18 lines
335 B
C#
18 lines
335 B
C#
using UnityEngine;
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namespace SLSFramework.General
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{
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[System.Serializable]
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public class UnityObjectWrapper<T> where T : class
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{
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[SerializeField] private Object value;
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public T Value => value as T;
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public UnityObjectWrapper(Object value)
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{
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this.value = value;
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}
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}
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}
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