基础内容11 - SAVE LOAD EXPORT
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@@ -98,7 +98,7 @@ namespace Ichni.RhythmGame
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public override void ExecuteBM()
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{
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CrossTrackPoint.GenerateElement(elementName, elementGuid, tags, false,
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matchedElement = CrossTrackPoint.GenerateElement(elementName, elementGuid, tags, false,
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GetElement(attachedElementGuid) as ElementFolder, trackSwitch, trackPercent);
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}
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@@ -71,7 +71,7 @@ namespace Ichni.RhythmGame
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public override void ExecuteBM()
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{
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TrackHeadPoint.GenerateElement(elementName, elementGuid, tags, false,
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matchedElement = TrackHeadPoint.GenerateElement(elementName, elementGuid, tags, false,
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GetElement(attachedElementGuid) as Track);
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}
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@@ -98,7 +98,7 @@ namespace Ichni.RhythmGame
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public override void ExecuteBM()
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{
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TrackPercentPoint.GenerateElement(elementName, elementGuid, tags, false,
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matchedElement = TrackPercentPoint.GenerateElement(elementName, elementGuid, tags, false,
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GetElement(attachedElementGuid) as Track, trackPercent.ConvertToGameType());
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}
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