
animationReturnType = FlexibleReturnType.MiddleExecuting;
@@ -58,13 +59,17 @@ namespace Ichni.RhythmGame
Vector3 eulerAnglesOffset = Quaternion.LookRotation(lookingDirection).eulerAngles;
targetTransformSubmodule.eulerAnglesOffsetLock = true;
targetTransformSubmodule.currentEulerAngles = eulerAnglesOffset;
targetTransformSubmodule.eulerAnglesOffset.Add(eulerAnglesOffset);
targetTransformSubmodule.eulerAnglesDirtyMark = true;
// targetTransformSubmodule.eulerAnglesOffsetLock = true;
// targetTransformSubmodule.currentEulerAngles = eulerAnglesOffset;
}
else
{
if (animationReturnType != FlexibleReturnType.MiddleInterval) targetTransformSubmodule.eulerAnglesOffset.Add(Vector3.zero);
targetTransformSubmodule.eulerAnglesDirtyMark = true;
animationReturnType = FlexibleReturnType.MiddleInterval;
targetTransformSubmodule.eulerAnglesOffsetLock = false;
// targetTransformSubmodule.eulerAnglesOffsetLock = false;
}
}
@@ -73,7 +78,7 @@ namespace Ichni.RhythmGame
matchedBM = new LookAt_BM(elementName, elementGuid, tags, parentElement.matchedBM as GameElement_BM,
enabling.ConvertToBM(), lookAtObject.elementGuid);
}
public override void ApplyTimeOffset(float offset)
{
base.ApplyTimeOffset(offset);
@@ -87,35 +92,35 @@ namespace Ichni.RhythmGame
{
IHaveInspection inspector = EditorManager.instance.uiManager.inspector;
Inspector inspectorMain = EditorManager.instance.uiManager.inspector;
var container = inspector.GenerateContainer("Enable Control");
var effectSettings = container.GenerateSubcontainer(3);
var connectedGameElementInputField = inspector.GenerateInputField(effectSettings, "Game Element Name");
var effectSettings = container.GenerateSubcontainer(2);
var connectedGameElementInputField = inspector.GenerateInputField(effectSettings, "Try Get Element");
var connectGameElementButton = inspector.GenerateButton(this, effectSettings, "Connect Game Element", () =>
{
GameElement targetElement = EditorManager.instance.beatmapContainer.gameElementList
.First(e => e.elementName == connectedGameElementInputField.GetValue<string>());
if (targetElement == null)
{
LogWindow.Log("Game Element not found.", Color.red);
LogWindow.Log("Game Element not found.", Color.yellow);
}
targetGameElement = targetElement;
targetTransformSubmodule = (targetElement as IHaveTransformSubmodule).transformSubmodule;
lookAtObject = targetElement;
//targetTransformSubmodule = (targetElement as IHaveTransformSubmodule).transformSubmodule;
inspectorMain.SetInspector(this);
});
string ShowConnection() => targetGameElement == null ? "No Game Element Connected" : "Connected With: " + targetGameElement.elementName;
string ShowConnection() => lookAtObject == null ? "No Game Element Connected" : "Connected With: " + lookAtObject.elementName;
var connectHintText = inspector.GenerateHintText(this, effectSettings, ShowConnection);
var enablingButton = inspector.GenerateButton(this, effectSettings, "Enabling", () =>
{
inspector.GenerateCompositeParameterWindow(this, "Enabling", nameof(enabling)).SetAsFlexibleBool();
});
}
}
namespace Beatmap
{
public class LookAt_BM : GameElement_BM
@@ -134,16 +139,16 @@ namespace Ichni.RhythmGame
this.enabling = enabling;
this.lookAtObjectGuid = lookAtObjectGuid;
}
public override void ExecuteBM()
{
matchedElement = LookAt.GenerateElement(elementName, elementGuid, tags, false,
GetElement(attachedElementGuid), GetElement(lookAtObjectGuid), enabling.ConvertToGameType());
}
public override GameElement DuplicateBM(GameElement parent)
{
return LookAt.GenerateElement(elementName, Guid.NewGuid(), tags, false, parent,
return LookAt.GenerateElement(elementName, Guid.NewGuid(), tags, false, parent,
GetElement(lookAtObjectGuid), enabling.ConvertToGameType());
}
}

