架构大更

This commit is contained in:
SoulliesOfficial
2026-03-20 11:56:50 -04:00
parent e60ef64d01
commit d09b58fd80
3663 changed files with 15232012 additions and 105579 deletions

View File

@@ -0,0 +1,15 @@
using System.Collections.Generic;
using UnityEngine;
namespace SLSFramework.StorySystem
{
public abstract class GraphBase : ScriptableObject
{
// 使用 [SerializeReference] 来支持多态性,存储不同类型的节点数据
[SerializeReference]
public List<BaseNodeData> nodes = new List<BaseNodeData>();
// 存储节点之间的连接
public List<EdgeData> edges = new List<EdgeData>();
}
}