Substantial Object生成调整

可以正确的生成NoteVisual
This commit is contained in:
SoulliesOfficial
2025-02-22 01:56:33 -05:00
parent f941ca7dbc
commit 935cbbb029
37 changed files with 11095 additions and 154 deletions

View File

@@ -15,21 +15,24 @@ namespace Ichni.RhythmGame.ThemeBundles.Basic
BasicNoteVisual noteVisual = SubstantialObject.GenerateElement(elementName, id, tags,
isFirstGenerated, themeBundleName, objectName, parentElement).GetComponent<BasicNoteVisual>();
return noteVisual;
}
public override void FirstSetUpObject(bool isFirstGenerated)
{
NoteBase note = parentElement as NoteBase;
if(note == null) throw new System.Exception("NoteVisual只能生成在Note下。");
noteVisual.note = note;
note.noteVisual = noteVisual;
this.note = note;
note.noteVisual = this;
if (isFirstGenerated)
{
noteVisual.effectSubmodule.effectCollection["Generate"].Add(new BasicNoteGenerateExpand(noteVisual));
noteVisual.effectSubmodule.effectCollection["Perfect"].Add(new BasicNotePerfectBurst(noteVisual));
noteVisual.effectSubmodule.effectCollection["Good"].Add(new BasicNoteGoodBurst(noteVisual));
noteVisual.effectSubmodule.effectCollection["Bad"].Add(new BasicNoteBadExpand(noteVisual));
noteVisual.effectSubmodule.effectCollection["Miss"].Add(new BasicNoteMissPale(noteVisual));
effectSubmodule.effectCollection["Generate"].Add(new BasicNoteGenerateExpand(this));
effectSubmodule.effectCollection["Perfect"].Add(new BasicNotePerfectBurst(this));
effectSubmodule.effectCollection["Good"].Add(new BasicNoteGoodBurst(this));
effectSubmodule.effectCollection["Bad"].Add(new BasicNoteBadExpand(this));
effectSubmodule.effectCollection["Miss"].Add(new BasicNoteMissPale(this));
}
return noteVisual;
}
}