sth
做了点功能 bug在冰花那张谱里
This commit is contained in:
@@ -319,8 +319,8 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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title: {fileID: 4146383444293307128}
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canvasGroup: {fileID: 0}
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parameterName:
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isAlwaysUpdated: 0
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inputField: {fileID: 8133616667585172139}
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--- !u!1 &6054617597329561493
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GameObject:
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@@ -161,7 +161,7 @@ Material:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
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- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 0, b: 0, a: 1}
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- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _Flip: {r: 1, g: 1, b: 1, a: 1}
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File diff suppressed because one or more lines are too long
@@ -6,6 +6,8 @@ using JetBrains.Annotations;
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using TMPro;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.EventSystems;
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using UnityEngine.InputSystem;
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using UnityEngine.Serialization;
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using UnityEngine.UIElements.Experimental;
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@@ -25,7 +27,7 @@ namespace Ichni.Editor
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if (parameterName != string.Empty)
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{
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ApplyContent();
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inputFieldX.onEndEdit.AddListener(_ => ApplyParameters());
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inputFieldY.onEndEdit.AddListener(_ => ApplyParameters());
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inputFieldZ.onEndEdit.AddListener(_ => ApplyParameters());
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@@ -35,15 +37,48 @@ namespace Ichni.Editor
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private void Update()
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{
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(this as IHaveAutoUpdate).UpdateContent();
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// 检测鼠标是否在 inputFieldX、inputFieldY 或 inputFieldZ 上
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var selectedGameObject = EventSystem.current.currentSelectedGameObject;
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bool[] isMouseOverText = new[]
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{
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selectedGameObject==inputFieldX.gameObject,
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selectedGameObject==inputFieldY.gameObject,selectedGameObject == inputFieldZ.gameObject
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};
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if (Mouse.current.scroll.ReadValue().y != 0) // 检测鼠标滚轮
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{
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float scrollDelta = Mouse.current.scroll.ReadValue().y > 0 ? 0.1f : -0.1f; // 根据滚轮方向设置增量
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if (isMouseOverText[0]) // 鼠标在 inputFieldX 上
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{
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float currentValue = float.Parse(inputFieldX.text);
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inputFieldX.text = (currentValue + scrollDelta).ToString();
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ApplyParameters();
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}
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else if (isMouseOverText[1]) // 鼠标在 inputFieldY 上
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{
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float currentValue = float.Parse(inputFieldY.text);
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inputFieldY.text = (currentValue + scrollDelta).ToString();
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ApplyParameters();
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}
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else if (isMouseOverText[2]) // 鼠标在 inputFieldZ 上
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{
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float currentValue = float.Parse(inputFieldZ.text);
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inputFieldZ.text = (currentValue + scrollDelta).ToString();
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ApplyParameters();
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}
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}
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}
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public void SetDefaultValue(Vector3 value)
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{
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inputFieldX.text = value.x.ToString();
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inputFieldY.text = value.y.ToString();
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inputFieldZ.text = value.z.ToString();
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}
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public Vector3 GetValue()
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{
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return new Vector3(float.Parse(inputFieldX.text), float.Parse(inputFieldY.text), float.Parse(inputFieldZ.text));
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@@ -53,11 +88,11 @@ namespace Ichni.Editor
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{
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isAutoUpdate = enable;
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isReceiving = true;
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inputFieldX.onSelect.AddListener(_ => isReceiving = false);
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inputFieldY.onSelect.AddListener(_ => isReceiving = false);
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inputFieldZ.onSelect.AddListener(_ => isReceiving = false);
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inputFieldX.onDeselect.AddListener(_ => isReceiving = true);
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inputFieldY.onDeselect.AddListener(_ => isReceiving = true);
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inputFieldZ.onDeselect.AddListener(_ => isReceiving = true);
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@@ -70,22 +105,23 @@ namespace Ichni.Editor
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inputFieldY.text = pos.y.ToString();
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inputFieldZ.text = pos.z.ToString();
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}
