fix
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@@ -5,7 +5,7 @@ using UnityEngine;
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namespace Ichni.RhythmGame
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{
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public class TriggerConnectJudgeSubmodule : NoteJudgeUnit
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public class FullScreenBalancedJudgeUnit : NoteJudgeUnit
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{
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}
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@@ -5,7 +5,7 @@ using UnityEngine;
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namespace Ichni.RhythmGame
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{
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public class FullScreenBalancedJudgeSubmodule : NoteJudgeUnit
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public class FullScreenNearTimeJudgeUnit : NoteJudgeUnit
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{
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}
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@@ -5,7 +5,7 @@ using UnityEngine;
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namespace Ichni.RhythmGame
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{
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public class FullScreenNearTimeJudgeSubmodule : NoteJudgeUnit
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public class TriggerConnectJudgeUnit : NoteJudgeUnit
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{
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}
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8
Assets/Scripts/GameElements/Notes/NoteVisual.meta
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8
Assets/Scripts/GameElements/Notes/NoteVisual.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 2b306da871510467483218fdf223d656
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,18 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class NoteVisualBase : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: add3d51f41f934e4587c625e503dbdf5
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,18 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class NoteVisualBaseHold : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: ac560387d21404bf78aa53bb1521f2d3
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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