架构大更

This commit is contained in:
SoulliesOfficial
2026-03-20 11:56:50 -04:00
parent e60ef64d01
commit d09b58fd80
3663 changed files with 15232012 additions and 105579 deletions

View File

@@ -6,12 +6,6 @@ namespace Michsky.MUIP
[RequireComponent(typeof(Animator))]
public class AnimatedIconHandler : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler, IPointerClickHandler
{
[Header("Settings")]
public PlayType playType;
public Animator iconAnimator;
bool isClicked;
public enum PlayType
{
Click,
@@ -19,21 +13,18 @@ namespace Michsky.MUIP
None
}
void Start()
[Header("Settings")] public PlayType playType;
public Animator iconAnimator;
private bool isClicked;
private void Start()
{
if (iconAnimator == null)
iconAnimator = gameObject.GetComponent<Animator>();
}
public void PlayIn() { iconAnimator.Play("In"); }
public void PlayOut() { iconAnimator.Play("Out"); }
public void ClickEvent()
{
if (isClicked == true) { PlayOut(); isClicked = false; }
else { PlayIn(); isClicked = true; }
}
public void OnPointerClick(PointerEventData eventData)
{
if (playType == PlayType.Click)
@@ -51,5 +42,29 @@ namespace Michsky.MUIP
if (playType == PlayType.Hover)
iconAnimator.Play("Out");
}
public void PlayIn()
{
iconAnimator.Play("In");
}
public void PlayOut()
{
iconAnimator.Play("Out");
}
public void ClickEvent()
{
if (isClicked)
{
PlayOut();
isClicked = false;
}
else
{
PlayIn();
isClicked = true;
}
}
}
}

View File

@@ -16,81 +16,88 @@ namespace Michsky.MUIP
public string selectedIconID;
public int selectedIconIndex;
[Range(0, 3)] public int spriteSize;
Image imageObject;
[HideInInspector] public string currentSize;
[HideInInspector] public bool size32;
[HideInInspector] public bool size64;
[HideInInspector] public bool size128;
[HideInInspector] public bool size256;
void Awake()
private Image imageObject;
private void Awake()
{
try
{
if (iconLibrary == null) { iconLibrary = Resources.Load<IconLibrary>("Icon Library"); }
if (imageObject == null) { imageObject = gameObject.GetComponent<Image>(); }
if (iconLibrary == null) iconLibrary = Resources.Load<IconLibrary>("Icon Library");
if (imageObject == null) imageObject = gameObject.GetComponent<Image>();
this.enabled = true;
enabled = true;
UpdateElement();
}
catch { Debug.LogWarning("<b>Icon Library</b> is missing, but it should be assigned.", this); }
catch
{
Debug.LogWarning("<b>Icon Library</b> is missing, but it should be assigned.", this);
}
}
void Update()
private void Update()
{
if (iconLibrary.alwaysUpdate == true) { UpdateElement(); }
if (Application.isPlaying == true && iconLibrary.optimizeUpdates == true) { this.enabled = false; }
if (iconLibrary.alwaysUpdate) UpdateElement();
if (Application.isPlaying && iconLibrary.optimizeUpdates) enabled = false;
}
public void UpdateElement()
{
if (iconLibrary == null)
{
this.enabled = false;
enabled = false;
return;
}
for (int i = 0; i < iconLibrary.icons.Count; i++)
{
if (selectedIconID == iconLibrary.icons[i].iconTitle && gameObject.activeInHierarchy == true)
for (var i = 0; i < iconLibrary.icons.Count; i++)
if (selectedIconID == iconLibrary.icons[i].iconTitle && gameObject.activeInHierarchy)
{
if (spriteSize == 0) { imageObject.sprite = iconLibrary.icons[i].iconSprite32; }
else if (spriteSize == 1) { imageObject.sprite = iconLibrary.icons[i].iconSprite64; }
else if (spriteSize == 2) { imageObject.sprite = iconLibrary.icons[i].iconSprite128; }
else if (spriteSize == 3) { imageObject.sprite = iconLibrary.icons[i].iconSprite256; }
if (spriteSize == 0)
imageObject.sprite = iconLibrary.icons[i].iconSprite32;
else if (spriteSize == 1)
imageObject.sprite = iconLibrary.icons[i].iconSprite64;
else if (spriteSize == 2)
imageObject.sprite = iconLibrary.icons[i].iconSprite128;
else if (spriteSize == 3) imageObject.sprite = iconLibrary.icons[i].iconSprite256;
break;
}
}
if (iconLibrary.alwaysUpdate == false)
this.enabled = false;
if (!iconLibrary.alwaysUpdate)
enabled = false;
}
public void UpdateSpriteSize(int spriteIndex, int newSize)
{
if (newSize == 0) { imageObject.sprite = iconLibrary.icons[spriteIndex].iconSprite32; }
else if (newSize == 1) { imageObject.sprite = iconLibrary.icons[spriteIndex].iconSprite64; }
else if (newSize == 2) { imageObject.sprite = iconLibrary.icons[spriteIndex].iconSprite128; }
else if (newSize == 3) { imageObject.sprite = iconLibrary.icons[spriteIndex].iconSprite256; }
if (newSize == 0)
imageObject.sprite = iconLibrary.icons[spriteIndex].iconSprite32;
else if (newSize == 1)
imageObject.sprite = iconLibrary.icons[spriteIndex].iconSprite64;
else if (newSize == 2)
imageObject.sprite = iconLibrary.icons[spriteIndex].iconSprite128;
else if (newSize == 3) imageObject.sprite = iconLibrary.icons[spriteIndex].iconSprite256;
}
public void ChangeIcon(string newSprite, int preferredSize)
{
int selectedSpriteIndex = -1;
var selectedSpriteIndex = -1;
for (int i = 0; i < iconLibrary.icons.Count; i++)
{
for (var i = 0; i < iconLibrary.icons.Count; i++)
if (newSprite == iconLibrary.icons[i].iconTitle)
{
selectedSpriteIndex = i;
break;
}
}
if (selectedSpriteIndex != -1) { UpdateSpriteSize(selectedSpriteIndex, preferredSize); }
else { Debug.Log("<b>[Icon Manager]</b> Cannot find an icon named '" + newSprite + "'"); }
if (selectedSpriteIndex != -1)
UpdateSpriteSize(selectedSpriteIndex, preferredSize);
else
Debug.Log("<b>[Icon Manager]</b> Cannot find an icon named '" + newSprite + "'");
}
}
}