Files
ichni_Official/Assets/Scripts/Saving/BeatmapSave.cs
SoulliesOfficial 70b2a43824 update
2025-08-22 14:54:40 -04:00

31 lines
677 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Ichni.RhythmGame
{
public class BeatmapSave
{
public float accuracy;
public bool isFullCombo;
public bool isAllPerfect;
public BeatmapSave()
{
}
public BeatmapSave(float accuracy, bool isFullCombo, bool isAllPerfect)
{
this.accuracy = accuracy;
this.isFullCombo = isFullCombo;
this.isAllPerfect = isAllPerfect;
}
public bool IsEmpty()
{
return accuracy == 0f && !isFullCombo && !isAllPerfect;
}
}
}