update
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@@ -292,7 +292,7 @@ namespace Ichni.RhythmGame
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{
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public Vector2 GetScreenPosition()
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{
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return GameManager.instance.cameraManager.gameCamera.gameCamera.WorldToScreenPoint(noteVisual.noteVisualPosition);
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return GameManager.instance.cameraManager.gameCamera.cam.WorldToScreenPoint(noteVisual.noteVisualPosition);
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}
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protected virtual void SetJudgeArea()
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