Files
Continentis/Assets/Mods/Basic/Cards/Scripts/Assassin/CompoundPoison.cs
SoulliesOfficial 5fe665d0ce Card爆改!
2025-11-15 12:17:34 -05:00

38 lines
1.3 KiB
C#

using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using Continentis.Mods.Basic.Buffs;
using SLSFramework.General;
using System.Collections.Generic;
using UnityEngine;
namespace Continentis.Mods.Basic.Cards.Assassin
{
public class CompoundPoison : CardLogicBase
{
public override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_ParamFunction<CharacterBase>(0.05f, target =>
{
CreateCharacterBuff<Weak>(GetAttribute("BuffStack_Weak")).Apply(target, user, this);
}),
new Cmd_ParamFunction<CharacterBase>(0.05f, target =>
{
var debuffCount = 0;
foreach (var buff in target.combatBuffSubmodule.buffList)
{
if (buff.buffType == MainGame.BuffType.Negative)
{
debuffCount++;
}
}
CreateCharacterBuff<Corrosion>(GetAttribute("BuffStack_Corrosion") * debuffCount).Apply(target, user, this);
})
);
return new List<CommandBase> { mainGroup };
}
}
}