改改改,没有AI闹麻了

Signed-off-by: TRAfoer <lhf190@outlook.com>
This commit is contained in:
2025-07-10 23:31:25 +08:00
parent 135f61a857
commit 2b00c51435
10 changed files with 17995 additions and 5762 deletions

View File

@@ -49,10 +49,10 @@ MonoBehaviour:
m_addressable:
m_atlas:
m_fileSize: 26252
m_assetChangeTS: 1752141270
m_fileInfoReadTS: 1752141435
m_fileWriteTS: 1752141270
m_cachefileWriteTS: 1752141270
m_assetChangeTS: 1752149790
m_fileInfoReadTS: 1752149952
m_fileWriteTS: 1752149790
m_cachefileWriteTS: 1752149790
refreshStamp: 2
UseGUIDsList:
- guid: fc6c02e75b66345c29e8a25e2e2bda9c
@@ -11523,10 +11523,10 @@ MonoBehaviour:
m_addressable:
m_atlas:
m_fileSize: 3645
m_assetChangeTS: 1752141561
m_fileInfoReadTS: 1752141709
m_fileWriteTS: 1752141561
m_cachefileWriteTS: 1752141561
m_assetChangeTS: 1752149790
m_fileInfoReadTS: 1752149952
m_fileWriteTS: 1752149790
m_cachefileWriteTS: 1752149790
refreshStamp: 2
UseGUIDsList:
- guid: bf2edee5c58d82540a51f03df9d42094
@@ -27273,10 +27273,10 @@ MonoBehaviour:
m_addressable:
m_atlas:
m_fileSize: 3642
m_assetChangeTS: 1752141561
m_fileInfoReadTS: 1752141709
m_fileWriteTS: 1752141561
m_cachefileWriteTS: 1752141561
m_assetChangeTS: 1752149790
m_fileInfoReadTS: 1752149952
m_fileWriteTS: 1752149790
m_cachefileWriteTS: 1752149790
refreshStamp: 2
UseGUIDsList:
- guid: bf2edee5c58d82540a51f03df9d42094
@@ -68418,15 +68418,15 @@ MonoBehaviour:
m_addressable:
m_atlas:
m_fileSize: 2243
m_assetChangeTS: 0
m_fileInfoReadTS: 1750510511
m_fileWriteTS: 1748660166
m_cachefileWriteTS: 1748660166
m_assetChangeTS: 1752156777
m_fileInfoReadTS: 1752156778
m_fileWriteTS: 1752156777
m_cachefileWriteTS: 1752156777
refreshStamp: 2
UseGUIDsList:
- guid: fe87c0e1cc204ed48ad3b37840f39efc
ids: 73000000
- guid: 0b9510d2790829140953392aae2b6679
- guid: f7876974a1b60ed4ca3dfd37f229386f
ids: d5000000
- guid: f4f4421f529503243bfef5076ae82512
type: 2
@@ -80957,15 +80957,15 @@ MonoBehaviour:
ids: 73000000
- guid: e581b946f0ff64cccafda0d2e8d76681
type: 2
m_fileInfoHash: 765.cs
m_fileInfoHash: 945.cs
m_assetbundle:
m_addressable:
m_atlas:
m_fileSize: 765
m_assetChangeTS: 0
m_fileInfoReadTS: 1750510510
m_fileWriteTS: 1744655573
m_cachefileWriteTS: 1744655573
m_fileSize: 945
m_assetChangeTS: 1752158834
m_fileInfoReadTS: 1752158848
m_fileWriteTS: 1752158829
m_cachefileWriteTS: 1752158829
refreshStamp: 2
UseGUIDsList: []
- guid: e591aafff0492c94590cf9702f6c408f
@@ -113059,15 +113059,15 @@ MonoBehaviour:
UseGUIDsList: []
- guid: 48120e902e0734a51a10b8b4c0229afa
type: 2
m_fileInfoHash: 9066.cs
m_fileInfoHash: 13059.cs
m_assetbundle:
m_addressable:
m_atlas:
m_fileSize: 9066
m_assetChangeTS: 1752112782
m_fileInfoReadTS: 1752112801
m_fileWriteTS: 1752112778
m_cachefileWriteTS: 1752112778
m_fileSize: 13059
m_assetChangeTS: 1752156805
m_fileInfoReadTS: 1752156822
m_fileWriteTS: 1752156621
m_cachefileWriteTS: 1752156621
refreshStamp: 2
UseGUIDsList: []
- guid: 4822e5675c12bf14d93b254d27ec8bd7
