22 lines
687 B
C#
22 lines
687 B
C#
using System.Collections.Generic;
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using Continentis.MainGame.Card;
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using Continentis.MainGame.Character;
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using Continentis.MainGame.Commands;
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using SLSUtilities.General;
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namespace Continentis.Mods.Basic.Cards.Assassin
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{
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public class WoundDeterioration : CardLogicBase
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{
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public override CommandGroup PlayEffect(List<CharacterBase> targetList)
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{
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return ForEachTarget(targetList, target =>
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Cmd.After(0.05f, () =>
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CreateCharacterBuff<Buffs.WoundDeterioration>(GetAttribute("BuffStack"), GetAttribute("DamageCount"))
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.Apply(target, user, this)
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)
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);
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}
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}
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}
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