改改改

重大bug修复:track删除pathnode后不能正确更新

Signed-off-by: TRAfoer <lhf190@outlook.com>
This commit is contained in:
2025-07-10 20:40:03 +08:00
parent 43fae3a34a
commit 135f61a857
24 changed files with 34730 additions and 21708 deletions

View File

@@ -12,11 +12,11 @@ namespace Ichni.Editor
public abstract class DynamicUIElement : MonoBehaviour
{
Inspector Inspector => EditorManager.instance.uiManager.inspector;
public TMP_Text title;
public CanvasGroup canvasGroup;
public IBaseElement connectedBaseElement;
/// <summary>
/// 参数名,通过反射获取饿修改对应变量的值
/// </summary>
@@ -24,6 +24,7 @@ namespace Ichni.Editor
public virtual void Initialize(IBaseElement baseElement, string title, string parameterName)
{
if (canvasGroup == null) canvasGroup = gameObject.AddComponent<CanvasGroup>();
this.connectedBaseElement = baseElement;
this.parameterName = parameterName;
if (title != string.Empty)
@@ -50,7 +51,7 @@ namespace Ichni.Editor
public abstract DynamicUIElement AddListenerFunction(UnityAction action);
}
public interface IHaveAutoUpdate
{
public bool isAutoUpdate { get; set; }
@@ -59,12 +60,12 @@ namespace Ichni.Editor
public void UpdateContent()
{
if(isAutoUpdate && isReceiving)
if (isAutoUpdate && isReceiving)
{
ApplyContent();
}
}
public void ApplyContent();
}
}

View File

@@ -212,5 +212,16 @@ namespace Ichni.Editor
subcontainer.dynamicUIElements.Add(stringListDropdown);
return stringListDropdown;
}
// 新增HSV色盘生成方法
public HsvDrawer GenerateHsvDrawer(IBaseElement baseElement, DynamicUISubcontainer subcontainer, string title, string parameterName)
{
HsvDrawer hsvDrawer = Object
.Instantiate(EditorManager.instance.basePrefabs.hsvDrawer, subcontainer.rect)
.GetComponent<HsvDrawer>();
hsvDrawer.Initialize(baseElement, title, parameterName);
subcontainer.dynamicUIElements.Add(hsvDrawer);
return hsvDrawer;
}
}
}

