更新
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@@ -6,7 +6,7 @@ using UnityEngine;
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namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse.Beatmap
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{
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[System.Serializable]
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public class DTMFramesFloor_BM : EnvironmentObject_BM
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public class DTMRandomGridFloor_BM : EnvironmentObject_BM
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{
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public float patternSizeX = 100.0f;
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public float patternSizeY = 100.0f;
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@@ -22,7 +22,7 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse.Beatmap
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public float outerBorderColorA = 1f;
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public float outerBorderWidth = 0.02f;
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public DTMFramesFloor_BM()
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public DTMRandomGridFloor_BM()
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{
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}
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@@ -31,7 +31,7 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse.Beatmap
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{
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Color outerColor = new Color(outerBorderColorR, outerBorderColorG, outerBorderColorB, outerBorderColorA);
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matchedElement = DTMFramesFloor.GenerateElement(elementName, elementGuid, tags, false,
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matchedElement = DTMRandomGridFloor.GenerateElement(elementName, elementGuid, tags, false,
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themeBundleName, objectName, GetElement(attachedElementGuid), isStatic,
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patternSizeX, patternSizeY, gridDensity,
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timeAngle, stepA, stepB,
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@@ -0,0 +1,42 @@
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using System;
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using System.Collections.Generic;
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using Ichni.RhythmGame.Beatmap;
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using UnityEngine;
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namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse.Beatmap
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{
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[System.Serializable]
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public class DTMRandomGridTube_BM : EnvironmentObject_BM
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{
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public float patternSizeX = 2.0f;
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public float patternSizeY = 2.0f;
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public float gridDensity = 1.0f;
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public float timeAngle = 1.0f;
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public float stepA = 0.293f;
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public float stepB = 0.345f;
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public float seamRotation = -90f;
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public float seamFadeWidth = 0.2f;
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public float seamFadeSmoothness = 1.0f;
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public float fadeFar = 100f;
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public float fadeNear = 20f;
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public float tubeRadius = 10f;
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public DTMRandomGridTube_BM()
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{
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}
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public override void ExecuteBM()
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{
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matchedElement = DTMRandomGridTube.GenerateElement(elementName, elementGuid, tags, false,
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themeBundleName, objectName, GetElement(attachedElementGuid), isStatic,
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patternSizeX, patternSizeY, gridDensity, timeAngle,
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stepA, stepB,
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seamRotation, seamFadeWidth, seamFadeSmoothness,
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fadeFar, fadeNear, tubeRadius);
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}
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 0b1b3eff87621e842975e045af403315
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