@@ -126382,15 +126382,15 @@ MonoBehaviour:
UseGUIDsList: []
- guid: 49f2af6ffb61a4145ab7ed3d0873b6a2
type: 5
m_fileInfoHash: 9753.prefab
m_fileInfoHash: 9474.prefab
m_assetbundle:
m_addressable:
m_atlas:
m_fileSize: 9753
m_assetChangeTS: 0
m_fileInfoReadTS: 1750510505
m_fileWriteTS: 1742680962
m_cachefileWriteTS: 1742680962
m_fileSize: 9474
m_assetChangeTS: 1752159075
m_fileInfoReadTS: 1752159076
m_fileWriteTS: 1752159075
m_cachefileWriteTS: 1752159075
refreshStamp: 2
UseGUIDsList:
- guid: f4688fdb7df04437aeb418b961361dc5
@@ -143520,15 +143520,15 @@ MonoBehaviour:
UseGUIDsList: []
- guid: 7ab6cd8f9a2e77c49a158e16014f9cec
type: 9
m_fileInfoHash: 2189130.json
m_fileInfoHash: 2483039.json
m_assetbundle:
m_addressable:
m_atlas:
m_fileSize: 2189130
m_assetChangeTS: 1752140763
m_fileInfoReadTS: 1752140787
m_fileWriteTS: 1752140672
m_cachefileWriteTS: 1752140672
m_fileSize: 2483039
m_assetChangeTS: 1752160831
m_fileInfoReadTS: 1752160846
m_fileWriteTS: 1752160748
m_cachefileWriteTS: 1752160748
refreshStamp: 2
UseGUIDsList: []
- guid: 7af6ac3e6b51b8d4aab04adc85b8de2f
@@ -157654,10 +157654,10 @@ MonoBehaviour:
m_addressable:
m_atlas:
m_fileSize: 3649
m_assetChangeTS: 1752141561
m_fileInfoReadTS: 1752141709
m_fileWriteTS: 1752141561
m_cachefileWriteTS: 1752141561
m_assetChangeTS: 1752149790
m_fileInfoReadTS: 1752149952
m_fileWriteTS: 1752149790
m_cachefileWriteTS: 1752149790
refreshStamp: 2
UseGUIDsList:
- guid: bf2edee5c58d82540a51f03df9d42094
@@ -193383,10 +193383,10 @@ MonoBehaviour:
m_addressable:
m_atlas:
m_fileSize: 9628
m_assetChangeTS: 1752141270
m_fileInfoReadTS: 1752141435
m_fileWriteTS: 1752141270
m_cachefileWriteTS: 1752141270
m_assetChangeTS: 1752149790
m_fileInfoReadTS: 1752149952
m_fileWriteTS: 1752149790
m_cachefileWriteTS: 1752149790
refreshStamp: 2
UseGUIDsList:
- guid: fe393ace9b354375a9cb14cdbbc28be4
@@ -217256,15 +217256,15 @@ MonoBehaviour:
UseGUIDsList: []
- guid: 0fcb60107ebf5574aa5fe168f6e3978e
type: 9
m_fileInfoHash: 2481725.json
m_fileInfoHash: 2482335.json
m_assetbundle:
m_addressable:
m_atlas:
m_fileSize: 2481725
m_assetChangeTS: 1752149701
m_fileInfoReadTS: 1752149704
m_fileWriteTS: 1752149663
m_cachefileWriteTS: 1752149663
m_fileSize: 2482335
m_assetChangeTS: 1752158061
m_fileInfoReadTS: 1752158082
m_fileWriteTS: 1752157122
m_cachefileWriteTS: 1752157122
refreshStamp: 2
UseGUIDsList: []
- guid: a343a8560a860bf4188c8f63103f455a
@@ -219589,15 +219589,15 @@ MonoBehaviour:
UseGUIDsList: []
- guid: 2312c9a28a322f445b6a61d3c72a9d26
type: 2
m_fileInfoHash: 9647.cs
m_fileInfoHash: 12322.cs
m_assetbundle:
m_addressable:
m_atlas:
m_fileSize: 9647
m_assetChangeTS: 1751998927
m_fileInfoReadTS: 1751998937
m_fileWriteTS: 1751998924
m_cachefileWriteTS: 1751998924
m_fileSize: 12322
m_assetChangeTS: 1752161183
m_fileInfoReadTS: 1752161196
m_fileWriteTS: 1752161132
m_cachefileWriteTS: 1752161132
refreshStamp: 2
UseGUIDsList: []
- guid: 73c1a62e4b1e48c40a2e3ec311bda4da

