15 lines
481 B
C#
15 lines
481 B
C#
using System.Collections;
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using System.Collections.Generic;
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using Ichni.RhythmGame;
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using UnityEngine;
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namespace Ichni.Editor
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{
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public abstract class DynamicUIElement : MonoBehaviour
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{
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public GameElement connectedGameElement => EditorManager.instance.uiManager.inspector.connectedGameElement;
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public bool isAlwaysUpdated;
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public abstract void Initialize(string parameterName);
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//public abstract void ApplyParameters();
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}
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} |