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Continentis/Assets/Mods/Basic/Localization/Localization_Basic_GeneralBuffs.csv

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2Buff_DispelThreshold_Basic_SuffixDispel Threshold: Basic.能否被驱散:弱驱散
3Buff_DispelThreshold_Strong_SuffixDispel Threshold: <color=orange>Strong</color>能否被驱散:<color=orange>强驱散</color>
4Buff_DispelThreshold_Immune_SuffixDispel Threshold: <color=red>Death Only</color>能否被驱散:<color=red>仅死亡驱散</color>
5Buff_DispelThreshold_Undispellable_SuffixDispel Threshold: <color=red>Undispellable</color>能否被驱散:<color=red>不可驱散</color>
6Buff_Basic_Weak_DisplayNameWeak虚弱
7Buff_Basic_Vulnerable_DisplayNameVulnerable易伤
8Buff_Basic_Blind_DisplayNameBlind目盲
9Buff_Basic_Bleed_DisplayNameBleed流血
10Buff_Basic_Bleed_FunctionTextAfter you get attacked, receive damage equals to its stack. At the beginning of your action, stack is halved (at least 1).受到攻击后,受到相当于其堆叠层数的伤害。 在你的行动开始时,堆叠层数减半(至少减少1)。
11Buff_Basic_Burn_DisplayNameBurn灼烧
12Buff_Basic_Burn_FunctionTextAfter you play a card, its stack is reduced by 30% (at least 1), receive damage equals to the reduced stack.打出一张牌后,堆叠层数减少30%(至少减少1),并受到等于减少层数的伤害。
13Buff_Basic_Corrosion_DisplayNameCorrosion腐蚀
14Buff_Basic_Corrosion_FunctionTextAt the beginning of your action, gain damage equals to its stack, then stack is reduced by 1.在你的行动开始时,获得等于其堆叠层数的伤害,然后其堆叠层数减少 1。
15Buff_Basic_Firm_DisplayNameFirm坚韧
16Buff_Basic_Freeze_DisplayNameFreeze冻结
17Buff_Basic_Nimble_DisplayNameNimble灵巧
18Buff_Basic_Prowess_DisplayNameProwess勇猛
19Buff_Basic_Resonance_DisplayNameResonance共鸣
20Buff_Basic_Hellfire_DisplayNameHellfire冥火
21Buff_Basic_Hellfire_FunctionTextAfter you play a card, stack is reduced by 20% (at least 1), receive damage equals to the reduced stacks. It will enhance the effects of some of Marshal's cards.打出一张牌后,堆叠层数减少20%(至少减少1),并受到等于减少层数的伤害。 冥火将增强元帅的一些卡牌的效果。
22Buff_Basic_SoulAbsorption_DisplayNameSoul Absorption灵魂汲取
23Buff_Basic_Heavy_DisplayNameHeavy沉重
24Buff_Basic_Heavy_FunctionTextYou can not draw cards.你不能抽牌。
25Buff_Basic_Protected_DisplayNameProtected被保护
26Buff_Basic_Protecting_DisplayNameProtecting保护
27Buff_Basic_CounterAttack_DisplayNameCounter Attack反击
28Buff_Basic_Withstand_DisplayNameWithstand抵御
29Buff_Basic_FreedomOfMovement_DisplayNameFreedom Of Movement行动自如
30Buff_Basic_Consolidate_DisplayNameConsolidate稳固
31Buff_Basic_Consolidate_FunctionText回合开始时不会失去格挡。