Files
Continentis/Assets/Mods/Basic/Cards/Scripts/Knight/Skill/BricksAndTiles.cs
SoulliesOfficial ac98ec3aef 更新
2026-04-17 12:01:50 -04:00

42 lines
1.3 KiB
C#
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
using System.Collections.Generic;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using Continentis.Mods.Basic.Buffs;
using SLSUtilities.General;
namespace Continentis.Mods.Basic.Cards
{
/// <summary>
/// 添砖加瓦Bricks And Tiles
/// 获得一定数量的格挡并且给自身施加一层稳固ConsolidateBuff。
/// </summary>
public class BricksAndTiles : CardLogicBase
{
private const string BUFF_CONSOLIDATE_COUNT = "Buff_Consolidate_Count";
public override void SetUpLogicComponents()
{
AddLogicComponent<CardLogicComponent_Defense>();
}
public override CommandGroup PlayEffect(List<CharacterBase> targetList)
{
return SingleCommandGroup(
new Cmd_PlayAnimation(user.characterView, "Skill"),
Cmd.Do(() =>
{
user.AddBlock(GetAttribute("Block"));
int consolidateStacks = GetAttribute(BUFF_CONSOLIDATE_COUNT);
CreateCharacterBuff<Consolidate>(consolidateStacks).Apply(user, user, this);
})
);
}
public override void ApplyAttributeChangesByCard()
{
LogicComponent<CardLogicComponent_Defense>().SetBlock();
}
}
}