架构大更

This commit is contained in:
SoulliesOfficial
2026-03-20 11:56:50 -04:00
parent e60ef64d01
commit d09b58fd80
3663 changed files with 15232012 additions and 105579 deletions

View File

@@ -1,9 +1,5 @@
using System;
using System.Collections.Generic;
using Continentis.MainGame;
using Continentis.MainGame.Card;
using SLSFramework.General;
using UnityEngine;
namespace Continentis.Mods.Basic.Cards
{
@@ -14,15 +10,11 @@ namespace Continentis.Mods.Basic.Cards
base.Initialize(card);
this.card.eventSubmodule.onActionEnd.Add("Basic_Oblivion_ExhaustCard", new PrioritizedAction(() =>
{
List<CardInstance> handPile = user.deckSubmodule.HandPile;
var handPile = user.deckSubmodule.HandPile;
if (handPile.Contains(card))
{
if (handPile.Filtered(CardFilter).TryGetRandom(out CardInstance randomCard))
{
if (handPile.Filtered(CardFilter).TryGetRandom(out var randomCard))
CommandQueueManager.Instance.AddCommand(user.deckSubmodule.ExhaustCard(randomCard));
}
}
}));
}
}