File diff suppressed because one or more lines are too long

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@@ -185,8 +185,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
title: {fileID: 4146383444293307128}
canvasGroup: {fileID: 0}
parameterName:
isAlwaysUpdated: 0
text: {fileID: 1511802765271541473}
--- !u!1 &4303436613740383453
GameObject:
@@ -220,9 +220,9 @@ RectTransform:
m_Children: []
m_Father: {fileID: 2546924885880613247}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0.0000076293945, y: -17.5}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 0, y: -67.5}
m_SizeDelta: {x: 220, y: 65}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8091948658150366110
@@ -253,7 +253,13 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: (1,2,3,4)
m_text: '(1,2,3,4)111111111111111111111111111111111111111111
111'
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
@@ -280,15 +286,15 @@ MonoBehaviour:
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 36
m_fontSizeBase: 15
m_fontSize: 15
m_fontSizeBase: 32
m_fontWeight: 400
m_enableAutoSizing: 1
m_fontSizeMin: 15
m_fontSizeMax: 36
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_VerticalAlignment: 256
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
@@ -296,7 +302,7 @@ MonoBehaviour:
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_enableWordWrapping: 0
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}

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@@ -65,7 +65,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 0b9510d2790829140953392aae2b6679, type: 3}
m_Sprite: {fileID: 21300000, guid: f7876974a1b60ed4ca3dfd37f229386f, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1

View File

@@ -12,12 +12,15 @@ namespace Ichni.Editor
public class DynamicUIHintText : DynamicUIElement
{
public TMP_Text text;
public override void Initialize(IBaseElement baseElement, string title, string parameterName)
{
base.Initialize(baseElement, title, parameterName);
}
public void SetContent(string content)
{
text.text = content;
}
public void SetUpdatingContent(Func<string> content)
{
Observable.EveryUpdate().Subscribe(_ => text.text = content()).AddTo(gameObject);

