using System.Collections; using System.Collections.Generic; using Ichni.RhythmGame; using UnityEngine; namespace Ichni.Editor { public abstract class DynamicUIElement : MonoBehaviour { public GameElement connectedGameElement => EditorManager.instance.uiManager.inspector.connectedGameElement; public bool isAlwaysUpdated; public abstract void Initialize(string parameterName); //public abstract void ApplyParameters(); } }