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private void ApplyParameters()
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{
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Vector3 newValue = new Vector3(float.Parse(inputFieldX.text), float.Parse(inputFieldY.text), float.Parse(inputFieldZ.text));
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connectedBaseElement.GetType().GetField(parameterName).SetValue(connectedBaseElement, newValue);
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connectedBaseElement.Refresh();
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}
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public override void AddListenerFunction(UnityAction action)
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{
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inputFieldX.onEndEdit.AddListener(_ => action());
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inputFieldY.onEndEdit.AddListener(_ => action());
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inputFieldZ.onEndEdit.AddListener(_ => action());
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}
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public override void DeviverSet(int i){
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public override void DeviverSet(int i)
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{
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//我什么也不做
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}
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}
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@@ -30,7 +30,7 @@ namespace Ichni.RhythmGame
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baseColorChange.animationReturnType = FlexibleReturnType.Before;
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baseColorChange.targetColorSubmodule = (animatedObject as IHaveColorSubmodule).colorSubmodule;
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//baseColorChange.timeDurationSubmodule.SetDuration(colorR, colorG, colorB, colorA);
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return baseColorChange;
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@@ -48,13 +48,13 @@ namespace Ichni.RhythmGame
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colorB.UpdateFlexibleFloat(songTime);
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colorA.UpdateFlexibleFloat(songTime);
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if ((colorR.returnType is FlexibleReturnType.MiddleExecuting || colorR.isSwitchingReturnType) ||
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(colorG.returnType is FlexibleReturnType.MiddleExecuting || colorG.isSwitchingReturnType) ||
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(colorB.returnType is FlexibleReturnType.MiddleExecuting || colorB.isSwitchingReturnType) ||
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if ((colorR.returnType is FlexibleReturnType.MiddleExecuting || colorR.isSwitchingReturnType) ||
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(colorG.returnType is FlexibleReturnType.MiddleExecuting || colorG.isSwitchingReturnType) ||
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(colorB.returnType is FlexibleReturnType.MiddleExecuting || colorB.isSwitchingReturnType) ||
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(colorA.returnType is FlexibleReturnType.MiddleExecuting || colorA.isSwitchingReturnType))
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{
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animationReturnType = FlexibleReturnType.MiddleExecuting;
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targetColorSubmodule.currentBaseColor = new Color(colorR.value, colorG.value, colorB.value, colorA.value);
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targetColorSubmodule.baseColorDirtyMark = true;
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}
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@@ -63,7 +63,7 @@ namespace Ichni.RhythmGame
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animationReturnType = FlexibleReturnType.MiddleInterval;
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}
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}
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public override void ApplyTimeOffset(float offset)
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{
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base.ApplyTimeOffset(offset);
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@@ -98,6 +98,12 @@ namespace Ichni.RhythmGame
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{
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inspector.GenerateCompositeParameterWindow(this, "Color A", nameof(colorA)).SetAsFlexibleFloat();
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});
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var graphicEditor = inspector.GenerateButton(this, container, "GraphicEditor",
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() =>
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{
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inspector.GenerateGraphicalFlexibleFloatWindow(this, "Displacement",
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new FlexibleFloat[] { colorR, colorG, colorB, colorA }, new string[] { "R", "G", "B", "A" });
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});
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container.SetDeviver(1);
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}
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}
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@@ -107,7 +113,7 @@ namespace Ichni.RhythmGame
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public override void SaveBM()
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{
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matchedBM = new BaseColorChange_BM(elementName, elementGuid, tags,
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animatedObject.matchedBM as GameElement_BM, colorR.ConvertToBM(),
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animatedObject.matchedBM as GameElement_BM, colorR.ConvertToBM(),
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colorG.ConvertToBM(), colorB.ConvertToBM(), colorA.ConvertToBM());
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}
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}
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@@ -9,14 +9,14 @@ namespace Ichni.Editor
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public class OperationManager
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{
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public GameElement currentSelectedElement { get; private set; }
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public CopyPasteDeleteModule CopyPasteDeleteModule;
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public OperationManager()
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{
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CopyPasteDeleteModule = new CopyPasteDeleteModule();
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}
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public void SelectElement(GameElement gameElement)
