Files
Continentis/Assets/Scripts/ScriptExtensions/StorySystem/Runtime/GraphBase.cs
2025-11-10 12:57:04 -05:00

15 lines
450 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace SLSFramework.StorySystem
{
public abstract class GraphBase : ScriptableObject
{
// 使用 [SerializeReference] 来支持多态性,存储不同类型的节点数据
[SerializeReference]
public List<BaseNodeData> nodes = new List<BaseNodeData>();
// 存储节点之间的连接
public List<EdgeData> edges = new List<EdgeData>();
}
}