添加Vec3InputField和其预制件
代码要改,还没写好,而且我不知道为什么在inputField那里的方法不管用,transform的GetFields()都是空的
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@@ -38,5 +38,6 @@ public class BasePrefabsCollection : SerializedScriptableObject
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[Title("DynamicUI相关")]
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public GameObject dynamicUIContainer;
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public GameObject inputField;
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public GameObject Vec3inputField;
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public GameObject text;
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}
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@@ -3,7 +3,32 @@ guid: 9bfe18cabd8814ad0b27f5969180c1d2
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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defaultReferences:
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- emptyObject: {instanceID: 0}
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- elementFolder: {instanceID: 0}
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- gameCamera: {instanceID: 0}
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- track: {instanceID: 0}
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- pathNode: {instanceID: 0}
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- defaultTrackMaterial: {instanceID: 0}
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- trail: {instanceID: 0}
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- defaultTrailMaterial: {instanceID: 0}
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- tapNote: {instanceID: 0}
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- stayNote: {instanceID: 0}
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- holdNote: {instanceID: 0}
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- flickNote: {instanceID: 0}
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- tapNoteSound: {instanceID: 0}
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- stayNoteSound: {instanceID: 0}
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- holdNoteStartSound: {instanceID: 0}
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- holdNoteLoopSound: {instanceID: 0}
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- holdNoteEndSound: {instanceID: 0}
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- flickNoteSound: {instanceID: 0}
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- bloomShake: {instanceID: 0}
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- dynamicUIContainer: {instanceID: 0}
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- inputField: {fileID: 8936320662031972394, guid: 79e257fb81d2b0a4dade94526886cf0e,
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type: 3}
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- Vec3inputField: {fileID: 8936320662031972394, guid: 86a1f66d7e43c7e4a8ab14c84b86af8c,
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type: 3}
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- text: {fileID: 7331471404896706636, guid: 0420d23f7ef40d74183ba313464088cc, type: 3}
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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