OnOtherBuffApply/Remove监听

This commit is contained in:
SoulliesOfficial
2025-11-10 12:57:04 -05:00
parent 41a0990600
commit 0e66d4d0dd
29 changed files with 321 additions and 27 deletions

View File

@@ -13,6 +13,7 @@ MonoBehaviour:
m_Name: CardData_Basic_BladeOfFear
m_EditorClassIdentifier: Assembly-CSharp::Continentis.MainGame.Card.CardData
modName: Basic
categoryName:
className: BladeOfFear
displayName: Card_Basic_BladeOfFear_DisplayName
cardRarity: 20
@@ -42,7 +43,7 @@ MonoBehaviour:
Value: 5
index: 3
isKeyDuplicated: 0
- Key: BuffStack
- Key: BuffStack_Sharpness
Value: 5
index: 4
isKeyDuplicated: 0

View File

@@ -13,6 +13,7 @@ MonoBehaviour:
m_Name: CardData_Basic_KnifeTrick
m_EditorClassIdentifier: Assembly-CSharp::Continentis.MainGame.Card.CardData
modName: Basic
categoryName:
className: KnifeTrick
displayName: Card_Basic_KnifeTrick_DisplayName
cardRarity: 20
@@ -38,7 +39,7 @@ MonoBehaviour:
Value: 0
index: 2
isKeyDuplicated: 0
- Key: BuffStack
- Key: BuffStack_KnifeTrick
Value: 4
index: 3
isKeyDuplicated: 0

View File

@@ -13,6 +13,7 @@ MonoBehaviour:
m_Name: CardData_Basic_LessRestoration
m_EditorClassIdentifier:
modName: Basic
categoryName: Cleric
className: LessRestoration
displayName: Card_Basic_LessRestoration_DisplayName
cardRarity: 10

View File

@@ -2,14 +2,38 @@ using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using SLSFramework.General;
using System.Collections.Generic;
using Continentis.MainGame.Commands;
using Continentis.Mods.Basic.Buffs;
namespace Continentis.Mods.Basic.Cards
{
public class BladeOfFear : CardLogicBase
{
protected override void SetUpLogicComponents()
{
AddLogicComponent<CardLogicComponent_Attack>();
}
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
return base.PlayEffect(targetList);
base.PlayEffect(targetList);
CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_PlayAnimation(user.characterView, "Attack"),
new Cmd_ParamFunction<CharacterBase>(0.2f, target =>
{
user.Attack(target, GetFinalDamage(target));
}));
mainGroup.AddCommand(new Cmd_Function(() =>
{
CreateCharacterBuff<Sharpness>(GetAttribute("BuffStack_Sharpness")).Apply(user, user, this);
}));
return new List<CommandBase> { mainGroup };
}
public override void ApplyAttributeChangesByCard()
{
LogicComponent<CardLogicComponent_Attack>().SetDamage_Arcane();
}
}
}

View File

@@ -2,6 +2,7 @@ using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using SLSFramework.General;
using System.Collections.Generic;
using Continentis.MainGame.Commands;
namespace Continentis.Mods.Basic.Cards
{
@@ -9,7 +10,14 @@ namespace Continentis.Mods.Basic.Cards
{
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
return base.PlayEffect(targetList);
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential,
new Cmd_PlayAnimation(user.characterView, "Skill"),
new Cmd_Function(() =>
{
CreateCharacterBuff<Buffs.KnifeTrick>(GetAttribute("BuffStack_KnifeTrick")).Apply(user, user, this);
}));
return new List<CommandBase> { mainGroup };
}
}
}

View File

@@ -5,7 +5,7 @@ using Continentis.MainGame.Commands;
using SLSFramework.General;
using System.Collections.Generic;
namespace Continentis.Mods.Basic.Cards
namespace Continentis.Mods.Basic.Cards.Cleric
{
public class LessRestoration : CardLogicBase
{