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{
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if (currentSelectedElement != null)
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@@ -30,7 +30,7 @@ namespace Ichni.Editor
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currentSelectedElement = gameElement;
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currentSelectedElement.connectedTab.isSelected = true;
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currentSelectedElement.connectedTab.BgImage.color = new Color(0.5f,0.5f, 0.5f, 0.2f);
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currentSelectedElement.connectedTab.BgImage.color = new Color(0.5f, 0.5f, 0.5f, 0.2f);
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}
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}
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@@ -44,7 +44,7 @@ namespace Ichni.Editor
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LogWindow.Log("Copied element: " + gameElement.elementName);
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copiedElement = gameElement;
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}
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public void PasteElement(GameElement parentElement)
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{
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if (copiedElement == null)
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@@ -52,24 +52,25 @@ namespace Ichni.Editor
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LogWindow.Log("No element copied.");
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return;
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}
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LogWindow.Log("Pasted element: " + copiedElement.elementName + " to " + parentElement.elementName);
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pastedElementList = new List<GameElement>();
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AffiliatedPaste(copiedElement, parentElement);
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}
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public void DeleteElement(GameElement gameElement)
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{
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LogWindow.Log("Deleted element: " + gameElement.elementName + " and all its children.");
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if (gameElement.parentElement != null)
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{
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gameElement.parentElement.childElementList.Remove(gameElement); //从父物体的子物体列表中移除,避免报null
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gameElement.parentElement.connectedTab.childTabList.Remove(gameElement.connectedTab);
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}
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gameElement.Delete();
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}
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/// <summary>
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/// 使用递归的方式复制粘贴物体及其所有子物体
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/// </summary>
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@@ -88,7 +89,7 @@ namespace Ichni.Editor
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submodule.SaveBM();
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(submodule.matchedBM as Submodule_BM).DuplicateBM(pastedElement);
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});
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if (gameElement.childElementList != null)
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{
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for (int i = 0; i < gameElement.childElementList.Count; i++)
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@@ -644,15 +644,15 @@
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}
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},{
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"__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp",
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"isOverridingDuration" : true,
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"startTime" : 1,
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"isOverridingDuration" : false,
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"startTime" : -32767,
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"endTime" : 32767,
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"attachedElementGuid" : {
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"value" : "9ff48934-6aa3-47fa-9957-b9805b738495"
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}
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},{
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"__type" : "Ichni.RhythmGame.Beatmap.TrackPathSubmodule_BM,Assembly-CSharp",
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"trackSpaceType" : 0,
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"trackSpaceType" : 1,
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"trackSamplingType" : 0,
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"isClosed" : false,
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"isShowingDisplay" : false,
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@@ -1082,8 +1082,8 @@
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}
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},{
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"__type" : "Ichni.RhythmGame.Beatmap.TrackRendererSubmodulePathGenerator_BM,Assembly-CSharp",
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"materialThemeBundleName" : "",
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"materialName" : "",
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"materialThemeBundleName" : "departure_to_multiverse",
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"materialName" : "EnergyTrail0",
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"enableEmission" : false,
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"emissionIntensity" : 0,
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"attachedElementGuid" : {
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@@ -1267,10 +1267,10 @@
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}
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},{
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"__type" : "Ichni.RhythmGame.Beatmap.TrackRendererSubmodulePathGenerator_BM,Assembly-CSharp",
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"materialThemeBundleName" : "",
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"materialName" : "",
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"materialThemeBundleName" : "departure_to_multiverse",
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"materialName" : "EnergyTrail0",
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"enableEmission" : false,
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"emissionIntensity" : 0,
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"emissionIntensity" : 1,
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"attachedElementGuid" : {
