Files
ichni_Creator_Studio/Assets/Scripts/GameElements/Notes/NoteEffects/NoteEffectBase.cs
2025-02-09 11:09:54 -05:00

32 lines
771 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Ichni.RhythmGame.Beatmap;
using UnityEngine;
namespace Ichni.RhythmGame
{
public abstract class NoteEffectBase : EffectBase
{
public NoteBase note;
public NoteVisualBase noteVisual;
}
namespace Beatmap
{
public abstract class NoteEffectBase_BM : EffectBase_BM
{
public Guid attachedNoteID;
public NoteEffectBase_BM()
{
}
public NoteEffectBase_BM(float effectTime, Guid attachedNoteID) : base(effectTime)
{
this.attachedNoteID = attachedNoteID;
}
}
}
}