View File

@@ -4,10 +4,12 @@ using Continentis.MainGame.Character;
using Continentis.Mods.Basic.Buffs;
using SLSFramework.General;
using System.Collections.Generic;
using SLSFramework.UModAssistance;
using UnityEngine;
namespace Continentis.Mods.Basic.Buffs
{
public class KnifeTrick : CharacterCombatBuffBase, IBuffExtension_IntegerRange
public class KnifeTrick : CharacterCombatBuffBase
{
private bool _canTrigger = false;
@@ -17,8 +19,19 @@ namespace Continentis.Mods.Basic.Buffs
this.contentSubmodule = new ContentSubmodule(this, false)
.AddParameterGetter("Stack", () => unitedStackSubmodule.stackAmount.ToString());
this.iconSubmodule = new IconSubmodule(this);
this.unitedStackSubmodule = new UnitedStackSubmodule(this, stack);
this.eventSubmodule = new EventSubmodule(this);
this.eventSubmodule.onOtherBuffRemoved.Add("KnifeTrick_AddSharpness", new PrioritizedAction<BuffBase<CharacterBase>>((buff) =>
{
if (buff is Sharpness)
{
Debug.Log("Knife Trick observed Sharpness buff removal, adding new Sharpness buff.");
Debug.Log("Stack amount: " + unitedStackSubmodule.stackAmount);
CreateCharacterBuff<Sharpness>(unitedStackSubmodule.stackAmount).Apply(attachedCharacter, attachedCharacter);
}
}));
//TODO: Event listener for adding/removing buffs
//this.eventSubmodule.onPreAttack.Add("KnifeTrick", new PrioritizedAction<int>((damage) =>
@@ -37,8 +50,6 @@ namespace Continentis.Mods.Basic.Buffs
// _canTrigger = false;
// }
//}));
(this as IBuffExtension_IntegerRange).Initialize(stack);
}
public override bool OnBuffApply(out CharacterCombatBuffBase existingBuff)

View File

@@ -156,11 +156,11 @@ MonoBehaviour:
index: 24
isKeyDuplicated: 0
- Key: DeckCapacity
Value: 10
Value: 15
index: 25
isKeyDuplicated: 0
- Key: DrawCardAmountPerAction
Value: 10
Value: 15
index: 26
isKeyDuplicated: 0
- Key: Awareness
@@ -212,5 +212,6 @@ MonoBehaviour:
- CardData_Basic_BladeOfFear
- CardData_Basic_Backstab
- CardData_Basic_FlashTerror
- CardData_Basic_Strike
hudDataRefs:
- HUDData_Basic_Default

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@@ -8,7 +8,6 @@
"GUID:8d9e84799a3968d4ba38c55892d14093",
"GUID:75469ad4d38634e559750d17036d5f7c",
"GUID:cf414061cae3a954baf92763590f3127",
"GUID:84651a3751eca9349aac36a66bba901b",
"GUID:6463cfac4956c284ba7542bd246502cc",
"GUID:21b0c8d1703a94250bfac916590cea4f",
"GUID:776d03a35f1b52c4a9aed9f56d7b4229",