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"value" : "2f2377bf-1a79-4d0d-bb0b-97bdfac069f0"
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}
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@@ -1675,203 +1675,7 @@
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],
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"elementGuid" : {
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"value" : "00e64ad0-eed9-4a64-9dd8-237d477a1efe"
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},
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"attachedElementGuid" : {
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"value" : "42585823-d436-4c1d-b331-deaf73b5b77b"
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}
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},{
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"__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp",
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"originalPosition" : {
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"x" : 0,
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"y" : 0,
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"z" : 0
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},
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"originalEulerAngles" : {
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"x" : 0,
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"y" : 0,
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"z" : 0
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},
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"originalScale" : {
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"x" : 1,
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"y" : 1,
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"z" : 1
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},
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"attachedElementGuid" : {
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||||
"value" : "00e64ad0-eed9-4a64-9dd8-237d477a1efe"
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}
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},{
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"__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp",
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"isOverridingDuration" : false,
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"startTime" : 0,
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"endTime" : 0.6293197,
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"attachedElementGuid" : {
|
||||
"value" : "00e64ad0-eed9-4a64-9dd8-237d477a1efe"
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}
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},{
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"__type" : "Ichni.RhythmGame.Beatmap.ColorSubmodule_BM,Assembly-CSharp",
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"originalBaseColor" : {
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"r" : 1,
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"g" : 1,
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"b" : 1,
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"a" : 1
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},
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"emissionEnabled" : false,
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"originalEmissionColor" : {
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"r" : 0,
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"g" : 0,
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"b" : 0,
|
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"a" : 1
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},
|
||||
"originalEmissionIntensity" : 0,
|
||||
"attachedElementGuid" : {
|
||||
"value" : "00e64ad0-eed9-4a64-9dd8-237d477a1efe"
|
||||
}
|
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},{
|
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"__type" : "Ichni.RhythmGame.Beatmap.EffectSubmodule_BM,Assembly-CSharp",
|
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"effectCollection" : {"Generate":[
|
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{
|
||||
"__type" : "Ichni.RhythmGame.ThemeBundles.Basic.Beatmap.BasicNoteGenerateExpand_BM,Assembly-CSharp",
|
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"generateTime" : 1,
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"effectTime" : 0.1
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}
|
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],"GeneralJudge":[
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||||
|
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],"Holding":[
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||||
|
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],"Perfect":[
|
||||
{
|
||||
"__type" : "Ichni.RhythmGame.ThemeBundles.Basic.Beatmap.BasicNotePerfectBurst_BM,Assembly-CSharp",
|
||||
"effectTime" : 0.1
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}
|
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],"Good":[
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||||
{
|
||||
"__type" : "Ichni.RhythmGame.ThemeBundles.Basic.Beatmap.BasicNoteGoodBurst_BM,Assembly-CSharp",
|
||||
"effectTime" : 0.1
|
||||
}
|
||||
],"Bad":[
|
||||
{
|
||||
"__type" : "Ichni.RhythmGame.ThemeBundles.Basic.Beatmap.BasicNoteBadExpand_BM,Assembly-CSharp",
|
||||
"effectTime" : 0.1
|
||||
}
|
||||
],"Miss":[
|
||||
{
|
||||
"__type" : "Ichni.RhythmGame.ThemeBundles.Basic.Beatmap.BasicNoteMissPale_BM,Assembly-CSharp",
|
||||
"effectTime" : 0.2
|
||||
}
|
||||
]
|
||||
},
|
||||
"attachedElementGuid" : {
|
||||
"value" : "00e64ad0-eed9-4a64-9dd8-237d477a1efe"
|
||||
}
|
||||
},{
|
||||
"__type" : "Ichni.RhythmGame.ThemeBundles.Basic.Beatmap.BasicNoteVisual_BM,Assembly-CSharp",
|
||||
"themeBundleName" : "basic",
|
||||
"objectName" : "BasicNoteTap3D",
|
||||
"elementName" : "New Note Visual",
|
||||
"tags" : [
|
||||
|
||||
],
|
||||
"elementGuid" : {
|
||||
"value" : "d20eb13b-ee64-4a16-ae55-25a9cca4d686"
|
||||
},
|
||||
"attachedElementGuid" : {
|
||||
"value" : "38b5ba8d-a8c9-41f5-9c79-c6c312ba4ffd"
|
||||
}
|
||||
},{
|
||||
"__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp",
|
||||
"originalPosition" : {
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
"z" : 0
|
||||
},
|
||||
"originalEulerAngles" : {
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
"z" : 0
|
||||
},
|
||||
"originalScale" : {
|
||||
"x" : 1,
|
||||
"y" : 1,
|
||||
"z" : 1
|
||||
},
|
||||
"attachedElementGuid" : {
|
||||
"value" : "d20eb13b-ee64-4a16-ae55-25a9cca4d686"
|
||||
}
|
||||
},{
|
||||
"__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp",
|
||||
"isOverridingDuration" : false,
|
||||
"startTime" : 0,
|
||||
"endTime" : 0.6293197,
|
||||
"attachedElementGuid" : {
|
||||
"value" : "d20eb13b-ee64-4a16-ae55-25a9cca4d686"
|
||||
}
|
||||
},{
|
||||
"__type" : "Ichni.RhythmGame.Beatmap.ColorSubmodule_BM,Assembly-CSharp",
|
||||
"originalBaseColor" : {
|
||||
"r" : 1,
|
||||
"g" : 1,
|
||||
"b" : 1,
|
||||
"a" : 1
|
||||
},
|
||||
"emissionEnabled" : false,
|
||||
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Reference in New Issue
Block a user