Files
Continentis/Assets/TemporaryResources/Cartoon Coffee/Demo/Scripts/DestroyParticleAtEnd.cs
SoulliesOfficial d09b58fd80 架构大更
2026-03-20 11:56:50 -04:00

25 lines
536 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Demo_Project
{
public class DestroyParticleAtEnd : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (this.GetComponent<ParticleSystem>().time >= this.GetComponent<ParticleSystem>().main.duration)
{
//Destroy(gameObject);
}
}
}
}