32516
Assets/FR2_Cache.asset
32516
Assets/FR2_Cache.asset
File diff suppressed because it is too large
Load Diff
@@ -85,7 +85,8 @@ namespace Ichni.RhythmGame
|
||||
AnimatedFloat nowAnimatedFloat = GetAnimatedFloat(nowTime); //获取当前时间点对应的AnimatedFloat
|
||||
if (nowAnimatedFloat != null) //如果能获取到,表明当前时间点存在动画
|
||||
{
|
||||
if (nowTime + Time.deltaTime >= nowAnimatedFloat.endTime)
|
||||
|
||||
if (currentAnimationIndex == animations.Count - 1 && nowTime + Time.deltaTime >= nowAnimatedFloat.endTime)
|
||||
{
|
||||
value = nowAnimatedFloat.endValue;
|
||||
returnType = FlexibleReturnType.After;
|
||||
@@ -93,7 +94,6 @@ namespace Ichni.RhythmGame
|
||||
lastReturnType = returnType;
|
||||
return;
|
||||
}
|
||||
|
||||
//获取songTime时间点时,基于动画曲线的AnimatedFloat比例点->(0,1)。
|
||||
float nowPercent = AnimationCurveEvaluator.Evaluate(nowAnimatedFloat.animationCurveType,
|
||||
(nowTime - nowAnimatedFloat.startTime) / nowAnimatedFloat.totalTime);
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Ichni.Editor;
|
||||
@@ -51,13 +52,13 @@ namespace Ichni.RhythmGame
|
||||
var container = inspector.GenerateContainer("Judge Submodule");
|
||||
var submoduleSettings = container.GenerateSubcontainer(3);
|
||||
var effectNameInputField = inspector.GenerateInputField(submoduleSettings, "Judge Unit Name");
|
||||
var addJudgeUnitButton = inspector.GenerateButton(this, submoduleSettings, "Add Judge Unit",
|
||||
var addJudgeUnitButton = inspector.GenerateButton(this, submoduleSettings, "Add Judge Unit",
|
||||
() =>
|
||||
{
|
||||
AddJudgeUnit(effectNameInputField.GetValue<string>());
|
||||
inspectorMain.SetInspector(note);
|
||||
});
|
||||
|
||||
|
||||
foreach (var judgeUnit in judgeUnitList)
|
||||
{
|
||||
judgeUnit.SetUpInspector();
|
||||
@@ -67,20 +68,20 @@ namespace Ichni.RhythmGame
|
||||
|
||||
public partial class NoteJudgeSubmodule
|
||||
{
|
||||
private static Dictionary<string, NoteJudgeUnit> JudgeUnitCollection(NoteBase note) =>
|
||||
new Dictionary<string, NoteJudgeUnit>()
|
||||
private static Dictionary<string, Func<NoteJudgeUnit>> JudgeUnitCollection(NoteBase note) =>
|
||||
new Dictionary<string, Func<NoteJudgeUnit>>()
|
||||
{
|
||||
{ "TouchArea", new TouchAreaJudgeUnit(note, 600) },
|
||||
{ "FullScreenNearTime", new FullScreenNearTimeJudgeUnit(note) },
|
||||
{ "TriggerConnect", new TriggerConnectJudgeUnit(note, null) }
|
||||
{ "TouchArea",()=> new TouchAreaJudgeUnit(note, 600) },
|
||||
{ "FullScreenNearTime",()=> new FullScreenNearTimeJudgeUnit(note) },
|
||||
{ "TriggerConnect",()=> new TriggerConnectJudgeUnit(note, null) }
|
||||
};
|
||||
|
||||
|
||||
public NoteJudgeUnit AddJudgeUnit(string judgeUnitName)
|
||||
{
|
||||
if (JudgeUnitCollection(note).TryGetValue(judgeUnitName, out var newJudgeUnit))
|
||||
{
|
||||
judgeUnitList.Add(newJudgeUnit);
|
||||
return newJudgeUnit;
|
||||
judgeUnitList.Add(newJudgeUnit());
|
||||
return newJudgeUnit();
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -89,22 +90,22 @@ namespace Ichni.RhythmGame
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
namespace Beatmap
|
||||
{
|
||||
public class NoteJudgeSubmodule_BM : Submodule_BM
|
||||
{
|
||||
public List<NoteJudgeUnit_BM> judgeUnitList;
|
||||
|
||||
|
||||
public NoteJudgeSubmodule_BM()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
public NoteJudgeSubmodule_BM(GameElement attachedElement, NoteJudgeSubmodule noteJudgeSubmodule) : base(attachedElement)
|
||||
{
|
||||
judgeUnitList = new List<NoteJudgeUnit_BM>();
|
||||
|
||||
|
||||
foreach (var judgeUnit in noteJudgeSubmodule.judgeUnitList)
|
||||
{
|
||||
judgeUnitList.Add(judgeUnit.ConvertToBM());
|
||||
@@ -116,7 +117,7 @@ namespace Ichni.RhythmGame
|
||||
attachedElement = GameElement_BM.GetElement(attachedElementGuid);
|
||||
(attachedElement as NoteBase).noteJudgeSubmodule = new NoteJudgeSubmodule(attachedElement as NoteBase, judgeUnitList);
|
||||
}
|
||||
|
||||
|
||||
public override void DuplicateBM(GameElement attached)
|
||||
{
|
||||
(attached as NoteBase).noteJudgeSubmodule = new NoteJudgeSubmodule(attached as NoteBase, judgeUnitList);
|
||||
|
||||
@@ -53,7 +53,7 @@ namespace Ichni.Editor
|
||||
{
|
||||
if (gameObject != null) Destroy(gameObject);
|
||||
instance = null;
|
||||
});
|
||||
}).AddTo(this);
|
||||
}
|
||||
|
||||
void Update()
|
||||
|
||||
@@ -97,5 +97,5 @@ Material:
|
||||
- _Color: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
|
||||
- _Tint2: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
|
||||
- _Tint2: {r: 0, g: 0, b: 0, a: 0.5}
|
||||
m_BuildTextureStacks: []
|
||||
|
||||
8
Assets/StreamingAssets/AutoSave/Fate Of fear EZ.meta
Normal file
8
Assets/StreamingAssets/AutoSave/Fate Of fear EZ.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3b647c35c92ddca4ca505c739d85c3ca
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||||
folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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||||
assetBundleVariant:
|
||||
100672
Assets/StreamingAssets/AutoSave/Fate Of fear EZ/AutoSave_0.json
Normal file
100672
Assets/StreamingAssets/AutoSave/Fate Of fear EZ/AutoSave_0.json
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ea0bacd3ed7195746b49570b6e3cd914
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DefaultImporter:
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externalObjects: {}
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userData:
|
||||
assetBundleName:
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assetBundleVariant:
|
||||
8
Assets/StreamingAssets/Export/Fate Of fear EZ.meta
Normal file
8
Assets/StreamingAssets/Export/Fate Of fear EZ.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1869c0782bf376646b7febaa3db299e7
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
|
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userData:
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assetBundleName:
|
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assetBundleVariant:
|
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BIN
Assets/StreamingAssets/Export/Fate Of fear EZ/Beatmap.bytes
Normal file
BIN
Assets/StreamingAssets/Export/Fate Of fear EZ/Beatmap.bytes
Normal file
Binary file not shown.
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fb19b9b1e7e2c684f990636ac4dfe02c
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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Binary file not shown.
@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 9aa97d4a9625dd548affb49c9a510692
|
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DefaultImporter:
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externalObjects: {}
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userData:
|
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assetBundleName:
|
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assetBundleVariant:
|
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BIN
Assets/StreamingAssets/Export/Fate Of fear EZ/Fate Of fear 改1.7z
Normal file
BIN
Assets/StreamingAssets/Export/Fate Of fear EZ/Fate Of fear 改1.7z
Normal file
Binary file not shown.
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
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guid: 74654b8aeb59edf40b223eec9d6fc785
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,3 @@
|
||||
&ŕ ó¸6W@5ć•›VH;kĹëóŠÁ(%Ůtߎ§şćj˛ť/*F0Ý*űĎď8ŐLŠŠµ~ĺrłÝT0íwě
|
||||
'Äć—ď
|
||||
†ú]ök´(fÝčfQ·»4©ŃÚVC×$<24>:ü¬éPÍ–ź‚ ÂZ‚~Ň3ł+ů âćW <09>ýëŁ"ë)K·}Ş<14>ˇz˘(Á{L”ĐBhi€™wň{h<>©łŇ§áÚgB9Äx»!Ó4!miľ_xxý-<2D>öSă/@ÖćVŸMóDڶ«C/ěŰ”ů;ĺX<C4BA>ČżŚš|eqüö¨ô‰|1Z„Ě„¨k93ĂŤá—śÔŃâq‚B;7.cxü<78><T·Ć_Éj1«‘âĘŹ4÷3%<25>´Ęő9ý!óÂKÉú=,@GLŃOypäňzÎ*@›Ú
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 85b6a0c5f95683a48ae9fc2e4cc37fa6
|
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DefaultImporter:
|
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externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
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assetBundleVariant:
|
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BIN
Assets/StreamingAssets/Export/Fate Of fear EZ/SongInfo.bytes
Normal file
BIN
Assets/StreamingAssets/Export/Fate Of fear EZ/SongInfo.bytes
Normal file
Binary file not shown.
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b2ae4bbc65f5ea740b3184ea24d1a8af
|
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DefaultImporter:
|
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externalObjects: {}
|
||||
userData:
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assetBundleName:
|
||||
assetBundleVariant:
|
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8
Assets/StreamingAssets/Projects/Fate Of fear EZ.meta
Normal file
8
Assets/StreamingAssets/Projects/Fate Of fear EZ.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 62129e48a57ebba418759a4c24896b56
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
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userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
100672
Assets/StreamingAssets/Projects/Fate Of fear EZ/Beatmap.json
Normal file
100672
Assets/StreamingAssets/Projects/Fate Of fear EZ/Beatmap.json
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 50c1a4ffdb15db241b36b98f7b36fe25
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
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userData:
|
||||
assetBundleName:
|
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assetBundleVariant:
|
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@@ -0,0 +1,13 @@
|
||||
{
|
||||
"CommandScripts" : {
|
||||
"__type" : "Ichni.RhythmGame.Beatmap.CommandScripts_BM,Assembly-CSharp",
|
||||
"value" : {
|
||||
"commandList" : [
|
||||
|
||||
],
|
||||
"attachedElementGuid" : {
|
||||
"value" : "00000000-0000-0000-0000-000000000000"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d8264562099df8048834c421a1a5ec96
|
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DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/StreamingAssets/Projects/Fate Of fear EZ/Fate Of Fear.mp3
Normal file
BIN
Assets/StreamingAssets/Projects/Fate Of fear EZ/Fate Of Fear.mp3
Normal file
Binary file not shown.
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c869cbf345529f742abe65352ecf9d8c
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||||
DefaultImporter:
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externalObjects: {}
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userData:
|
||||
assetBundleName:
|
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assetBundleVariant:
|
||||
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"ProjectInformation" : {
|
||||
"__type" : "Ichni.RhythmGame.Beatmap.ProjectInformation_BM,Assembly-CSharp",
|
||||
"value" : {
|
||||
"projectName" : "Fate Of fear EZ",
|
||||
"creatorName" : "Trader 神币",
|
||||
"editorVersion" : "0.1.0",
|
||||
"createTime" : "2025\/8\/13 17:33:51",
|
||||
"lastSaveTime" : "2025\/8\/13 17:33:51",
|
||||
"selectedThemeBundleList" : [
|
||||
"basic","departure_to_multiverse"
|
||||
],
|
||||
"attachedElementGuid" : {
|
||||
"value" : "00000000-0000-0000-0000-000000000000"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
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||||
guid: 34dd58eea9e3fbf4a9beb3778d9ef464
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DefaultImporter:
|
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externalObjects: {}
|
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userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,14 @@
|
||||
{
|
||||
"SongInformation" : {
|
||||
"__type" : "Ichni.RhythmGame.Beatmap.SongInformation_BM,Assembly-CSharp",
|
||||
"value" : {
|
||||
"songName" : "Fate Of Fear.mp3",
|
||||
"bpm" : 180,
|
||||
"delay" : 0,
|
||||
"offset" : 0,
|
||||
"attachedElementGuid" : {
|
||||
"value" : "00000000-0000-0000-0000-000000000000"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 9c99793dc4ad3f540a4cb93e67a4fbc6
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -2234,8 +2234,8 @@
|
||||
"y" : 0,
|
||||
"z" : 0
|
||||
},
|
||||
"materialThemeBundleName" : "basic",
|
||||
"materialName" : "Basic_Particle_Orb_0",
|
||||
"materialThemeBundleName" : "departure_to_multiverse",
|
||||
"materialName" : "DTM_Particle_CircleFrame",
|
||||
"elementName" : "New Particle Tracker",
|
||||
"tags" : [
|
||||
|
||||
@@ -2261,7 +2261,7 @@
|
||||
"b" : 1,
|
||||
"a" : 1
|
||||
},
|
||||
"originalEmissionIntensity" : 0,
|
||||
"originalEmissionIntensity" : 1,
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"attachedElementGuid" : {
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"value" : "5c4befd8-1b1b-45ea-8156-b1acb7cc54ff"
|
||||
}
|
||||
@@ -5381,7 +5381,7 @@
|
||||
"__type" : "Ichni.RhythmGame.Beatmap.TrackRendererSubmoduleAutoOrient_BM,Assembly-CSharp",
|
||||
"materialThemeBundleName" : "",
|
||||
"materialName" : "",
|
||||
"enableEmission" : true,
|
||||
"enableEmission" : false,
|
||||
"emissionIntensity" : 7,
|
||||
"zWrite" : false,
|
||||
"uvScale" : {
|
||||
@@ -17964,7 +17964,7 @@
|
||||
"__type" : "Ichni.RhythmGame.Beatmap.TrackRendererSubmoduleAutoOrient_BM,Assembly-CSharp",
|
||||
"materialThemeBundleName" : "",
|
||||
"materialName" : "",
|
||||
"enableEmission" : true,
|
||||
"enableEmission" : false,
|
||||
"emissionIntensity" : 7,
|
||||
"zWrite" : false,
|
||||
"uvScale" : {
|
||||
@@ -30547,7 +30547,7 @@
|
||||
"__type" : "Ichni.RhythmGame.Beatmap.TrackRendererSubmoduleAutoOrient_BM,Assembly-CSharp",
|
||||
"materialThemeBundleName" : "",
|
||||
"materialName" : "",
|
||||
"enableEmission" : true,
|
||||
"enableEmission" : false,
|
||||
"emissionIntensity" : 7,
|
||||
"zWrite" : false,
|
||||
"uvScale" : {
|
||||
@@ -43130,7 +43130,7 @@
|
||||
"__type" : "Ichni.RhythmGame.Beatmap.TrackRendererSubmoduleAutoOrient_BM,Assembly-CSharp",
|
||||
"materialThemeBundleName" : "",
|
||||
"materialName" : "",
|
||||
"enableEmission" : true,
|
||||
"enableEmission" : false,
|
||||
"emissionIntensity" : 7,
|
||||
"zWrite" : false,
|
||||
"uvScale" : {
|
||||
@@ -55713,7 +55713,7 @@
|
||||
"__type" : "Ichni.RhythmGame.Beatmap.TrackRendererSubmoduleAutoOrient_BM,Assembly-CSharp",
|
||||
"materialThemeBundleName" : "",
|
||||
"materialName" : "",
|
||||
"enableEmission" : true,
|
||||
"enableEmission" : false,
|
||||
"emissionIntensity" : 7,
|
||||
"zWrite" : false,
|
||||
"uvScale" : {
|
||||
|
||||
Binary file not shown.
@@ -1,5 +1,5 @@
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@@ -1,15 +1,15 @@
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indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -9,7 +9,7 @@ TextureImporter:
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
@@ -57,7 +57,7 @@ TextureImporter:
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: 0
|
||||
textureType: 8
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
|
||||
@@ -821,7 +821,7 @@ PlayerSettings:
|
||||
webGLMemoryGeometricGrowthCap: 96
|
||||
webGLPowerPreference: 2
|
||||
scriptingDefineSymbols:
|
||||
Android: DOTWEEN;UNITY_VISUAL_SCRIPTING;ES3_TMPRO;ES3_UGUI;TextMeshPro
|
||||
Android: DOTWEEN;UNITY_VISUAL_SCRIPTING;ES3_TMPRO;ES3_UGUI;TextMeshPro;MOREMOUNTAINS_NICEVIBRATIONS_INSTALLED;DREAMTECK_SPLINES;ODIN_VALIDATOR;ODIN_VALIDATOR_3_1;ODIN_VALIDATOR_3_2;ODIN_VALIDATOR_3_3;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_INSPECTOR_3_2;ODIN_INSPECTOR_3_3;AMPLIFY_SHADER_EDITOR
|
||||
EmbeddedLinux: DOTWEEN;UNITY_VISUAL_SCRIPTING;ES3_TMPRO;ES3_UGUI;TextMeshPro
|
||||
GameCoreScarlett: DOTWEEN
|
||||
GameCoreXboxOne: DOTWEEN;TextMeshPro
|
||||
|
||||
Reference in New Issue
Block a user