5.4 KiB
5.4 KiB
| 1 | Key | English | Simplified Chinese | Traditional Chinese | Japanese | Korean | Vietnamese | Thai |
|---|---|---|---|---|---|---|---|---|
| 2 | Buff_DispelThreshold_Basic_Suffix | Dispel Threshold: Basic. | 能否被驱散:弱驱散 | |||||
| 3 | Buff_DispelThreshold_Strong_Suffix | Dispel Threshold: <color=orange>Strong</color> | 能否被驱散:<color=orange>强驱散</color> | |||||
| 4 | Buff_DispelThreshold_Immune_Suffix | Dispel Threshold: <color=red>Death Only</color> | 能否被驱散:<color=red>仅死亡驱散</color> | |||||
| 5 | Buff_DispelThreshold_Undispellable_Suffix | Dispel Threshold: <color=red>Undispellable</color> | 能否被驱散:<color=red>不可驱散</color> | |||||
| 6 | Buff_Basic_Weak_DisplayName | Weak | 虚弱 | |||||
| 7 | Buff_Basic_Weak_FunctionText | Deal 25% less physics damage, for $ParameterInt("Count") actions. | 减少25%造成的物理伤害,持续$ParameterInt("Count")次行动。 | |||||
| 8 | Buff_Basic_Vulnerable_DisplayName | Vulnerable | 易伤 | |||||
| 9 | Buff_Basic_Vulnerable_FunctionText | Increase 50% more physics damage gain, for $ParameterInt("Count") actions. | 增加50%受到的物理伤害,持续$ParameterInt("Count")次行动。 | |||||
| 10 | Buff_Basic_Blind_DisplayName | Blind | 目盲 | |||||
| 11 | Buff_Basic_Blind_FunctionText | This character's start damage in Dodge Check is decreased by $ParameterInt("Stack")% for $ParameterInt("Count") actions. | 这个角色在闪避检定中的初始伤害降低$ParameterInt("Stack")%,持续$ParameterInt("Count")次行动。 | |||||
| 12 | Buff_Basic_Bleed_DisplayName | Bleed | 流血 | |||||
| 13 | Buff_Basic_Bleed_FunctionText | After you get attacked, receive damage equals to its stack. At the beginning of your action, stack is halved (at least 1). | 受到攻击后,受到相当于其堆叠层数的伤害。 在你的行动开始时,堆叠层数减半(至少减少1)。 | |||||
| 14 | Buff_Basic_Burn_DisplayName | Burn | 灼烧 | |||||
| 15 | Buff_Basic_Burn_FunctionText | After you play a card, its stack is reduced by 30% (at least 1), receive damage equals to the reduced stack. | 打出一张牌后,堆叠层数减少30%(至少减少1),并受到等于减少层数的伤害。 | |||||
| 16 | Buff_Basic_Corrosion_DisplayName | Corrosion | 腐蚀 | |||||
| 17 | Buff_Basic_Corrosion_FunctionText | At the beginning of your action, gain damage equals to its stack, then stack is reduced by 1. | 在你的行动开始时,获得等于其堆叠层数的伤害,然后其堆叠层数减少 1。 | |||||
| 18 | Buff_Basic_Firm_DisplayName | Firm | 坚韧 | |||||
| 19 | Buff_Basic_Firm_FunctionTextPos | Gain $ParameterInt("Stack") more block from cards. | 从卡牌中获得的格挡增加$ParameterInt("Stack")点。 | |||||
| 20 | Buff_Basic_Firm_FunctionTextNeg | Gain $ParameterAbsInt("Stack") less block from cards. | 从卡牌中获得的格挡减少$ParameterAbsInt("Stack")点。 | |||||
| 21 | Buff_Basic_Freeze_DisplayName | Freeze | 冻结 | |||||
| 22 | Buff_Basic_Freeze_FunctionText | Reduce Speed by $ParameterInt("Count"), also reduce Dodge Gain by $ParameterInt("Stack")% for $ParameterInt("Count") actions. | 将速度降低$ParameterInt("Count")点,同时将 闪避获得降低$ParameterInt("Stack")%,持续$ParameterInt("Count")次行动。 | |||||
| 23 | Buff_Basic_Nimble_DisplayName | Nimble | 灵巧 | |||||
| 24 | Buff_Basic_Nimble_FunctionTextPos | Gain $ParameterInt("Stack") more dodge from cards. | 从卡牌中获得的闪避增加$ParameterInt("Stack")点。 | |||||
| 25 | Buff_Basic_Nimble_FunctionTextNeg | Gain $ParameterAbsInt("Stack") less dodge from cards. | 从卡牌中获得的闪避减少$ParameterAbsInt("Stack")点。 | |||||
| 26 | Buff_Basic_Prowess_DisplayName | Prowess | 勇猛 | |||||
| 27 | Buff_Basic_Prowess_FunctionTextPos | Deal $ParameterInt("Stack") more physical damage from cards. | 从卡牌中造成的物理伤害增加$ParameterInt("Stack")点。 | |||||
| 28 | Buff_Basic_Prowess_FunctionTextNeg | Deal $ParameterAbsInt("Stack") less physical damage from cards. | 从卡牌中造成的物理伤害减少$ParameterAbsInt("Stack")点。 | |||||
| 29 | Buff_Basic_Resonance_DisplayName | Resonance | 共鸣 | |||||
| 30 | Buff_Basic_Resonance_FunctionTextPos | Deal $ParameterInt("Stack") more magical damage from cards. | 从卡牌中造成的魔法伤害增加$ParameterInt("Stack")点。 | |||||
| 31 | Buff_Basic_Resonance_FunctionTextNeg | Deal $ParameterAbsInt("Stack") less magical damage from cards. | 从卡牌中造成的魔法伤害减少$ParameterAbsInt("Stack")点。 | |||||
| 32 | Buff_Basic_Hellfire_DisplayName | Hellfire | 冥火 | |||||
| 33 | Buff_Basic_Hellfire_FunctionText | After you play a card, stack is reduced by 20% (at least 1), receive damage equals to the reduced stacks. It will enhance the effects of some of Marshal's cards. | 打出一张牌后,堆叠层数减少20%(至少减少1),并受到等于减少层数的伤害。 冥火将增强元帅的一些卡牌的效果。 | |||||
| 34 | Buff_Basic_SoulAbsorption_DisplayName | Soul Absorption | 灵魂汲取 | |||||
| 35 | Buff_Basic_SoulAbsorption_FunctionText | Amplify the lifesteal effect by $ParameterInt("Stack")%. | 提升吸血效果$ParameterInt("Stack")%。 | |||||
| 36 | Buff_Basic_Heavy_DisplayName | Heavy | 沉重 | |||||
| 37 | Buff_Basic_Heavy_FunctionText | You can not draw cards. | 你不能抽牌。 | |||||
| 38 | Buff_Basic_Protected_DisplayName | Protected | 被保护 | |||||
| 39 | Buff_Basic_Protected_FunctionText | You are protected by $ParameterString("Protector"). | 你正在被其他人保护。 | |||||
| 40 | Buff_Basic_Protecting_DisplayName | Protecting | 保护 | |||||
| 41 | Buff_Basic_Protecting_FunctionText | You are protecting $ParameterString("Target"), for $ParameterInt("Count") rounds. | 你正在$ParameterInt("Count")回合内保护$ParameterString("Target")。 |