This commit is contained in:
SoulliesOfficial
2025-12-22 23:27:18 -05:00
parent a2052bfe16
commit eaa688c7a9
21 changed files with 12530 additions and 10078 deletions

View File

@@ -18,7 +18,7 @@ namespace Cielonos.MainGame.Characters
public CinemachineStateDrivenCamera stateDrivenCamera;
public CinemachineCamera freeLookCamera;
public CinemachineCamera lockOnCamera;
public bool isLockedOn = false;
[FormerlySerializedAs("isLockedOn")] public bool isLockingTarget = false;
public bool isLockedSetRoot;
public CharacterBase testEnemy;
public Transform testEnemyTarget;
@@ -43,7 +43,7 @@ namespace Cielonos.MainGame.Characters
{
if (Keyboard.current.tabKey.wasPressedThisFrame)
{
if (!isLockedOn)
if (!isLockingTarget)
{
SwitchToLockTarget( testEnemyTarget );
}
@@ -56,9 +56,11 @@ namespace Cielonos.MainGame.Characters
private void LateUpdate()
{
if (!isLockedOn)
cameraRotationSm.Update();
if (!isLockingTarget)
{
cameraRotationSm.Update();
}
else
{
@@ -72,7 +74,7 @@ namespace Cielonos.MainGame.Characters
void SwitchToLockTarget(Transform target)
{
testEnemyTarget = target;
isLockedOn = true;
isLockingTarget = true;
isLockedSetRoot = false;
// --- CM3 核心操作 ---
@@ -91,7 +93,7 @@ namespace Cielonos.MainGame.Characters
{
cameraRotationSm.SyncRotationWithCamera(playerCamera);
isLockedOn = false;
isLockingTarget = false;
// --- CM3 核心操作 ---
// 1. 重置 LookAt 目标