我死去
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@@ -1,5 +1,6 @@
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using System.Collections;
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using System.Collections.Generic;
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using DG.Tweening;
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using Ichni.RhythmGame;
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using TMPro;
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@@ -48,7 +49,6 @@ namespace Ichni.Editor
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inspection.MarkedElements.TryAdd(mark, this);
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return this;
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}
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public abstract DynamicUIElement AddListenerFunction(UnityAction action);
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}
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@@ -68,8 +68,13 @@ namespace Ichni.Editor
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public void ApplyContent();
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}
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public interface ICanSetLinkedBaseElement
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public interface IHaveTagLink
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{
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public void SetLinkedBaseElement(IBaseElement baseElement, string parameterName);
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public IBaseElement connectedBaseElement { get; set; }
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// public void GetApply()
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// {
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// EditorManager.instance.projectInformation.tagManager.SyncTagedElement(connectedBaseElement);
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// }
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}
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}
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@@ -40,6 +40,11 @@ namespace Ichni.Editor
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connectedGameElement.SetUpInspector();
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EditorManager.instance.uiManager.timeline.SetTimeLine(gameElement);
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}
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public void SetInspector(IBaseElement gameElement)
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{
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ClearInspector();
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gameElement.SetUpInspector();
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}
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public void ClearInspector()
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{
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