调整
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@@ -120,7 +120,7 @@ Material:
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 0.3970588, g: 0.3970588, b: 0.3970588, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.39705878, g: 0.39705878, b: 0.39705878, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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@@ -12,7 +12,6 @@ Material:
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
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- _SURFACE_TYPE_TRANSPARENT
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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@@ -24,6 +23,7 @@ Material:
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disabledShaderPasses:
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- MOTIONVECTORS
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- DepthOnly
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- SHADOWCASTER
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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@@ -122,7 +122,7 @@ Material:
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- _ZWrite: 0
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m_Colors:
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- _BaseColor: {r: 1, g: 0.80784315, b: 0, a: 0.92156863}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 0.80784315, b: 0, a: 0.92156863}
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- _EmissionColor: {r: 0.078, g: 0.078, b: 0.078, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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