View File

@@ -23,7 +23,7 @@ namespace Ichni.Editor
public Button clipSaveButton;
public Button clipLoadButton;
public Button beatmapToolsButton;
[Title("Windows")]
public GeneralSecondaryWindow clipManagementWindow;
@@ -40,17 +40,17 @@ namespace Ichni.Editor
beatmapToolsButton.onClick.AddListener(GenerateBeatmapToolsWindow);
}
}
public partial class ToolBar
{
private void GenerateEscapeConfirmWindow()
{
GeneralSecondaryWindow escapeConfirmWindow =
Instantiate(EditorManager.instance.basePrefabs.generalSecondaryWindow,
Instantiate(EditorManager.instance.basePrefabs.generalSecondaryWindow,
EditorManager.instance.uiManager.mainPage.mainCanvas.GetComponent<RectTransform>()).GetComponent<GeneralSecondaryWindow>();
escapeConfirmWindow.Initialize("Confirm Escape");
var container = escapeConfirmWindow.GenerateContainer();
var clipSettings = container.GenerateSubcontainer(3);
var applyClipButton = escapeConfirmWindow.GenerateButton(clipSettings, "Yes", () =>
@@ -62,15 +62,15 @@ namespace Ichni.Editor
escapeConfirmWindow.closeButton.onClick.Invoke();
});
}
private void GenerateReloadConfirmWindow()
{
GeneralSecondaryWindow escapeConfirmWindow =
Instantiate(EditorManager.instance.basePrefabs.generalSecondaryWindow,
Instantiate(EditorManager.instance.basePrefabs.generalSecondaryWindow,
EditorManager.instance.uiManager.mainPage.mainCanvas.GetComponent<RectTransform>()).GetComponent<GeneralSecondaryWindow>();
escapeConfirmWindow.Initialize("Confirm Reload");
var container = escapeConfirmWindow.GenerateContainer();
var clipSettings = container.GenerateSubcontainer(3);
var applyClipButton = escapeConfirmWindow.GenerateButton(clipSettings, "Yes", () =>
@@ -82,7 +82,7 @@ namespace Ichni.Editor
escapeConfirmWindow.closeButton.onClick.Invoke();
});
}
private void GenerateSaveClipWindow()
{
GameElement currentElement = EditorManager.instance.operationManager.currentSelectedElements[0];
@@ -100,11 +100,11 @@ namespace Ichni.Editor
}
GeneralSecondaryWindow saveClipWindow =
Instantiate(EditorManager.instance.basePrefabs.generalSecondaryWindow,
Instantiate(EditorManager.instance.basePrefabs.generalSecondaryWindow,
EditorManager.instance.uiManager.mainPage.mainCanvas.GetComponent<RectTransform>()).GetComponent<GeneralSecondaryWindow>();
clipManagementWindow = saveClipWindow;
saveClipWindow.Initialize("Save Clip: " + currentElement.elementName, () => clipManagementWindow = null);
var container = saveClipWindow.GenerateContainer();
var clipSettings = container.GenerateSubcontainer(3);
var clipNameInputField = saveClipWindow.GenerateInputField(clipSettings, "Clip Name", currentElement.elementName);
@@ -117,13 +117,13 @@ namespace Ichni.Editor
private void GenerateLoadClipWindow()
{
GameElement currentElement = EditorManager.instance.operationManager.currentSelectedElements[0];
if (currentElement == null)
{
LogWindow.Log("No Game Element selected.", Color.red);
return;
}
GameElement loadTarget = currentElement == EditorManager.instance ? null : currentElement.parentElement;
if (clipManagementWindow != null)
@@ -131,7 +131,7 @@ namespace Ichni.Editor
LogWindow.Log("Clip Management Window already exists.", Color.red);
return;
}
GeneralSecondaryWindow loadClipWindow =
Instantiate(EditorManager.instance.basePrefabs.generalSecondaryWindow,
EditorManager.instance.uiManager.mainPage.mainCanvas.GetComponent<RectTransform>()).GetComponent<GeneralSecondaryWindow>();
@@ -146,12 +146,12 @@ namespace Ichni.Editor
EditorManager.instance.projectManager.beatmapClipManager.LoadClip(clipNameInputField.GetValue<string>());
});
}
private void GenerateMergeWindow()
{
GeneralSecondaryWindow mergeWindow = Instantiate(EditorManager.instance.basePrefabs.generalSecondaryWindow,
EditorManager.instance.uiManager.mainPage.mainCanvas.GetComponent<RectTransform>()).GetComponent<GeneralSecondaryWindow>();
mergeWindow.Initialize("Merge Beatmap");
var container = mergeWindow.GenerateContainer();
@@ -169,11 +169,11 @@ namespace Ichni.Editor
private void GenerateBeatmapToolsWindow()
{
GeneralSecondaryWindow beatmapToolsWindow =
Instantiate(EditorManager.instance.basePrefabs.generalSecondaryWindow,
Instantiate(EditorManager.instance.basePrefabs.generalSecondaryWindow,
EditorManager.instance.uiManager.mainPage.mainCanvas.GetComponent<RectTransform>()).GetComponent<GeneralSecondaryWindow>();
beatmapToolsWindow.Initialize("Beatmap Tools", () => clipManagementWindow = null);
var container = beatmapToolsWindow.GenerateContainer("Note Tools");
var beatmapToolsSettings = container.GenerateSubcontainer(3);
var applyTimeOnNameButton = beatmapToolsWindow.GenerateButton(beatmapToolsSettings, "Apply Time On Note Name", () =>
@@ -183,31 +183,32 @@ namespace Ichni.Editor
List<Stay> allStays = allNotes.FindAll(x => x is Stay).ConvertAll(x => x as Stay);
List<Hold> allHolds = allNotes.FindAll(x => x is Hold).ConvertAll(x => x as Hold);
List<Flick> allFlicks = allNotes.FindAll(x => x is Flick).ConvertAll(x => x as Flick);
foreach (var tap in allTaps.Where(tap => tap.elementName == "New Tap" || Regex.IsMatch(tap.elementName, @"Tap \(\d+\)")))
{
tap.elementName = "Tap (" + tap.exactJudgeTime + ")";
tap.Refresh();
}
foreach (var stay in allStays.Where(stay => stay.elementName == "New Stay" || Regex.IsMatch(stay.elementName, @"Stay \(\d+\)")))
{
stay.elementName = "Stay (" + stay.exactJudgeTime + ")";
stay.Refresh();
}
foreach (var hold in allHolds.Where(hold => hold.elementName == "New Hold" || Regex.IsMatch(hold.elementName, @"Hold \(\d+-\d+\)")))
{
hold.elementName = "Hold (" + hold.exactJudgeTime + "-" + hold.holdEndTime + ")";
hold.Refresh();
}
foreach (var flick in allFlicks.Where(flick => flick.elementName == "New Flick" || Regex.IsMatch(flick.elementName, @"Flick \(\d+\)")))
{
flick.elementName = "Flick (" + flick.exactJudgeTime + ")";
flick.Refresh();
}
});
}
}
}