This commit is contained in:
SoulliesOfficial
2025-09-05 10:14:45 -04:00
parent 4031b29245
commit d4fcca7740
65 changed files with 838 additions and 294 deletions

View File

@@ -48,7 +48,7 @@ namespace Ichni.RhythmGame
float distance = Vector2.Distance(inputScreenPosition, noteScreenPosition);
if (distance <= areaRadius * CurrentScreenRatio())
if (distance <= areaRadius)
{
if (inputUnit is InputUnitSwipe swipe && note is Flick flick)
{
@@ -86,7 +86,7 @@ namespace Ichni.RhythmGame
public override NoteJudgeUnit ConvertToGameType(NoteBase attachedNote)
{
#if UNITY_EDITOR || UNITY_STANDALONE
#if UNITY_STANDALONE
return new FullScreenNearTimeJudgeUnit(attachedNote);
#elif UNITY_ANDROID || UNITY_IOS
return new TouchAreaJudgeUnit(attachedNote, areaRadius);