Update DTM_Trail.prefab

This commit is contained in:
kivss
2026-06-15 03:32:35 +08:00
parent 2e1a6f99d2
commit 404b2985bf

View File

@@ -4906,6 +4906,7 @@ GameObject:
- component: {fileID: 2483012756023983200}
- component: {fileID: 4549644783101619065}
- component: {fileID: 2011543157634142961}
- component: {fileID: 5521744977626316896}
m_Layer: 0
m_Name: DTM_Trail
m_TagString: Untagged
@@ -9845,6 +9846,28 @@ MonoBehaviour:
isSwitchingReturnType: 0
lastReturnType: 0
returnType: 0
--- !u!95 &5521744977626316896
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 642168045599276256}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 518b73ce1b7c250478e9e8283dfcbee6, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &2699665565157051537
GameObject:
m_ObjectHideFlags: 0
@@ -29436,7 +29459,7 @@ ParticleSystemRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4577072594657777396}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1