意图初步
This commit is contained in:
@@ -0,0 +1,76 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Continentis.MainGame.Card;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Continentis.MainGame.Character
|
||||
{
|
||||
public partial class RecordSubmodule : SubmoduleBase<CharacterBase>
|
||||
{
|
||||
public int currentRound;
|
||||
public int currentAction;
|
||||
public List<ActionRecord> actionRecords;
|
||||
|
||||
public RecordSubmodule(CharacterBase owner) : base(owner)
|
||||
{
|
||||
actionRecords = new List<ActionRecord>();
|
||||
}
|
||||
|
||||
public void SetAction(int round, int actionIndex)
|
||||
{
|
||||
currentRound = round;
|
||||
currentAction = actionIndex;
|
||||
actionRecords.Add(new ActionRecord(round, actionIndex, new List<CardInstance>()));
|
||||
}
|
||||
}
|
||||
|
||||
public partial class RecordSubmodule
|
||||
{
|
||||
public void RecordCardPlay(CardInstance card)
|
||||
{
|
||||
if (actionRecords.Count == 0)
|
||||
{
|
||||
Debug.LogWarning("No action record to add card play to.");
|
||||
return;
|
||||
}
|
||||
ActionRecord currentRecord = actionRecords[actionRecords.Count - 1];
|
||||
currentRecord.cardsPlayed.Add(card);
|
||||
Debug.Log($"在回合 {currentRecord.round} 行动 {currentRecord.actionIndex} 中记录了卡牌 {card.cardLogic.contentSubmodule.cardName} 的使用。");
|
||||
}
|
||||
}
|
||||
|
||||
public partial class RecordSubmodule
|
||||
{
|
||||
public ActionRecord GetRecord(int round, int actionIndex)
|
||||
{
|
||||
return actionRecords.FirstOrDefault(record => record.round == round && record.actionIndex == actionIndex);
|
||||
}
|
||||
|
||||
public List<ActionRecord> GetLastActionsRecords(int count)
|
||||
{
|
||||
return actionRecords.Skip(Mathf.Max(0, actionRecords.Count - count)).ToList();
|
||||
}
|
||||
|
||||
public List<ActionRecord> GetLastRoundsRecords(int roundCount)
|
||||
{
|
||||
int minRound = Mathf.Max(0, currentRound - roundCount + 1);
|
||||
return actionRecords.Where(record => record.round >= minRound).ToList();
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class ActionRecord
|
||||
{
|
||||
public int round;
|
||||
public int actionIndex;
|
||||
public List<CardInstance> cardsPlayed;
|
||||
|
||||
public ActionRecord(int round, int actionIndex, List<CardInstance> cardsPlayed)
|
||||
{
|
||||
this.round = round;
|
||||
this.actionIndex = actionIndex;
|
||||
this.cardsPlayed = cardsPlayed;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user