架构大更

This commit is contained in:
SoulliesOfficial
2026-03-20 11:56:50 -04:00
parent e60ef64d01
commit d09b58fd80
3663 changed files with 15232012 additions and 105579 deletions

View File

@@ -1,33 +1,33 @@
using System; // require keep for Windows Universal App
using System;
using UnityEngine;
// require keep for Windows Universal App
namespace UniRx.Triggers
{
[DisallowMultipleComponent]
public class ObservableEnableTrigger : ObservableTriggerBase
{
Subject<Unit> onEnable;
private Subject<Unit> onDisable;
private Subject<Unit> onEnable;
/// <summary>This function is called when the object becomes enabled and active.</summary>
void OnEnable()
private void OnEnable()
{
if (onEnable != null) onEnable.OnNext(Unit.Default);
}
/// <summary>This function is called when the behaviour becomes disabled () or inactive.</summary>
private void OnDisable()
{
if (onDisable != null) onDisable.OnNext(Unit.Default);
}
/// <summary>This function is called when the object becomes enabled and active.</summary>
public IObservable<Unit> OnEnableAsObservable()
{
return onEnable ?? (onEnable = new Subject<Unit>());
}
Subject<Unit> onDisable;
/// <summary>This function is called when the behaviour becomes disabled () or inactive.</summary>
void OnDisable()
{
if (onDisable != null) onDisable.OnNext(Unit.Default);
}
/// <summary>This function is called when the behaviour becomes disabled () or inactive.</summary>
public IObservable<Unit> OnDisableAsObservable()
{
@@ -36,14 +36,8 @@ namespace UniRx.Triggers
protected override void RaiseOnCompletedOnDestroy()
{
if (onEnable != null)
{
onEnable.OnCompleted();
}
if (onDisable != null)
{
onDisable.OnCompleted();
}
if (onEnable != null) onEnable.OnCompleted();
if (onDisable != null) onDisable.OnCompleted();
}
}
}