Note Audio Submodule

This commit is contained in:
SoulliesOfficial
2025-05-03 01:08:29 -04:00
parent 39c1b4e16a
commit cca8ec49a6
32 changed files with 1162 additions and 119 deletions

View File

@@ -25,12 +25,6 @@ public class BasePrefabsCollection : SerializedScriptableObject
public GameObject stayNote;
public GameObject holdNote;
public GameObject flickNote;
public AudioClip tapNoteSound;
public AudioClip stayNoteSound;
public AudioClip holdNoteStartSound;
public AudioClip holdNoteLoopSound;
public AudioClip holdNoteEndSound;
public AudioClip flickNoteSound;
[Title("Note 判定UI")]
public GameObject fullscreenNearTimeHint;
public GameObject areaHint;

View File

@@ -38,6 +38,7 @@ namespace Ichni
public NoteBase.NoteJudgeType currentJudgeType;
public bool useNotePrefab;
public BasePrefabsCollection basePrefabs;
public NoteAudioCollection noteAudioCollection;
[Title("Runtime Global Elements")]
public VariablesContainer variablesContainer;