View File

@@ -1,11 +1,13 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Ichni.Editor;
using Ichni.RhythmGame;
using Ichni.RhythmGame.Beatmap;
using UnityEngine;
using UnityEngine.Serialization;
using UnityEngine.UI;
using Object = UnityEngine.Object;
namespace Ichni.RhythmGame
@@ -19,14 +21,14 @@ namespace Ichni.RhythmGame
public List<float> blendSpeedList;
public List<float> blendTimeList;
public int currentSkyboxIndex = 0;
public List<string> themeBundleListForSelection;
public List<string> skyboxNameListForSelection;
public string selectedThemeBundle;
public string selectedSkybox;
public static SkyboxSubsetter GenerateElement(string elementName, Guid id, List<string> tags,
bool isFirstGenerated, GameElement parentElement, List<string> themeBundleList,List<string> skyboxList,
bool isFirstGenerated, GameElement parentElement, List<string> themeBundleList, List<string> skyboxList,
List<float> blendTimeList, List<float> blendSpeedList)
{
SkyboxSubsetter skyboxSubsetter = Instantiate(EditorManager.instance.basePrefabs.emptyObject)
@@ -63,7 +65,7 @@ namespace Ichni.RhythmGame
skyboxBlender.makeFirstMaterialSkybox = true;
skyboxBlender.InspectorAndAwakeChanges();
}
private void AddSkybox(string skyboxThemeBundleName, string skyboxObjectName)
{
Material skybox = ThemeBundleManager.instance.GetObject<Material>(skyboxThemeBundleName, skyboxObjectName);
@@ -75,7 +77,7 @@ namespace Ichni.RhythmGame
skyboxBlender.skyboxMaterials.Add(skybox);
}
}
private void Update()
{
if (skyBoxThemeBundleList.Count > 1)
@@ -88,17 +90,17 @@ namespace Ichni.RhythmGame
{
float startTime = index == 0 ? -delay : blendTimeList[index - 1];
float endTime = index >= blendTimeList.Count ? finalTime : blendTimeList[index];
if(songTime >= startTime && songTime < endTime && currentSkyboxIndex != index)
if (songTime >= startTime && songTime < endTime && currentSkyboxIndex != index)
{
currentSkyboxIndex = index;
if(currentSkyboxIndex != 0) skyboxBlender.blendSpeed = blendSpeedList[currentSkyboxIndex - 1];
if (currentSkyboxIndex != 0) skyboxBlender.blendSpeed = blendSpeedList[currentSkyboxIndex - 1];
skyboxBlender.Blend(currentSkyboxIndex, false);
DynamicGI.UpdateEnvironment();
}
}
}
}
public override void SaveBM()
{
matchedBM = new SkyboxSubsetter_BM(elementName, elementGuid, tags, parentElement.matchedBM as GameElement_BM,
@@ -112,28 +114,82 @@ namespace Ichni.RhythmGame
{
IHaveInspection inspector = EditorManager.instance.uiManager.inspector;
Inspector inspectorMain = EditorManager.instance.uiManager.inspector;
var container = inspector.GenerateContainer("Skybox Subsetter");
DynamicUISubcontainer mainSettings = container.GenerateSubcontainer(3);
var blendSpeedListButton = inspector.GenerateButton(this, mainSettings, "Blend Speed List", () =>
{
inspector.GenerateCompositeParameterWindow(this, "Blend Speed List", nameof(blendSpeedList))
.SetAsFloatList();
});
var blendTimeListButton = inspector.GenerateButton(this, mainSettings, "Blend Time List", () =>
{
inspector.GenerateCompositeParameterWindow(this, "Blend Time List", nameof(blendTimeList))
.SetAsFloatList();
});
DynamicUISubcontainer materialSettings = container.GenerateSubcontainer(3);
// 新增显示skybox配置情况//这他妈是什么
DynamicUISubcontainer Textsettings = container.GenerateSubcontainer(2);
