主题包初步装载

This commit is contained in:
SoulliesOfficial
2025-02-09 11:09:54 -05:00
parent e3a8450a27
commit 3b0c65e277
63 changed files with 2702 additions and 190 deletions

View File

@@ -8,7 +8,7 @@ using UnityEngine;
namespace Ichni.RhythmGame.ThemeBundles.Basic
{
public class BasicNoteGoodBurst : NoteEffectBase
public class BasicNoteGoodBurst : NoteGoodEffect
{
private GameObject effectRing;
@@ -34,29 +34,6 @@ namespace Ichni.RhythmGame.ThemeBundles.Basic
effectRing.GetComponent<SpriteRenderer>().DOFade(0, 0.1f).SetEase(Ease.OutQuad).OnComplete(() => effectRing.SetActive(false));
noteVisual.noteMain.SetActive(false);
}
public override EffectState CheckEffectState()
{
float songTime = EditorManager.instance.songModule.songTime;
if (songTime < note.exactJudgeTime )
{
return EffectState.Before;
}
if (songTime >= note.exactJudgeTime &&
songTime <= note.exactJudgeTime + effectTime)
{
return EffectState.Middle;
}
if (songTime > note.exactJudgeTime + effectTime)
{
return EffectState.After;
}
return EffectState.Error;
}
public override EffectBase_BM ConvertToBM()
{
@@ -66,7 +43,7 @@ namespace Ichni.RhythmGame.ThemeBundles.Basic
namespace Beatmap
{
public class BasicNoteGoodBurst_BM : NoteEffectBase_BM
public class BasicNoteGoodBurst_BM : NoteGoodEffect_BM
{
public BasicNoteGoodBurst_BM()
{