Note判定自定义模块
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@@ -29,6 +29,9 @@ public class BasePrefabsCollection : SerializedScriptableObject
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public AudioClip holdNoteLoopSound;
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public AudioClip holdNoteEndSound;
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public AudioClip flickNoteSound;
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[Title("Note 判定UI")] public GameObject fullscreenNearTimeHint;
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public GameObject areaHint;
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[Title("Effect相关")]
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public GameObject bloomEffect;
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