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Continentis/Assets/Mods/Basic/Localization/Localization_Basic_GeneralBuffs.csv
2025-10-30 12:07:59 -04:00

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2Buff_DispelThreshold_Basic_SuffixDispel Threshold: Basic.能否被驱散:弱驱散
3Buff_DispelThreshold_Strong_SuffixDispel Threshold: <color=orange>Strong</color>能否被驱散:<color=orange>强驱散</color>
4Buff_DispelThreshold_Immune_SuffixDispel Threshold: <color=red>Death Only</color>能否被驱散:<color=red>仅死亡驱散</color>
5Buff_DispelThreshold_Undispellable_SuffixDispel Threshold: <color=red>Undispellable</color>能否被驱散:<color=red>不可驱散</color>
6Buff_Basic_Weak_DisplayNameWeak虚弱
7Buff_Basic_Weak_FunctionTextDeal 25% less physics damage, for $ParameterInt("Count") actions.减少25%造成的物理伤害,持续$ParameterInt("Count")次行动。
8Buff_Basic_Vulnerable_DisplayNameVulnerable易伤
9Buff_Basic_Vulnerable_FunctionTextIncrease 50% more physics damage gain, for $ParameterInt("Count") actions.增加50%受到的物理伤害,持续$ParameterInt("Count")次行动。
10Buff_Basic_Blind_DisplayNameBlind目盲
11Buff_Basic_Blind_FunctionText This character's start damage in Dodge Check is decreased by $ParameterInt("Stack")% for $ParameterInt("Count") actions.这个角色在闪避检定中的初始伤害降低$ParameterInt("Stack")%,持续$ParameterInt("Count")次行动。
12Buff_Basic_Bleed_DisplayNameBleed流血
13Buff_Basic_Bleed_FunctionTextAfter you get attacked, receive damage equals to its stack. At the beginning of your action, stack is halved (at least 1).受到攻击后,受到相当于其堆叠层数的伤害。 在你的行动开始时,堆叠层数减半(至少减少1)。
14Buff_Basic_Burn_DisplayNameBurn灼烧
15Buff_Basic_Burn_FunctionTextAfter you play a card, its stack is reduced by 30% (at least 1), receive damage equals to the reduced stack.打出一张牌后,堆叠层数减少30%(至少减少1),并受到等于减少层数的伤害。
16Buff_Basic_Corrosion_DisplayNameCorrosion腐蚀
17Buff_Basic_Corrosion_FunctionTextAt the beginning of your action, gain damage equals to its stack, then stack is reduced by 1.在你的行动开始时,获得等于其堆叠层数的伤害,然后其堆叠层数减少 1。
18Buff_Basic_Firm_DisplayNameFirm坚韧
19Buff_Basic_Firm_FunctionTextPosGain $ParameterInt("Stack") more block from cards.从卡牌中获得的格挡增加$ParameterInt("Stack")点。
20Buff_Basic_Firm_FunctionTextNegGain $ParameterAbsInt("Stack") less block from cards.从卡牌中获得的格挡减少$ParameterAbsInt("Stack")点。
21Buff_Basic_Freeze_DisplayNameFreeze冻结
22Buff_Basic_Freeze_FunctionTextReduce Speed by $ParameterInt("Count"), also reduce Dodge Gain by $ParameterInt("Stack")% for $ParameterInt("Count") actions.将速度降低$ParameterInt("Count")点,同时将 闪避获得降低$ParameterInt("Stack")%,持续$ParameterInt("Count")次行动。
23Buff_Basic_Nimble_DisplayNameNimble灵巧
24Buff_Basic_Nimble_FunctionTextPosGain $ParameterInt("Stack") more dodge from cards.从卡牌中获得的闪避增加$ParameterInt("Stack")点。
25Buff_Basic_Nimble_FunctionTextNegGain $ParameterAbsInt("Stack") less dodge from cards.从卡牌中获得的闪避减少$ParameterAbsInt("Stack")点。
26Buff_Basic_Prowess_DisplayNameProwess勇猛
27Buff_Basic_Prowess_FunctionTextPosDeal $ParameterInt("Stack") more physical damage from cards.从卡牌中造成的物理伤害增加$ParameterInt("Stack")点。
28Buff_Basic_Prowess_FunctionTextNegDeal $ParameterAbsInt("Stack") less physical damage from cards.从卡牌中造成的物理伤害减少$ParameterAbsInt("Stack")点。
29Buff_Basic_Resonance_DisplayNameResonance共鸣
30Buff_Basic_Resonance_FunctionTextPosDeal $ParameterInt("Stack") more magical damage from cards.从卡牌中造成的魔法伤害增加$ParameterInt("Stack")点。
31Buff_Basic_Resonance_FunctionTextNegDeal $ParameterAbsInt("Stack") less magical damage from cards.从卡牌中造成的魔法伤害减少$ParameterAbsInt("Stack")点。
32Buff_Basic_Hellfire_DisplayNameHellfire冥火
33Buff_Basic_Hellfire_FunctionTextAfter you play a card, stack is reduced by 20% (at least 1), receive damage equals to the reduced stacks. It will enhance the effects of some of Marshal's cards.打出一张牌后,堆叠层数减少20%(至少减少1),并受到等于减少层数的伤害。 冥火将增强元帅的一些卡牌的效果。
34Buff_Basic_SoulAbsorption_DisplayNameSoul Absorption灵魂汲取
35Buff_Basic_SoulAbsorption_FunctionTextAmplify the lifesteal effect by $ParameterInt("Stack")%.提升吸血效果$ParameterInt("Stack")%。
36Buff_Basic_Heavy_DisplayNameHeavy沉重
37Buff_Basic_Heavy_FunctionTextYou can not draw cards.你不能抽牌。
38Buff_Basic_Protected_DisplayNameProtected被保护
39Buff_Basic_Protected_FunctionTextYou are protected by $ParameterString("Protector").你正在被其他人保护。
40Buff_Basic_Protecting_DisplayNameProtecting保护
41Buff_Basic_Protecting_FunctionTextYou are protecting $ParameterString("Target"), for $ParameterInt("Count") rounds.你正在$ParameterInt("Count")回合内保护$ParameterString("Target")。