架构大更

This commit is contained in:
SoulliesOfficial
2026-03-20 11:56:50 -04:00
parent e60ef64d01
commit d09b58fd80
3663 changed files with 15232012 additions and 105579 deletions

View File

@@ -0,0 +1,25 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Demo_Project
{
public class DestroyParticleAtEnd : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (this.GetComponent<ParticleSystem>().time >= this.GetComponent<ParticleSystem>().main.duration)
{
//Destroy(gameObject);
}
}
}
}