for (int i = 0; i < (skyBoxThemeBundleList?.Count ?? 0); i++)
{
try
{
// 安全访问元素:检查索引是否在所有列表的有效范围内
string bundleName = i < skyBoxThemeBundleList.Count ? skyBoxThemeBundleList[i] : "<Missing Bundle>";
string name = i < skyboxNameList.Count ? skyboxNameList[i] : "<Missing Name>";
inspector.GenerateHintText(this, Textsettings, $"{i + 1}. [{bundleName}] {name}\n");
// 创建局部变量解决闭包问题
int index = i;
inspector.GenerateButton(this, Textsettings, "Remove Skybox", () =>
{
try
{
// 移除前检查所有列表的索引有效性
if (index < skyBoxThemeBundleList.Count)
skyBoxThemeBundleList.RemoveAt(index);
else
Debug.LogError($"Cannot remove: skyBoxThemeBundleList index {index} out of range");
if (index < skyboxNameList.Count)
skyboxNameList.RemoveAt(index);
else
Debug.LogError($"Cannot remove: skyboxNameList index {index} out of range");
if (index < skyboxMaterialList.Count)
skyboxMaterialList.RemoveAt(index);
else
Debug.LogError($"Cannot remove: skyboxMaterialList index {index} out of range");
if (index < skyboxBlender.skyboxMaterials.Count)
skyboxBlender.skyboxMaterials.RemoveAt(index);
else
Debug.LogError($"Cannot remove: skyboxMaterials index {index} out of range");
inspectorMain.SetInspector(this);
}
catch (Exception ex)
{
Debug.LogError($"Error during removal: {ex.Message}");
}
});
}
catch (Exception ex)
{
Debug.LogError($"Error generating UI for index {i}: {ex.Message}");
}
}
Debug.Log((mainSettings == null) + " " + (themeBundleListForSelection == null) + " " + (selectedThemeBundle == null));
var themeBundleDropdown =
var themeBundleDropdown =
inspector.GenerateDropdown(this, materialSettings, "Theme Bundle", themeBundleListForSelection, nameof(selectedThemeBundle))
.AddListenerFunction(() => inspectorMain.SetInspector(this));
if (selectedThemeBundle != String.Empty && ThemeBundleManager.instance.TryGetThemeBundle(selectedThemeBundle, out ThemeBundle themeBundle))
{
skyboxNameListForSelection = themeBundle.assetList_Material.ConvertAll(x => x.name);
@@ -143,14 +199,16 @@ namespace Ichni.RhythmGame
}
else
{
var objectNameDropdown =
var objectNameDropdown =
inspector.GenerateDropdown(this, materialSettings, "Material Name", new List<string>(), nameof(selectedSkybox));
objectNameDropdown.dropdown.interactable = false;
} // 如果没有选择主题包,则材质名称下拉框不可用
var setMaterialButton = inspector.GenerateButton(this, materialSettings, "Add Skybox", () =>
{
AddSkybox(selectedThemeBundle, selectedSkybox);
inspectorMain.SetInspector(this);
});
if (selectedThemeBundle == String.Empty || selectedSkybox == String.Empty)
@@ -171,11 +229,11 @@ namespace Ichni.RhythmGame
public SkyboxSubsetter_BM()
{
}
public SkyboxSubsetter_BM(string elementName, Guid elementGuid, List<string> tags, GameElement_BM attachedElement,
List<string> skyBoxThemeBundleList, List<string> skyboxNameList, List<float> blendTimeList, List<float> blendSpeedList)
List<string> skyBoxThemeBundleList, List<string> skyboxNameList, List<float> blendTimeList, List<float> blendSpeedList)
: base(elementName, elementGuid, tags, attachedElement)
{
this.skyBoxThemeBundleList = skyBoxThemeBundleList;
@@ -183,7 +241,7 @@ namespace Ichni.RhythmGame
this.blendTimeList = blendTimeList;
this.blendSpeedList = blendSpeedList;
}
public override void ExecuteBM()
{
matchedElement = SkyboxSubsetter.GenerateElement(elementName, elementGuid, tags, false,