View File

@@ -26,6 +26,7 @@ namespace Continentis.MainGame
public class ContentSubmodule : BuffSubmodule
{
public string modClassName;
public string displayName;
public string originalFunctionText;
public string interpretedFunctionText;
@@ -38,7 +39,7 @@ namespace Continentis.MainGame
/// <param name="willLocalizeFuncText">是否本地化功能描述文本默认为true设为false说明此Buff具有不止一条本地化文本需要切换。</param>
public ContentSubmodule(BuffBase<T> buff, bool willLocalizeFuncText = true) : base(buff)
{
string modClassName = ModManager.GetModClassName(buff.GetType());
modClassName = ModManager.GetModClassName(buff.GetType());
this.displayName = ("Buff_" + modClassName + "_DisplayName").Localize();
if (willLocalizeFuncText)
@@ -90,7 +91,17 @@ namespace Continentis.MainGame
this.iconID = iconID;
}
this.icon = SpriteExtension.Create(ModManager.GetAsset<Texture2D>(this.iconID));
Texture2D tex = ModManager.GetAsset<Texture2D>(this.iconID);
if (tex != null)
{
this.icon = SpriteExtension.Create(tex);
}
else
{
Texture2D defaultTex = ModManager.GetAsset<Texture2D>("BuffIcon_Basic_Default");
this.icon = SpriteExtension.Create(defaultTex);
}
if (buff.contentSubmodule != null)
{
@@ -126,6 +137,10 @@ namespace Continentis.MainGame
public OrderedDictionary<string, PrioritizedAction> onActionStart; //每次行动开始时
public OrderedDictionary<string, PrioritizedAction> onActionEnd; //每次行动结束时
public OrderedDictionary<string, PrioritizedAction<BuffBase<T>>> onOtherBuffApplied; //Buff被添加时参数为被添加的Buff实例
public OrderedDictionary<string, PrioritizedAction<BuffBase<T>>> onOtherBuffFirstApplied; //Buff被新添加时参数为被添加的Buff实例
public OrderedDictionary<string, PrioritizedAction<BuffBase<T>>> onOtherBuffRemoved; //Buff被移除时参数为被移除的Buff实例
public OrderedDictionary<string, PrioritizedAction<CharacterBase, IntendedCard, CharacterBase>> onOpponentDecideAction; //对手AI决定行动时参数为对手和原定的目标角色
public OrderedDictionary<string, PrioritizedAction<AttackResult>> onDealAttack; //造成伤害后,参数为伤害结果
@@ -148,6 +163,10 @@ namespace Continentis.MainGame
onActionStart = new OrderedDictionary<string, PrioritizedAction>();
onActionEnd = new OrderedDictionary<string, PrioritizedAction>();
onOtherBuffApplied = new OrderedDictionary<string, PrioritizedAction<BuffBase<T>>>();
onOtherBuffFirstApplied = new OrderedDictionary<string, PrioritizedAction<BuffBase<T>>>();
onOtherBuffRemoved = new OrderedDictionary<string, PrioritizedAction<BuffBase<T>>>();
onDealAttack = new OrderedDictionary<string, PrioritizedAction<AttackResult>>();
onGetAttacked = new OrderedDictionary<string, PrioritizedAction<AttackResult>>();
onOpponentDecideAction = new OrderedDictionary<string, PrioritizedAction<CharacterBase, IntendedCard, CharacterBase>>();

View File

@@ -1,6 +1,7 @@
using System.Linq;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using SLSFramework.General;
using UnityEngine;
namespace Continentis.MainGame.Card
@@ -32,6 +33,7 @@ namespace Continentis.MainGame.Card
public override void OnBuffRemove()
{
//attachedCard.combatBuffSubmodule.buffList.For(buff => buff.eventSubmodule.onOtherBuffRemoved.Invoke(this));
attributeSubmodule?.RefreshAllModifiedAttributes();
}
@@ -94,7 +96,8 @@ namespace Continentis.MainGame.Card
public override void Remove()
{
OnBuffRemove();
this.attachedCard.combatBuffSubmodule.buffList.Remove(this);
attachedCard.combatBuffSubmodule.buffList.Remove(this);
//attachedCard.combatBuffSubmodule.buffList.Exclude(this).For(buff => buff.eventSubmodule?.onOtherBuffRemoved.Invoke(this));
}
public override void UntriggerRemove()

View File

@@ -41,7 +41,7 @@ namespace Continentis.MainGame.Card
/// </summary>
public static CardLogicBase GenerateCardLogic(CardData data)
{
string typeID = ModManager.GetTypeID(data.modName, "Cards", data.className);
string typeID = ModManager.GetTypeID(data.modName, "Cards", data.categoryName, data.className);
Type logicType = ModManager.GetType(typeID);
if(logicType == null)

