Files
Continentis/Assets/OtherPlugins/Sprite Shaders Ultimate/Demo/Scripts/Demo_DisplayTitle.cs
SoulliesOfficial d09b58fd80 架构大更
2026-03-20 11:56:50 -04:00

32 lines
884 B
C#

using UnityEngine;
namespace SpriteShadersUltimate.Demo
{
public class Demo_DisplayTitle : MonoBehaviour
{
public Transform target;
private RectTransform rectParent;
private RectTransform rectTransform;
private void Start()
{
rectTransform = GetComponent<RectTransform>();
rectParent = transform.parent.GetComponent<RectTransform>();
}
private void LateUpdate()
{
Vector3 screenPosition = RectTransformUtility.WorldToScreenPoint(Camera.main, target.position);
Vector2 rectPosition;
RectTransformUtility.ScreenPointToLocalPointInRectangle(rectParent, screenPosition, Camera.main,
out rectPosition);
rectTransform.anchoredPosition = rectPosition;
transform.localScale = target.lossyScale;
}
}
}