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@@ -6,6 +6,7 @@ using Ichni.Editor;
using Ichni.RhythmGame.Beatmap;
using UnityEngine;
using NLayer;
using UnityEngine.Events;
namespace Ichni.RhythmGame
{
public class SongInformation : IBaseElement
@@ -19,14 +20,15 @@ namespace Ichni.RhythmGame
public float songLength;
public float songTime;
public float songBeat => songTime / 60 * bpm;
public float offset = 0f;//设定偏移
public BaseElement_BM matchedBM { get; set; }
public SongInformation(string songName, float bpm, float delay)
public SongInformation(string songName, float bpm, float delay, float offset)
{
this.songName = songName;
this.bpm = bpm;
this.delay = delay;
this.offset = offset;
songLocation = Path.Combine(EditorManager.instance.projectInformation.projectPath, songName);
if (!ES3.FileExists(songLocation))
{
@@ -45,6 +47,11 @@ namespace Ichni.RhythmGame
throw new Exception("Failed to load audio: " + songLocation);
}
songLength = song.length;
EditorManager.instance.uiManager.mainPage.toolBar.songInfoButton.onClick.AddListener(() =>
{
EditorManager.instance.uiManager.inspector.ClearInspector();
SetUpInspector();
});
}
private AudioClip LoadMP3(string filepath)//猜猜我从哪里偷的
{
@@ -64,13 +71,30 @@ namespace Ichni.RhythmGame
return ac;
}
public void SaveBM()
{
matchedBM = new SongInformation_BM(songName, bpm, delay);
matchedBM = new SongInformation_BM(songName, bpm, delay, offset);
}
public void SetUpInspector()
{
IHaveInspection inspector = EditorManager.instance.uiManager.inspector;
var a = inspector.GenerateContainer("Song Info");
var subsetting = a.GenerateSubcontainer(3);
var c = inspector.GenerateInputField(this, subsetting, "Offset", nameof(offset));
var o = inspector.GenerateInputField(this, subsetting, "Delay", nameof(delay));
var p = inspector.GenerateInputField(this, subsetting, "BPM", nameof(bpm));
UnityAction action = (() =>
{
Debug.Log($"Song Information Updated: {songName}, BPM: {bpm}, Delay: {delay}, Offset: {offset}");
EditorManager.instance.uiManager.timeline.timePointerModule.Initialize(delay, bpm);
});
p.AddListenerFunction(action);
o.AddListenerFunction(action);
c.AddListenerFunction(action);
}
}
@@ -82,22 +106,23 @@ namespace Ichni.RhythmGame
public string songName;
public float bpm;
public float delay;
public float offset;
public SongInformation_BM()
{
}
public SongInformation_BM(string songName, float bpm, float delay)
public SongInformation_BM(string songName, float bpm, float delay, float offset)
{
this.songName = songName;
this.bpm = bpm;
this.delay = delay;
this.offset = offset;
}
public override void ExecuteBM()
{
EditorManager.instance.songInformation = new SongInformation(songName, bpm, delay);
EditorManager.instance.songInformation = new SongInformation(songName, bpm, delay, offset);
}
}
}

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@@ -77,6 +77,7 @@ namespace Ichni.RhythmGame
var extensionButton = inspector.GenerateButton(this, generateAnimation, "Extension",
() => GameCameraExtension.GenerateElement("New Extension", Guid.NewGuid(),
new List<string>(), true, this, 1000f));
}
}

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@@ -90,7 +90,10 @@ namespace Ichni.RhythmGame
public override EffectBase ConvertToGameType(GameElement attachedGameElement)
{
return new CameraOffsetEffect(duration, offsetValue, offsetCurve);
return new CameraOffsetEffect(duration, offsetValue, offsetCurve)
{
attachedGameElement = attachedGameElement
};
}
}
}

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@@ -85,7 +85,10 @@ namespace Ichni.RhythmGame
public override EffectBase ConvertToGameType(GameElement attachedGameElement)
{
return new CameraShakeEffect(duration, frequency, amplitudeX, amplitudeY, amplitudeZ);
return new CameraShakeEffect(duration, frequency, amplitudeX, amplitudeY, amplitudeZ)
{
attachedGameElement = attachedGameElement
};
}
}
}

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@@ -104,7 +104,10 @@ namespace Ichni.RhythmGame
public override EffectBase ConvertToGameType(GameElement attachedGameElement)
{
return new CameraTiltEffect(duration, tiltValue, tiltCurve);
return new CameraTiltEffect(duration, tiltValue, tiltCurve)
{
attachedGameElement = attachedGameElement
};
}
}
}

