fix
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@@ -169,6 +169,7 @@ namespace Ichni.RhythmGame
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this.meshGenerator = splineRenderer;
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this.renderMaterial = material == null ? EditorManager.instance.basePrefabs.defaultTrackMaterial : material;
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this.splineRenderer.spline = track.trackPathSubmodule.path;
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this.splineRenderer.doubleSided = true;
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this.splineRenderer.clipFrom = 0;
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this.splineRenderer.clipTo = 1;
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this.splineRenderer.updateMethod = SplineUser.UpdateMethod.LateUpdate;
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@@ -248,6 +249,7 @@ namespace Ichni.RhythmGame
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this.meshGenerator = pathGenerator;
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this.renderMaterial = material == null ? EditorManager.instance.basePrefabs.defaultTrackMaterial : material;
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this.pathGenerator.spline = track.trackPathSubmodule.path;
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this.pathGenerator.doubleSided = true;
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this.pathGenerator.clipFrom = 0;
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this.pathGenerator.clipTo = 1;
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this.pathGenerator.updateMethod = SplineUser.UpdateMethod.LateUpdate;
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@@ -330,6 +332,7 @@ namespace Ichni.RhythmGame
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this.meshGenerator = tubeGenerator;
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this.renderMaterial = material == null ? EditorManager.instance.basePrefabs.defaultTrackMaterial : material;
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this.tubeGenerator.spline = track.trackPathSubmodule.path;
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this.tubeGenerator.doubleSided = true;
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this.tubeGenerator.clipFrom = 0;
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this.tubeGenerator.clipTo = 1;
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this.tubeGenerator.updateMethod = SplineUser.UpdateMethod.LateUpdate;
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@@ -426,6 +429,7 @@ namespace Ichni.RhythmGame
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this.meshGenerator = surface;
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this.renderMaterial = material == null ? EditorManager.instance.basePrefabs.defaultTrackMaterial : material;
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this.surface.spline = track.trackPathSubmodule.path;
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this.surface.doubleSided = true;
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this.surface.clipFrom = 0;
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this.surface.clipTo = 1;
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this.surface.updateMethod = SplineUser.UpdateMethod.Update;
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