Timeline
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@@ -9,7 +9,7 @@ namespace Ichni.RhythmGame
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{
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public override EffectState CheckEffectState()
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{
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float songTime = EditorManager.instance.songModule.songTime;
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float songTime = EditorManager.instance.songInformation.songTime;
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if (songTime < note.exactJudgeTime )
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{
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@@ -9,7 +9,7 @@ namespace Ichni.RhythmGame
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{
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public override EffectState CheckEffectState()
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{
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float songTime = EditorManager.instance.songModule.songTime;
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float songTime = EditorManager.instance.songInformation.songTime;
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if (songTime < note.exactJudgeTime )
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{
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@@ -12,7 +12,7 @@ namespace Ichni.RhythmGame
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public override EffectState CheckEffectState()
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{
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float songTime = EditorManager.instance.songModule.songTime;
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float songTime = EditorManager.instance.songInformation.songTime;
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if (songTime < note.exactJudgeTime - generateTime)
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{
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@@ -9,7 +9,7 @@ namespace Ichni.RhythmGame
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{
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public override EffectState CheckEffectState()
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{
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float songTime = EditorManager.instance.songModule.songTime;
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float songTime = EditorManager.instance.songInformation.songTime;
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if (songTime < note.exactJudgeTime )
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{
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@@ -9,7 +9,7 @@ namespace Ichni.RhythmGame
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{
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public override EffectState CheckEffectState()
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{
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float songTime = EditorManager.instance.songModule.songTime;
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float songTime = EditorManager.instance.songInformation.songTime;
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if (songTime < note.exactJudgeTime )
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{
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@@ -10,7 +10,7 @@ namespace Ichni.RhythmGame
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{
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public override EffectState CheckEffectState()
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{
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float songTime = EditorManager.instance.songModule.songTime;
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float songTime = EditorManager.instance.songInformation.songTime;
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if (songTime < note.exactJudgeTime )
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{
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@@ -42,7 +42,7 @@ namespace Ichni.RhythmGame
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/// </summary>
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public virtual void UpdateNoteInStaticTrack()
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{
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float songTime = EditorManager.instance.songModule.songTime;
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float songTime = EditorManager.instance.songInformation.songTime;
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TrackTimeSubmoduleStatic trackTimeSubmoduleStatic = track.trackTimeSubmodule as TrackTimeSubmoduleStatic;
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float startMove = exactJudgeTime - trackTimeSubmoduleStatic.trackTotalTime;
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@@ -75,7 +75,7 @@ namespace Ichni.RhythmGame
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}
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}
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float songTime = EditorManager.instance.songModule.songTime;
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float songTime = EditorManager.instance.songInformation.songTime;
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if (isJudged && songTime < exactJudgeTime)
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{
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