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@@ -42,7 +42,7 @@ namespace Ichni.RhythmGame
public override void SetUpInspector()
{
IHaveInspection inspector = EditorManager.instance.uiManager.inspector;
var container = inspector.GenerateContainer("Camera Shake");
var container = inspector.GenerateContainer("Camera Zoom");
var effectSettings = container.GenerateSubcontainer(3);
var zoomDurationInputField = inspector.GenerateInputField(this, effectSettings, "Zoom Duration", nameof(duration));
var relativeZoomInputField = inspector.GenerateInputField(this, effectSettings, "Relative Zoom", nameof(relativeZoom));
@@ -77,7 +77,10 @@ namespace Ichni.RhythmGame
public override EffectBase ConvertToGameType(GameElement attachedGameElement)
{
return new CameraZoomEffect(duration, relativeZoom, zoomCurve);
return new CameraZoomEffect(duration, relativeZoom, zoomCurve)
{
attachedGameElement = attachedGameElement
};
}
}
}

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@@ -77,7 +77,10 @@ namespace Ichni.RhythmGame
public override EffectBase ConvertToGameType(GameElement attachedGameElement)
{
return new ChromaticAberrationEffect(duration, peak, intensityCurve);
return new ChromaticAberrationEffect(duration, peak, intensityCurve)
{
attachedGameElement = attachedGameElement
};
}
}
}

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@@ -121,7 +121,10 @@ namespace Ichni.RhythmGame
public override EffectBase ConvertToGameType(GameElement attachedGameElement)
{
return new EnableControlEffect(GameElement_BM.GetElement(connectedGameElementGuid), connectedVariableName,
enableValue, useExpression, expression);
enableValue, useExpression, expression)
{
attachedGameElement = attachedGameElement
};
}
}
}

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@@ -78,7 +78,10 @@ namespace Ichni.RhythmGame
public override EffectBase ConvertToGameType(GameElement attachedGameElement)
{
return new HighPassFilterEffect(duration, peak, intensityCurve);
return new HighPassFilterEffect(duration, peak, intensityCurve)
{
attachedGameElement = attachedGameElement
};
}
}
}

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@@ -78,7 +78,10 @@ namespace Ichni.RhythmGame
public override EffectBase ConvertToGameType(GameElement attachedGameElement)
{
return new LowPassFilterEffect(duration, bottom, intensityCurve);
return new LowPassFilterEffect(duration, bottom, intensityCurve)
{
attachedGameElement = attachedGameElement
};
}
}
}

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@@ -82,7 +82,10 @@ namespace Ichni.RhythmGame
public override EffectBase ConvertToGameType(GameElement attachedGameElement)
{
return new SetIntegerEffect(targetVariableName, targetValue, isRandom, minValue, maxValue);
return new SetIntegerEffect(targetVariableName, targetValue, isRandom, minValue, maxValue)
{
attachedGameElement = attachedGameElement
};
}
}
}

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@@ -94,7 +94,10 @@ namespace Ichni.RhythmGame
public override EffectBase ConvertToGameType(GameElement attachedGameElement)
{
return new VignetteEffect(duration, peak, smoothness, color, intensityCurve);
return new VignetteEffect(duration, peak, smoothness, color, intensityCurve)
{
attachedGameElement = attachedGameElement
};
}
}
}

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@@ -138,9 +138,10 @@ namespace Ichni.RhythmGame
}
}
//Editor
noteVisual.GetComponent<Collider>().enabled = !isFirstJudged;
if (noteVisual != null)
{
noteVisual.GetComponent<Collider>().enabled = !isFirstJudged;
}
}

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@@ -23,7 +23,7 @@ namespace Ichni.Editor
if (isPlaying)
{
EditorManager.instance.songInformation.songTime = EditorManager.instance.musicPlayer.audioSource.time;
EditorManager.instance.songInformation.songTime = EditorManager.instance.musicPlayer.audioSource.time - EditorManager.instance.songInformation.offset;
}
}
@@ -32,7 +32,7 @@ namespace Ichni.Editor
isPlaying = !isPlaying;
EditorManager.instance.songInformation.songTime = audioSource.time;
EditorManager.instance.songInformation.songTime = audioSource.time - EditorManager.instance.songInformation.offset;
if (isPlaying)
{
Trail.FreezeAllTrails(!isPlaying);
@@ -42,17 +42,17 @@ namespace Ichni.Editor
}
public IEnumerator PlayBackMusic()
{
float startt = audioSource.time;
float startt = audioSource.time - EditorManager.instance.songInformation.offset;
PlayMusic();
yield return new WaitUntil(() => Keyboard.current.rightAltKey.wasReleasedThisFrame);
audioSource.time = startt;
audioSource.time = startt + EditorManager.instance.songInformation.offset;
PauseMusic();
}
public void PauseMusic()
{
isPlaying = false;
EditorManager.instance.songInformation.songTime = audioSource.time;
EditorManager.instance.songInformation.songTime = audioSource.time - EditorManager.instance.songInformation.offset;
audioSource.Pause();
Trail.FreezeAllTrails(!isPlaying);
}

