diff --git a/Assets/Scripts/GameElements/Notes/JudgeSubmodules/TriggerConnectJudgeSubmodule.cs b/Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenBalancedJudgeUnit.cs similarity index 64% rename from Assets/Scripts/GameElements/Notes/JudgeSubmodules/TriggerConnectJudgeSubmodule.cs rename to Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenBalancedJudgeUnit.cs index 4d235f96..2050b1e7 100644 --- a/Assets/Scripts/GameElements/Notes/JudgeSubmodules/TriggerConnectJudgeSubmodule.cs +++ b/Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenBalancedJudgeUnit.cs @@ -5,7 +5,7 @@ using UnityEngine; namespace Ichni.RhythmGame { - public class TriggerConnectJudgeSubmodule : NoteJudgeUnit + public class FullScreenBalancedJudgeUnit : NoteJudgeUnit { } diff --git a/Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenBalancedJudgeSubmodule.cs.meta b/Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenBalancedJudgeUnit.cs.meta similarity index 100% rename from Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenBalancedJudgeSubmodule.cs.meta rename to Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenBalancedJudgeUnit.cs.meta diff --git a/Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenBalancedJudgeSubmodule.cs b/Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenNearTimeJudgeUnit.cs similarity index 63% rename from Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenBalancedJudgeSubmodule.cs rename to Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenNearTimeJudgeUnit.cs index 164e9d46..655bae2f 100644 --- a/Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenBalancedJudgeSubmodule.cs +++ b/Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenNearTimeJudgeUnit.cs @@ -5,7 +5,7 @@ using UnityEngine; namespace Ichni.RhythmGame { - public class FullScreenBalancedJudgeSubmodule : NoteJudgeUnit + public class FullScreenNearTimeJudgeUnit : NoteJudgeUnit { } diff --git a/Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenNearTimeJudgeSubmodule.cs.meta b/Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenNearTimeJudgeUnit.cs.meta similarity index 100% rename from Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenNearTimeJudgeSubmodule.cs.meta rename to Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenNearTimeJudgeUnit.cs.meta diff --git a/Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenNearTimeJudgeSubmodule.cs b/Assets/Scripts/GameElements/Notes/JudgeSubmodules/TriggerConnectJudgeUnit.cs similarity index 63% rename from Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenNearTimeJudgeSubmodule.cs rename to Assets/Scripts/GameElements/Notes/JudgeSubmodules/TriggerConnectJudgeUnit.cs index 3ddb1d75..9f9c86c2 100644 --- a/Assets/Scripts/GameElements/Notes/JudgeSubmodules/FullScreenNearTimeJudgeSubmodule.cs +++ b/Assets/Scripts/GameElements/Notes/JudgeSubmodules/TriggerConnectJudgeUnit.cs @@ -5,7 +5,7 @@ using UnityEngine; namespace Ichni.RhythmGame { - public class FullScreenNearTimeJudgeSubmodule : NoteJudgeUnit + public class TriggerConnectJudgeUnit : NoteJudgeUnit { } diff --git a/Assets/Scripts/GameElements/Notes/JudgeSubmodules/TriggerConnectJudgeSubmodule.cs.meta b/Assets/Scripts/GameElements/Notes/JudgeSubmodules/TriggerConnectJudgeUnit.cs.meta similarity index 100% rename from Assets/Scripts/GameElements/Notes/JudgeSubmodules/TriggerConnectJudgeSubmodule.cs.meta rename to Assets/Scripts/GameElements/Notes/JudgeSubmodules/TriggerConnectJudgeUnit.cs.meta diff --git a/Assets/Scripts/GameElements/Notes/NoteVisual.meta b/Assets/Scripts/GameElements/Notes/NoteVisual.meta new file mode 100644 index 00000000..fe1b0632 --- /dev/null +++ b/Assets/Scripts/GameElements/Notes/NoteVisual.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2b306da871510467483218fdf223d656 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/GameElements/Notes/NoteVisual/NoteVisualBase.cs b/Assets/Scripts/GameElements/Notes/NoteVisual/NoteVisualBase.cs new file mode 100644 index 00000000..c49ea072 --- /dev/null +++ b/Assets/Scripts/GameElements/Notes/NoteVisual/NoteVisualBase.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class NoteVisualBase : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Scripts/GameElements/Notes/NoteVisual/NoteVisualBase.cs.meta b/Assets/Scripts/GameElements/Notes/NoteVisual/NoteVisualBase.cs.meta new file mode 100644 index 00000000..598ea3db --- /dev/null +++ b/Assets/Scripts/GameElements/Notes/NoteVisual/NoteVisualBase.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: add3d51f41f934e4587c625e503dbdf5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/GameElements/Notes/NoteVisual/NoteVisualBaseHold.cs b/Assets/Scripts/GameElements/Notes/NoteVisual/NoteVisualBaseHold.cs new file mode 100644 index 00000000..8c0554a8 --- /dev/null +++ b/Assets/Scripts/GameElements/Notes/NoteVisual/NoteVisualBaseHold.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class NoteVisualBaseHold : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Scripts/GameElements/Notes/NoteVisual/NoteVisualBaseHold.cs.meta b/Assets/Scripts/GameElements/Notes/NoteVisual/NoteVisualBaseHold.cs.meta new file mode 100644 index 00000000..7210d25f --- /dev/null +++ b/Assets/Scripts/GameElements/Notes/NoteVisual/NoteVisualBaseHold.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ac560387d21404bf78aa53bb1521f2d3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: