Chapter 2 和一些优先度调整
This commit is contained in:
@@ -52,6 +52,7 @@ namespace Ichni.RhythmGame
|
||||
|
||||
public override EffectBase_BM ConvertToBM()
|
||||
{
|
||||
connectedGameElement.SaveBM();
|
||||
return new EnableControlEffect_BM(connectedGameElement.elementGuid,
|
||||
connectedVariableName, enableValue, useExpression, expression);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user