View File

@@ -13,6 +13,10 @@ namespace Ichni.RhythmGame
public TrailRenderer trailRenderer { get; set; }
public Material renderMaterial;
// Add these fields for material selection in inspector
public string materialThemeBundleName;
public string materialName;
public float visibleTimeLength;
public bool isAutoOrient;
public float widthMultiplier;
@@ -58,6 +62,18 @@ namespace Ichni.RhythmGame
{
transformSubmodule = new TransformSubmodule(this);
}
// 新增:通过主题包名和材质名获取材质的方法
public Material GetMaterialFromThemeBundle()
{
if (!string.IsNullOrEmpty(materialThemeBundleName) && !string.IsNullOrEmpty(materialName))
{
var mat = ThemeBundleManager.instance.GetObject<Material>(materialThemeBundleName, materialName);
if (mat != null)
return mat;
}
return EditorManager.instance.basePrefabs.defaultTrailMaterial;
}
}
public partial class Trail
@@ -65,7 +81,7 @@ namespace Ichni.RhythmGame
public override void SaveBM()
{
matchedBM = new Trail_BM(elementName, elementGuid, tags, parentElement.matchedBM as GameElement_BM,
visibleTimeLength, isAutoOrient, widthMultiplier, widthCurve, renderMaterial, gradient);
visibleTimeLength, isAutoOrient, widthMultiplier, widthCurve, materialThemeBundleName, materialName, gradient);
}
public override void SetUpInspector()
@@ -95,6 +111,44 @@ namespace Ichni.RhythmGame
widthCurveWindow.closeButton.onClick.AddListener(() => trailRenderer.widthCurve = widthCurve);
});
// ----------- 新增:材质设置 -----------
var materialSettings = container.GenerateSubcontainer(3);
// 主题包下拉框
if (ThemeBundleManager.instance != null)
{
var themeBundleDropdown = inspector
.GenerateDropdown(this, materialSettings, "Theme Bundle", ThemeBundleManager.instance.selectedThemeBundleList, "materialThemeBundleName")
.AddListenerFunction(() => inspectorMain.SetInspector(this));
// 材质名下拉框
if (!string.IsNullOrEmpty(materialThemeBundleName) && ThemeBundleManager.instance.TryGetThemeBundle(materialThemeBundleName, out ThemeBundle themeBundle))
{
List<string> materialNameList = themeBundle.assetList_Material.ConvertAll(x => x.name);
var objectNameDropdown = inspector.GenerateDropdown(this, materialSettings, "Material Name", materialNameList, "materialName")
.AddListenerFunction(() => inspectorMain.SetInspector(this));
}
else
{
var objectNameDropdown = inspector.GenerateDropdown(this, materialSettings, "Material Name", new List<string>(), "materialName");
objectNameDropdown.dropdown.interactable = false;
}
// 应用材质按钮
var applyMaterialButton = inspector.GenerateButton(this, materialSettings, "Apply Material", () =>
{
if (!string.IsNullOrEmpty(materialThemeBundleName) && !string.IsNullOrEmpty(materialName))
{
Material mat = ThemeBundleManager.instance.GetObject<Material>(materialThemeBundleName, materialName);
if (mat != null)
{
renderMaterial = mat;
if (trailRenderer != null)
trailRenderer.material = renderMaterial;
}
}
});
}
// ----------- 材质设置结束 -----------
var colorSettings = container.GenerateSubcontainer(3);
var gradientColorKeysButton = inspector.GenerateButton(this, colorSettings, "Gradient Color Keys", () =>
{
@@ -170,6 +224,8 @@ namespace Ichni.RhythmGame
{
public float visibleTimeLength;
public string renderMaterialName;
public string materialThemeBundleName; // 新增
public string materialName; // 新增
public bool isAutoOrient;
public float widthMultiplier;
public AnimationCurve widthCurve;
@@ -182,11 +238,14 @@ namespace Ichni.RhythmGame
public Trail_BM(string elementName, Guid elementGuid, List<string> tags, GameElement_BM attachedElement,
float visibleTimeLength, bool isAutoOrient, float widthMultiplier,
AnimationCurve widthCurve, Material renderMaterial, Gradient gradient) : base(elementName, elementGuid, tags,
AnimationCurve widthCurve, string materialThemeBundleName, string materialName, Gradient gradient) : base(elementName, elementGuid, tags,
attachedElement)
{
this.visibleTimeLength = visibleTimeLength;
this.renderMaterialName = renderMaterial.name;
// 新增:保存主题包名和材质名
this.materialThemeBundleName = materialThemeBundleName;
this.materialName = materialName;
this.isAutoOrient = isAutoOrient;
this.widthMultiplier = widthMultiplier;
this.widthCurve = widthCurve;
@@ -195,16 +254,28 @@ namespace Ichni.RhythmGame
public override void ExecuteBM()
{
// 新增根据bm里的主题包名和材质名获取材质
Material mat = null;
if (!string.IsNullOrEmpty(materialThemeBundleName) && !string.IsNullOrEmpty(materialName))
{
mat = ThemeBundleManager.instance.GetObject<Material>(materialThemeBundleName, materialName);
}
matchedElement = Trail.GenerateElement(elementName, elementGuid, tags,
false, GetElement(attachedElementGuid),
visibleTimeLength, isAutoOrient, widthMultiplier, widthCurve, gradient);
visibleTimeLength, isAutoOrient, widthMultiplier, widthCurve, gradient, mat);
}
public override GameElement DuplicateBM(GameElement parent)
{
// 新增根据bm里的主题包名和材质名获取材质
Material mat = null;
if (!string.IsNullOrEmpty(materialThemeBundleName) && !string.IsNullOrEmpty(materialName))
{
mat = ThemeBundleManager.instance.GetObject<Material>(materialThemeBundleName, materialName);
}
return Trail.GenerateElement(elementName, Guid.NewGuid(), tags,
false, parent, visibleTimeLength,
isAutoOrient, widthMultiplier, widthCurve, gradient);
isAutoOrient, widthMultiplier, widthCurve, gradient, mat);
}
}
}

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@@ -884,7 +884,9 @@
},{
"__type" : "Ichni.RhythmGame.Beatmap.Trail_BM,Assembly-CSharp",
"visibleTimeLength" : 1,
"renderMaterialName" : "DefaultTrailMaterial",
"renderMaterialName" : null,
"materialThemeBundleName" : "",
"materialName" : "",
"isAutoOrient" : true,
"widthMultiplier" : 1,
"widthCurve" : {
@@ -1397,7 +1399,9 @@
},{
"__type" : "Ichni.RhythmGame.Beatmap.Trail_BM,Assembly-CSharp",
"visibleTimeLength" : 1,
"renderMaterialName" : "DefaultTrailMaterial",
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