View File

@@ -46,6 +46,7 @@ namespace Continentis.MainGame.Character
public override void OnAfterFirstApply()
{
statusSubmodule?.AddStatus();
attachedCharacter.combatBuffSubmodule.buffList.Exclude(this).For(buff => buff.eventSubmodule?.onOtherBuffFirstApplied.Invoke(this));
}
public override void OnBuffRemove()
@@ -91,6 +92,7 @@ namespace Continentis.MainGame.Character
existingBuff.iconSubmodule?.Update();
}
attachedCharacter.combatBuffSubmodule.buffList.Exclude(this).For(buff => buff.eventSubmodule?.onOtherBuffApplied.Invoke(this));
RefreshAttributes();
iconSubmodule?.Update();
attachedCharacter.deckSubmodule.GetAllCards().ForEach(card => card.cardLogic.RefreshCardAttributes());
@@ -101,6 +103,7 @@ namespace Continentis.MainGame.Character
OnBuffRemove();
this.attachedCharacter.combatBuffSubmodule.buffList.Remove(this);
attachedCharacter.deckSubmodule.GetAllCards().ForEach(card => card.cardLogic.RefreshCardAttributes());
attachedCharacter.combatBuffSubmodule.buffList.Exclude(this).For(buff => buff.eventSubmodule?.onOtherBuffRemoved.Invoke(this));
}
public override void UntriggerRemove()

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@@ -74,7 +74,7 @@ namespace Continentis.MainGame.Equipment
if (data.haveCustomClass)
{
typeID = ModManager.GetTypeID(data.modName, "Equipments", data.className);
typeID = ModManager.GetTypeID(data.modName, "Equipments", "", data.className);
logicType = ModManager.GetType(typeID);
}

View File

@@ -0,0 +1,18 @@
{
"name": "StorySystemEditor",
"rootNamespace": "",
"references": [
"GUID:d1e9096bb63948544a42da8fa8cc647d"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

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@@ -3,9 +3,7 @@ using UnityEngine;
namespace SLSFramework.StorySystem
{
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor.Experimental.GraphView;
// 节点连接的数据结构
[Serializable]

View File

@@ -8,7 +8,6 @@ using SLSFramework.General;
using UMod;
using UMod.Scripting;
using UnityEngine;
using UnityEngine.ResourceManagement.Exceptions;
using Object = UnityEngine.Object;
namespace SLSFramework.UModAssistance
@@ -34,7 +33,7 @@ namespace SLSFramework.UModAssistance
}
if (!host.IsSuccessful)
{
throw new OperationException($"Failed to load mod '{modName}'");
throw new Exception($"Failed to load mod '{modName}' asynchronously");
}
LoadedMods.Add(modName, host.Result);
Debug.Log($"Mod '{modName}' async loaded successfully.");
@@ -156,9 +155,14 @@ namespace SLSFramework.UModAssistance
return type.Namespace!.Replace("Continentis.Mods.", "") + "." + type.Name;
}
public static string GetTypeID(string modName, string classification, string className)
public static string GetTypeID(string modName, string classification, string category, string className)
{
return $"{modName}.{classification}.{className}";
if (string.IsNullOrEmpty(category))
{
return $"{modName}.{classification}.{className}";
}
return $"{modName}.{classification}.{category}.{className}";
}
/// <summary>

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@@ -1216,12 +1216,17 @@ MonoBehaviour:
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- 071013a8f86a78f43a5197bb688ccd3e
- 27fbd8e42b698e54281f2ac2c22f4993
@@ -1243,6 +1248,7 @@ MonoBehaviour:
- 6aebfc684dac1d94b976add41d8e3692
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@@ -1285,8 +1291,11 @@ MonoBehaviour:
- 3bd839a6473c8c6408fe8ce537e3b959
- d56a2cba928008540a5a712fdce6ca97
- c3494c2c9122f0f4f80ea09b3e0e8ebf
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View File

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logLevel: 3
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View File

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