基础内容-3
Swirl Scale动画 四种Note代码建立 Note Judge Submodule构思中
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@@ -14,4 +14,7 @@ public class BasePrefabsCollection : SerializedScriptableObject
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public GameObject track;
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public GameObject pathNode;
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public Material defaultTrackMaterial;
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[Title("Effect相关")]
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public GameObject bloomShake;
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}
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