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@@ -20,14 +20,14 @@ namespace Ichni.StartMenu
public TMP_InputField projectNameInputField, creatorNameInputField, bpmInputField, songLocationInputField, delayInputField;
public Button selectSongButton, autoFillSongPathButton;
public Button createEmptyProjectButton;
private OpenFileName songFile;
public string songName;
public ThemeBundleSelector themeBundleSelector;
public AsyncOperation loadEditor;
private void Start()
{
loadEditor = SceneManager.LoadSceneAsync("EditorScene");
@@ -51,7 +51,7 @@ namespace Ichni.StartMenu
{
Directory.CreateDirectory(projectPath);
}
InformationTransistor.instance.projectInfo_BM = new ProjectInformation_BM(
projectNameInputField.text,
creatorNameInputField.text,
@@ -59,17 +59,19 @@ namespace Ichni.StartMenu
DateTime.Now.ToString(CultureInfo.CurrentCulture),
DateTime.Now.ToString(CultureInfo.CurrentCulture),
themeBundleSelector.GetSelectedThemeBundleList());
File.Copy(songLocationInputField.text,
File.Copy(songLocationInputField.text,
Application.streamingAssetsPath + "/Projects/" +
projectNameInputField.text + "/" + songName, true);
InformationTransistor.instance.songInfo_BM = new SongInformation_BM(
songName, float.Parse(bpmInputField.text),
float.Parse(delayInputField.text));
float.Parse(delayInputField.text),
0
);
InformationTransistor.instance.isLoadedProject = false;
//Load ThemeBundles, then go to EditorScene
ThemeBundleManager.instance.LoadThemeBundles(InformationTransistor.instance.projectInfo_BM.selectedThemeBundleList);
ThemeBundleManager.instance.waitingBundleAmount
@@ -89,7 +91,7 @@ namespace Ichni.StartMenu
{
fadeIn = DOTween.Sequence();
fadeOut = DOTween.Sequence();
fadeIn.Join(canvasGroup.DOFade(1f, 0.5f))
.SetEase(Ease.InOutQuad)
.SetAutoKill(false)
@@ -121,7 +123,7 @@ namespace Ichni.StartMenu
string forward = Application.streamingAssetsPath + "/Songs/";
songName = str.Replace(forward, "");
});
selectSongButton.onClick.AddListener(SelectSong);
autoFillSongPathButton.onClick.AddListener(AutoFillSongPath);
createEmptyProjectButton.onClick.AddListener(CreateEmptyProject);
@@ -132,7 +134,7 @@ namespace Ichni.StartMenu
string path = Application.streamingAssetsPath + "/Songs/";
songLocationInputField.text = path;
}
private void SelectSong()
{
songFile = new OpenFileName();
@@ -153,7 +155,7 @@ namespace Ichni.StartMenu
}
}
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class OpenFileName
{
@@ -190,7 +192,7 @@ namespace Ichni.StartMenu
{
return GetOpenFileName(ofn);
}
[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
public static extern bool GetSaveFileName([In, Out] OpenFileName ofn);
public static bool GetSFN([In, Out] OpenFileName ofn)

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@@ -5266,7 +5266,7 @@
"isHighlighted" : false,
"themeBundleName" : "departure_to_multiverse",
"objectName" : "DTM_NoteVisualTap",
"elementName" : "New Note Visual",
"elementName" : "12332434532456",
"tags" : [
],
@@ -37308,7 +37308,7 @@
"isStatic" : false,
"themeBundleName" : "departure_to_multiverse",
"objectName" : "DTM_Trail",
"elementName" : "New Environment Object",
"elementName" : "dgfhjfyuk",
"tags" : [
],
@@ -60875,6 +60875,12 @@
"startTime" : 28.8,
"endTime" : 32,
"animationCurveType" : 0
},{
"startValue" : 0,
"endValue" : 1,
"startTime" : 28.8,
"endTime" : 32,
"animationCurveType" : 0
}
]
},
@@ -206188,6 +206194,40 @@
"attachedElementGuid" : {
"value" : "52f103e0-61bc-4881-b563-801354c7cfa1"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.LookAt_BM,Assembly-CSharp",
"enabling" : {
"animatedBoolList" : [
{
"value" : false,
"time" : 0
},{
"value" : true,
"time" : 19.2
}
]
},
"lookAtObjectGuid" : {
"value" : "8cdc8ac8-8afa-41f0-b08f-71b810d4a0bd"
},
"elementName" : "New Look At",
"tags" : [
],
"elementGuid" : {
"value" : "b0bd9ca3-4722-412f-b710-f70d0070c2cb"
},
"attachedElementGuid" : {
"value" : "fd3aa9d5-da52-4a3e-94ce-41478f20492b"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp",
"isOverridingDuration" : false,
"startTime" : -32767,
"endTime" : 32767,
"attachedElementGuid" : {
"value" : "b0bd9ca3-4722-412f-b710-f70d0070c2cb"
}
}
],
"attachedElementGuid" : {

View File

@@ -5266,7 +5266,7 @@
"isHighlighted" : false,
"themeBundleName" : "departure_to_multiverse",
"objectName" : "DTM_NoteVisualTap",
"elementName" : "New Note Visual",
"elementName" : "12332434532456",
"tags" : [
],
@@ -37308,7 +37308,7 @@
"isStatic" : false,
"themeBundleName" : "departure_to_multiverse",
"objectName" : "DTM_Trail",
"elementName" : "New Environment Object",
"elementName" : "dgfhjfyuk",
"tags" : [
],
@@ -60869,6 +60869,12 @@
"startTime" : 28.8,
"endTime" : 32,
"animationCurveType" : 0
},{
"startValue" : 0,
"endValue" : 1,
"startTime" : 28.8,
"endTime" : 32,
"animationCurveType" : 0
}
]
},
@@ -206182,6 +206188,40 @@
"attachedElementGuid" : {
"value" : "52f103e0-61bc-4881-b563-801354c7cfa1"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.LookAt_BM,Assembly-CSharp",
"enabling" : {
"animatedBoolList" : [
{
"value" : false,
"time" : 0
},{
"value" : true,
"time" : 19.2
}
]
},
"lookAtObjectGuid" : {
"value" : "8cdc8ac8-8afa-41f0-b08f-71b810d4a0bd"
},
"elementName" : "New Look At",
"tags" : [
],
"elementGuid" : {
"value" : "b0bd9ca3-4722-412f-b710-f70d0070c2cb"
},
"attachedElementGuid" : {
"value" : "fd3aa9d5-da52-4a3e-94ce-41478f20492b"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp",
"isOverridingDuration" : false,
"startTime" : -32767,
"endTime" : 32767,
"attachedElementGuid" : {
"value" : "b0bd9ca3-4722-412f-b710-f70d0070c2cb"
}
}
],
"attachedElementGuid" : {

View File

@@ -5,6 +5,7 @@
"songName" : "DJ_SoraArshi _Chaos Zone_Bpm200.wav",
"bpm" : 200,
"delay" : 0,
"offset" : -0.05,
"attachedElementGuid" : {
"value" : "00000000-0000-0000-0000-000000000000"
}

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@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 6fca336ee9c4ef747ae83244f0ec242b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

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@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 62627515737b6184f8cae4763a313ad1
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,13 +0,0 @@
{
"CommandScripts" : {
"__type" : "Ichni.RhythmGame.Beatmap.CommandScripts_BM,Assembly-CSharp",
"value" : {
"commandList" : [
],
"attachedElementGuid" : {
"value" : "00000000-0000-0000-0000-000000000000"
}
}
}
}

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@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 717e1ba1097c00047b775ca7f1a656de
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,18 +0,0 @@
{
"ProjectInformation" : {
"__type" : "Ichni.RhythmGame.Beatmap.ProjectInformation_BM,Assembly-CSharp",
"value" : {
"projectName" : "Terminal",
"creatorName" : "sls",
"editorVersion" : "0.1.0",
"createTime" : "6\/21\/2025 8:58:34 AM",
"lastSaveTime" : "6\/21\/2025 8:58:34 AM",
"selectedThemeBundleList" : [
"basic","departure_to_multiverse"
],
"attachedElementGuid" : {
"value" : "00000000-0000-0000-0000-000000000000"
}
}
}
}

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@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: e37745cb07d6cb44e977606c8d153dfd
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,13 +0,0 @@
{
"SongInformation" : {
"__type" : "Ichni.RhythmGame.Beatmap.SongInformation_BM,Assembly-CSharp",
"value" : {
"songName" : "Terminal.wav",
"bpm" : 120,
"delay" : 0,
"attachedElementGuid" : {
"value" : "00000000-0000-0000-0000-000000000000"
}
}
}
}

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@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: e170683b857e64b4b9f71d0ba87cc6e2
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: bf5ff2b0da555164f9f19613296e7a39
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 139567ae4d221644db4eef4c90226cf3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
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